So I've noticed that Facebook will automatically detect which Camera object
to use on your computer.
It seems on most if not all macs there are at least three (3) Camera objects
always available.
So, I've made a class that will automatically detect which webcam is active
and running.
Feedback
If Google Wave, can do it, how can the rest of us pull it off =)
Get yourself a REALLY BIG company and influence the next version of HTML?
Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training
www.dotnetnuke.com is a longstanding and leading ASP.net open source CMS
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-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Dear Glen,
Glen Pike schrieb:
I adapted the example on the following page to show you a quick test:
http://help.adobe.com/en_US/ActionScript/3.0_UsingComponentsAS3/WS5b3ccc516d4fbf351e63e3d118a9c65b32-7f4a.html
I changed the
Hi,
Glad to be of help :)
Glen
Well, I'm flabbergasted. It works great and this really is the first
time I have the feeling to get some kind of real control on that whole
list component.
Thanks a 1000 times and best regards,
Roman.
- --
___
Ktu wrote:
So I've noticed that Facebook will automatically detect which Camera object
to use on your computer.
It seems on most if not all macs there are at least three (3) Camera objects
always available.
So, I've made a class that will automatically detect which webcam is active
and running.
So, the idea is to try each camera until you find one that has a
moving image? I still think that it is better to just tell the user to
properly select the default camera in the options.
___
When you are using a 1280 x 1024 touchscreen, that's a
Henrik,
The detection is based off of the activity level, so yes the moving image,
but its also based off of the fps of the Camera. That way, if my user is a
stiff and doesn't move much, but the Camera is good, the fps should be going
strong even though the activity is not.
Also, I know a lot of
The test code works fine for me (Win XP, FP 10).
I'll be working on a project that includes webcam soon and this could be
useful. I'll let you know how it goes if I use it. Thanks for sharing!
Cheers
Juan Pablo Califano
2009/11/4 Ktu ktu_fl...@cataclysmicrewind.com
So I've noticed that
Benny wrote:
www.dotnetnuke.com is a longstanding and leading ASP.net open source CMS
Thanks Benny. In my searches www.dotnetnuke.com was about the only
viable contender.
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How about better warnings for non-strict compile (or runtime testing)
mode? I'm talking about warnings (or a notice) that get kicked off when
you do things like assign a value to a variable that has not been
initialized, or to a class property that has not been defined on a
dynamic object.
Bummer. :-(
I was hoping for some better dynamic stuff (duck typing), and some
quicker ways to define (or at least instantiate) throw away static types
(like a static version of an object literal - or some kind of structural
data types). And maybe some performance tools like inline functions,
Well, we do another level of optimizations via LLVM (so some of the performance
stuff you mention is addressed).
mike chambers
m...@adobe.com
From: flashcoders-boun...@chattyfig.figleaf.com
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin
Hmmm, I had wondered about that - is LLVM being used in place of the old
compiler?
The old compiler was Java based AS3 - ABC bytecode.
Is the new one:
AS3 - ABC bytecode - LLVM - bytecode (ARM, ABC, etc.)?
or
AS3 - LLVM - bytecode (ARM, ABC, etc.) - with a second path for SWC
files - ABC
How do you test (without warnings and errors) if a
var vars:URLVariables
contains something on an Event.COMPLETE?
For example if there is a vars.myname set?
(I.e. otherwise vars.myname would be undefined - according to
http://help.adobe.com/en_US/AS3LCR/Flash_10.0/package.html#undefined )
check for null maybe. If something doesn't exist it would throw a null.
B.
On Wed, Nov 4, 2009 at 4:08 PM, Alexander Farber alexander.far...@gmail.com
wrote:
How do you test (without warnings and errors) if a
var vars:URLVariables
contains something on an Event.COMPLETE?
For example
Hi Alex,
You could use a 'try/catch' block...
e.g.
try {
if (vars.myname != undefined){
// do something
}
} catch (e:Error) {
trace(ERROR: your error info here);
}
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From: flashcoders-boun...@chattyfig.figleaf.com
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