Hello,
The following hopefully makes it clear:
g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
-I/usr/X11R6/include -g -O2 -c -o attitude_indicator.o `test -f
attitude_indicator.cxx || echo './'`attitude_indicator.cxx
attitude_indicator.cxx: In method `void
William Earnest wrote:
Hello,
The following hopefully makes it clear:
Fixed.
Erik
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I get the following with --aircraft=a10cl-yasim (a10wl-yasim works
fine),
YASim SOLUTION FAILURE:
Insufficient elevator to trim for approach
leave NewTgtAirportInit()
I am using base package, flightgear and simgear from about 12 noon gmt
Other aircraft (checked 747, a4, sopwithCamel) seem to be
Ima Sudonim writes:
YASim SOLUTION FAILURE:
Insufficient elevator to trim for approach
leave NewTgtAirportInit()
Any ideas why this is suddently appearing? I am using keyboard only,
no rudder pedals or joystick. Mac OS X 10.2.4 The plane worked fine a
few days ago. Any yasim
David,
thanks, that fixed it! The a10's a great plane, big engines with a lot
of power when not loaded, a good trainer for those of us who don't know
what their doing. 8-) The model might not be realistic (I wouldn't
know 8-)), but it's fun. Good to have it back!
Ima
On Thursday 03 April 2003 22:01, David Megginson wrote:
I've simulated soft-field takeoffs on long, paved runways many times,
and used the technique for real a few times this winter to get up
before snow, ice, and slushy puddles in the middle of runway. It
tends to freak out passengers,
Matthew Law writes:
Well, hopefully I won't develop the fear that I've seen some pilots
have when they are confronted with a short runway for the first
time. I saw a guy (at a different airfield) in a 182 go-around
three times because he'd never had to plant it straight on the
On Sat, 5 Apr 2003, Matthew Law wrote:
On Thursday 03 April 2003 22:01, David Megginson wrote:
I've simulated soft-field takeoffs on long, paved runways many times,
and used the technique for real a few times this winter to get up
before snow, ice, and slushy puddles in the middle of
On Saturday 05 April 2003 06:27 am, [EMAIL PROTECTED]
wrote:
I've added a new command, property-randomize. It sets a random value
within a range specified by the user
This is way cool. This is a step towards random failures too? To teach the
basics of getting oneself unlost, you could beam
Matthew Johnson writes:
I found Blender to be like a 3D version of emac's Might want to try
this:
http://www.ac3d.org
Found this application to be much easier to use...But my 3D skills are
terrible and only time and perseverence will change that, hopefully.
With AC3D, you
David Culp writes:
This is a step towards random failures too?
A failure manager is on my TODO list.
All the best,
David
--
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
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Hello.
Just now updated from CVS and make did this
source='environment.cxx' object='environment.o' libtool=no \
depfile='.deps/environment.Po' tmpdepfile='.deps/environment.TPo' \
depmode=gcc3 /bin/sh ../../depcomp \
g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
You have to update SimGear **every** time you update FlightGear
Cheers,
-Fred
WillyB wrote:
Just now updated from CVS and make did this
source='environment.cxx' object='environment.o' libtool=no \
depfile='.deps/environment.Po' tmpdepfile='.deps/environment.TPo' \
depmode=gcc3 /bin/sh
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