[mailto:[EMAIL PROTECTED] On
Behalf Of Roger Gonzalez
Sent: den 27 februari 2007 13:38
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] Re: Just curious, A big development team or
individual developers
Modules were a point-release feature that were released earlier than the
corresponding IDE
Careful with the gender specific comment! ;)
Currently 1. But additional members will join in soon. So far I've
been very pleased with the Flex product. We'll be utilizing the
modules (2.0.1) for reporting/analytical application.
Sent: den 23 februari 2007 15:35
To: flexcoders@yahoogroups.com
mailto:flexcoders%40yahoogroups.com
Subject: [flexcoders] Re: Just curious, A big development team
or individual
developers
For our project it is a TEAM of 2. I am entirely new to flex
@yahoogroups.com
[mailto:[EMAIL PROTECTED] On Behalf Of - FI / Jonas Eliasson +
Sent: Monday, February 26, 2007 11:24 AM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] Re: Just curious, A big development
team or individual developers
We
On Tuesday 27 Feb 2007, Roger Gonzalez wrote:
Would that have been preferable to you?
Hell, no, and we've not even started using them yet :-)
--
Tom Chiverton
Helping to professionally implement 24/365 patterns
On: http://thefalken.livejournal.com
On 2/27/07, Robert Chyko [EMAIL PROTECTED] wrote:
I have found that Flex Builder has already paid for itself by having the
debugger. The time I have saved using it versus trying to flesh out bugs in
Flash has easily made it worthwhile (If this is what you do professionally).
i agree,
: den 23 februari 2007 15:35
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Just curious, A big development team or individual
developers
For our project it is a TEAM of 2. I am entirely new to flex and AS3
with more of a design/html background. I'm now knee (sometimes it
feels neck
Team, and too big of a team if I may say. It was initially just 4 of us,
then they another 4 people. There are as many analogies as there are
developers on my team. Here are my favorites:
1. too many cooks in the kitchen
2. too many chiefs, not enough injuns
3. too many hands in the
pardon the doubling of my response.
On 2/23/07, jwopitz [EMAIL PROTECTED] wrote:
Team, and too big of a team if I may say. It was initially just 4 of us,
then they another 4 people. There are as many analogies as there are
developers on my team. Here are my favorites:
1. too many cooks
We need a team but alas it is just me (INDIVIDUAL).
--- In flexcoders@yahoogroups.com, boy_trike [EMAIL PROTECTED] wrote:
I wonder how many people are working on TEAM to develop their flex
applications (and how
many are 1 or 2 men (whoops I mean PEOPLE) developers. Please
discount the
Same here - just me, but hopefully not for long.
--- In flexcoders@yahoogroups.com, Paul DeCoursey [EMAIL PROTECTED] wrote:
We need a team but alas it is just me (INDIVIDUAL).
--- In flexcoders@yahoogroups.com, boy_trike boy_trike@ wrote:
I wonder how many people are working on TEAM to
INDIVIDUAL
Just me doing Flex/UI, although we only have 3 developers total so
we're quite small. I suspect you'll see a trend of small Flex teams in
most startups/companies adopting Flex for the first time since it is
so powerful and efficient to develop in that you really don't need
huge teams
TEAM ... thankfully
huh, what an interesting question.
INDIVIDUAL
However, have budget for large team...
--- In flexcoders@yahoogroups.com, boy_trike [EMAIL PROTECTED] wrote:
I wonder how many people are working on TEAM to develop their flex
applications (and how
many are 1 or 2 men (whoops I mean PEOPLE)
For our project it is a TEAM of 2. I am entirely new to flex and AS3
with more of a design/html background. I'm now knee (sometimes it
feels neck deep) in the front end design while my partner is more
code PHP background is providing the code and architectures. It
seems to work.
We are
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