RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?

2006-06-28 Thread Jason Hawryluk
@yahoogroups.comObjet: RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]? If b is the only object holding a reference to c, and b is removed, would c be removed as well without further intervention on my part? Yes. So if I remove b, and b

RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?

2006-06-27 Thread Jason Hawryluk
@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Jason HawrylukSent: Saturday, June 24, 2006 12:07 AMTo: flexcoders@yahoogroups.comSubject: RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]? Opps sorry, the remove event. No they are not swfs

RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?

2006-06-26 Thread Gordon Smith
12:07 AM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]? Opps sorry, the remove event. No they are not swfs. Jason -Message d'origine- De: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED

RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?

2006-06-24 Thread Jason Hawryluk
PROTECTED]ups.com [mailto:[EMAIL PROTECTED]ups.com] On Behalf Of Jason HawrylukSent: Friday, June 23, 2006 12:21 AMTo: [EMAIL PROTECTED]ups.comSubject: RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?Thank you, this clears some things up. :)I was actually allocating

RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?

2006-06-23 Thread Gordon Smith
it does not seem to be collected What are you doing that you think should cause it to be collected? Do you keep allocating memory indefinitely? An object may never get garbage collected unless the Player decides it needs the memory. Should one have to remove all objects created through the

RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?

2006-06-23 Thread Jason Hawryluk
] Garbage collection and removeChild [Flex 2 beta 3]? it does not seem to be collected What are you doing that you think should cause it to be collected? Do you keep allocating memory indefinitely? An object may never get garbage collected unless the Player decides it needs the memory. Should

RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]?

2006-06-23 Thread Gordon Smith
PROTECTED] On Behalf Of Jason Hawryluk Sent: Friday, June 23, 2006 12:21 AM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Garbage collection and removeChild [Flex 2 beta 3]? Thank you, this clears some things up. :) I was actually allocating memory up to 100mb and then seeing if it's collected