Re: [Flightgear-devel] Boeing 747 preview

2002-05-24 Thread Erik Hofman
Jim Wilson wrote: The moon looked so good tonight, I couldn't help posting a shot. This is the 747-400 model still quite rough. You can't tell yet but I've got the flaps (10 of them, did I miss any?) done. The engine is done, just waiting to hang 'em on the wings last. You also can't tell

Re: [Flightgear-devel] MSFS2k2 MDL file format documented?

2002-05-24 Thread Christian Mayer
Wolfram Kuss wrote: Interesting. I have looked into the EULA, but not yet the docu iteself. The EULA says: 1. GRANT OF LICENSE. This EULA grants you the following rights: Software Product. You may install and use the SOFTWARE PRODUCT on an unlimited number of computers,

Re: [Flightgear-devel] MSFS2k2 MDL file format documented?

2002-05-24 Thread Cameron Moore
* [EMAIL PROTECTED] (Christian Mayer) [2002.05.24 11:21]: Wolfram Kuss wrote: Interesting. I have looked into the EULA, but not yet the docu iteself. The EULA says: 1. GRANT OF LICENSE. This EULA grants you the following rights: Software Product. You may install

Re: [Flightgear-devel] MSFS2k2 MDL file format documented?

2002-05-24 Thread Christian Mayer
Cameron Moore wrote: I haven't looked at this yet, but thought any plib guys might be interested in this AVSim.com news item: The Microsoft Flight Simulator 2002 Development Team has released yet another SDK component, this time the MDL SDK. snip/ Among the documents in the SDK

Re: [Flightgear-devel] DC-3 ground handling. Fixed?

2002-05-24 Thread Andy Ross
Charlie Hotchkiss wrote: So, just for discussion's sake and noting that nobody with detailed knowledge of and experience with this aircraft has weighed in, I have questions. Isn't the L/D ratio at high angles of attack different (poorer) when in ground effect? Actually, it's better.

[Flightgear-devel] ANN: Boeing 747-400 model

2002-05-24 Thread Jim Wilson
It needs textures and animation and quite a few adjustments, but it's in the Base package CVS now. The animation should be interesting...12 flaps, 4 aerilons, 4 elevators, 2 rudders...and there's a lot I left out. Enjoy! Best, Jim ___

Re: [Flightgear-devel] ANN: Boeing 747-400 model

2002-05-24 Thread Cameron Moore
* [EMAIL PROTECTED] (Jim Wilson) [2002.05.24 21:54]: It needs textures and animation and quite a few adjustments, but it's in the Base package CVS now. The animation should be interesting...12 flaps, 4 aerilons, 4 elevators, 2 rudders...and there's a lot I left out. Enjoy! I gave it a test

Re: [Flightgear-devel] Does yasim-747 work?

2002-05-24 Thread Andy Ross
Jim Wilson wrote: Should the Yasim 747 work now? Are there any files that need to be checked into fgfsbase? I'm still getting the Solution Failure when starting up the 747...and at some point I'd like to animate the 747 model. I don't think the most recent batch of updates has made it in

Re: [Flightgear-devel] ANN: Boeing 747-400 model

2002-05-24 Thread Andy Ross
Cameron Moore wrote: The only things I noticed that need fixing are the offset to get the model sitting on the ground correctly and there's a reference to a missing 747 panel in 747-yasim-set.xml. Agreed. It looks great. The offset problem is almost certainly due to a difference in