[Flightgear-devel] Another JavaScript implementation

2002-06-29 Thread Erik Hofman
Hi, I found anouther Freeware JavaScript implementation which looks smaller than the one provided bij Mozilla and supports ECMA Script level 3. It isn't much smaller, but at least it is completely LGPL. http://www.bbassett.net/njs/ Erik ___

re: [Flightgear-devel] Re: 3d Panel problem

2002-06-29 Thread David Megginson
Jim Wilson writes: This is in the c172: http://www.spiderbark.com/fgfs/c1723d-panel-1.png Looks like the 3D panel is raised up off the panel's plane a bit (you can see the yoke sort of in the middle of the RPM guage in this shot). Yes, that's my fault. I raised it a bit so that the mag

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Gene Buckle writes: Along this vein, how about a wingtip smoke system? Red and blue smoke would look VERY cool. Funny you should mention that -- plib has a new (mostly undocumented) particle system designed for just that sort of thing. I'm not getting through to SourceForge right now, so

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Jim Wilson writes: That and we should probably make the pilot be able to salute. Now that would be easy, but he needs an arm first! Thumbs up first, please. Might be fun to do an eject too :-) He'll need his own FDM, then. All the best, David -- David Megginson, [EMAIL

RE: [Flightgear-devel] JavaScript!

2002-06-29 Thread Norman Vine
David Megginson writes: (I'd love a programming environment on my Palm V, for example) Hmm.. I sense a potential Python convert lurking in these words :-) http://pippy.sf.net Enjoy Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] JavaScript!

2002-06-29 Thread David Megginson
Cameron Moore writes: I think it's safe to say that there are two contenders at this point: Scheme and Lua. I'd never heard of Lua until this thread, but I've seen Scheme. I would expect that we would use Guile for a Scheme interpreter. How big is Guile? Has anyone ever used Lua?

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Curtis L. Olson writes: Aside from locating 8 suitable machines/monitors, the big issue is that paying the union fees for moving this stuff 20 feet across the loading doc would be extremely prohibitive. :-( You need 8 notebooks with big LCD panels and GeForce cards, together with small

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Megginson
Cameron Moore writes: Here's another dumb suggestion: It would be pretty cool is someone would turn off the sun at night. This is a known issue[1], but it's a pretty glaring (no pun intended) bug. Yes, I've had this discussion as well. The sun should stop being a light source once

RE: [Flightgear-devel] dumb suggestion

2002-06-29 Thread Norman Vine
David Megginson writes: -- plib has a new (mostly undocumented) particle system designed for just that sort of thing. Have you seen http://toobular.sf.net Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED]

RE: [Flightgear-devel] dumb suggestion

2002-06-29 Thread Norman Vine
David Megginson writes: Cameron Moore writes: Here's another dumb suggestion: It would be pretty cool is someone would turn off the sun at night. This is a known issue[1], but it's a pretty glaring (no pun intended) bug. Yes, I've had this discussion as well. The sun should stop being

Re: [Flightgear-devel] dumb suggestion

2002-06-29 Thread David Findlay
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Sat, 29 Jun 2002 05:53, Curtis L. Olson wrote: I was just looking at the external view of the blue angels a4 ... If someone wanted to really waste some time it might be kind of neat to animate the helmet based on the direction of the internal

[Flightgear-devel] Viewangle input

2002-06-29 Thread David Findlay
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Can the viewing angle now be set via the network interface? Thanks, David -BEGIN PGP SIGNATURE- Version: GnuPG v1.0.6 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE9HaF9ZOfFgbBAbXARAmWTAJ9XDsp69ns9H9t9+od14oJMi3bHjwCgoXUJ

Re: [Flightgear-devel] JavaScript!

2002-06-29 Thread Erik Hofman
David Megginson wrote: Andy Ross writes: But the language itself is pretty mild. It's a lot like perl and python -- hashes and vectors are the core data structures, with syntax support for common idioms like regular expressions and function calling. Object naming is represented

[Flightgear-devel] Re: [Plib-devel] New font / updated patch

2002-06-29 Thread Sebastian Ude
On Fri, 28 Jun 2002, [EMAIL PROTECTED] (Andy Ross) wrote: Date: Fri, 28 Jun 2002 23:15:31 -0700 To: [EMAIL PROTECTED], [EMAIL PROTECTED] From: [EMAIL PROTECTED] (Andy Ross) Subject: [Plib-devel] New font / updated patch [...] Plib folks: this patch supersedes the one I sent yesterday.

Re: [Flightgear-devel] Re: 3d Panel problem

2002-06-29 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Jim Wilson wrote: One thing I'm wondering is if we can do away with the background texture in the 3-D panel. Do we need it or can the backplane always be part of the model? Not sure if this would fix the problem with the 3-D model/instrument or not.

Re: [Flightgear-devel] JavaScript!

2002-06-29 Thread Andy Ross
David Megginson wrote: So, Andy, here's your challenge -- you wrote YASim to prove how small and simple an FDM could be; how about showing us how small and simple a JavaScript implementation can be? I'm sure FlightGear isn't the only project that would benefit. Yikes, don't tempt me. You

RE: [Flightgear-devel] The string class fights back (was: Property browser bugs)

2002-06-29 Thread Norman Vine
David Megginson writes: That's what I had thought as well, but it turned out not to be the case. The string constructor is expensive, and we ended up using lots (and lots and lots of them), running, as we were, 30-100 iterations per second through hundreds of properties. Switching from string

Re: [Flightgear-devel] A-4C attitude indicator

2002-06-29 Thread Arnt Karlsen
On Thu, 27 Jun 2002 06:58:07 -0700 (PDT), Gene Buckle [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: A number of Bf-109 pilots would have the slats bolted into the retracted position to keep a asymetrical slat deployment from ruining a gun attack. ..this was a designed in feature,

Re: [Flightgear-devel] Re: 3d Panel problem

2002-06-29 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Also, by way of the A-4 cockpit: I checked in an AoA indexer mini panel last night that sits up by the windscreen edge as an example of having more than one 3D panel. There's not geometry to go with it yet, just a texture floating in the air. Cool! I'll

Re: [Flightgear-devel] Re: 3d Panel problem

2002-06-29 Thread Andy Ross
Jim Wilson wrote: Andy Ross wrote: But I also goofed and checked in some of my private changes. The eyepoint is slightly higher, allowing the pilot to look straight down the nose as I believe is true for the real aircraft (it radically improves visibility at high AoA's). You probably

Re: [Flightgear-devel] Re: 3d Panel problem

2002-06-29 Thread Jim Wilson
Andy Ross [EMAIL PROTECTED] said: Of course, a real pilot would be able to physically move his head by a few inches. Yes and actually they can move their head left a right a bit to see better too. I'm not opposed to fudging things a bit to allow for the limitations of flying on a PC. For