Frederic Bouvier writes:
Norman Vine wrote :
[snip]
continues to spew
Stopping audio after 0 sec: squeal
Stopping audio after 0 sec: rumble
Anybody got any ideas ??
It happens to me with MSVC when I link the MS runtime statically.
The sound works (I can hear something) when
I wrote:
Norman Vine wrote :
[snip]
continues to spew
Stopping audio after 0 sec: squeal
Stopping audio after 0 sec: rumble
Anybody got any ideas ??
It happens to me with MSVC when I link the MS runtime statically.
The sound works (I can hear something) when the MS runtime is
* Julian Foad -- Tuesday 10 June 2003 23:06:
CVS repositories have moved, although the old ones still seem to be
responding (but presumably out of date).
Yes, extremely out of date.
As I'm on a dial-up modem, I'm looking for a way to avoid a
complete check-out (tens of megabytes - hours
Hi Dave
David Culp wrote
On Friday 06 June 2003 10:33 pm, Innis Cunningham wrote:
Hi All
I have downloaded a 737-300 model EX FS98 and have got it to show thanks
to
David Megginson and Wolfram Kuss's wise words.
Has some got a model about ready if not do you want this one when I get
it
* Frederic Bouvier -- Wednesday 11 June 2003 08:04:
I retrieved the CVS sl library date before 18 May 2003 and it works again,
so it is the patch submitted by Melchior and Bert that is broken under
Win32.
Yes, this may well be. But the breakage is then probably in the
Windows #if-branches
On Thu, 12 Jun 2003 13:45:39 +1000
Tim Jelliffe [EMAIL PROTECTED] wrote:
snip
Would all these need to be done in Blender? I had a go at using this
the other day, and quite frankly I found it very hard to use, even
after following a couple of the tutorials. Assuming that I can get the
Melchior FRANZ wrote:
* Frederic Bouvier -- Wednesday 11 June 2003 08:04:
I retrieved the CVS sl library date before 18 May 2003 and it works
again,
so it is the patch submitted by Melchior and Bert that is broken under
Win32.
Yes, this may well be. But the breakage is then probably in
I wrote :
That's it ! I just discovered that commenting out the usage of
secondsRemaining cure the problem. Why shoud it be different for
Linux and Windows ? I have no idea of how the real size of the
free space in the sound buffer can be computed !
I just realized the stupidity of my
* Frederic Bouvier -- Wednesday 11 June 2003 08:44:
That's it ! I just discovered that commenting out the usage of
secondsRemaining cure the problem. Why shoud it be different for
Linux and Windows ? I have no idea of how the real size of the
free space in the sound buffer can be computed !
Frederic Bouvier writes:
Melchior FRANZ wrote:
* Frederic Bouvier -- Wednesday 11 June 2003 08:04:
I retrieved the CVS sl library date before 18 May 2003 and it works
again,
so it is the patch submitted by Melchior and Bert that is broken under
Win32.
Yes, this may well be. But
Jim Wilson wrote:
My guess is a Geforce2/MX 32mb would be a good minimum. That's what I'm using
here and it seems fine. I'll usually get between 35-60 fps or so with it
bottoming out at 24fps on that pig of a p51-d cockpit I built. Faster cards
are getting cheap, but I kind of like being on
Hello,
I have a build of fgfs 0.9.2 for windows without threads but
with sound. Unfortunately, I can't host it, so if someone
has free space (1.2 Mb tar.gz) (Martin ?), he can contact me
directly to arrange an upload to his site.
Cheers,
-Fred
Hi Tim I live in Perth WA.
As far as I understand all that is needed to put models in the sim is to
make the model in AC3D put it in the scenery folder that contains the tile
for the area the model belongs then modify the stg file for the area.
To get some idea how it works have a look in the
Hi David
David Megginson wrote
. We need people to start modelling identifiable human-made landmarks
like bridges, stadiums, and major buildings. Around the Bay area,
bridges are especially important (there's a sad, lonely gap between SF
and Marin Co. right now where the Golden Gate should be).
Richard A Downing FBCS writes:
There are two different motivations for writing OS software: (1)
'cos it's fun and you are interested and you want it for
yourself, and (2) 'cos there's a demand out there, and you can
satisfy it. Every OS hacker feels both motivations. But if (2)
is
David Megginson wrote:
p.s. Why isn't there an O'Reilly FlightGear book yet? What mascot
should they use?
I always thought FlightGear could need an owl with it's sharp vision.
Erik
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Innis Cunningham wrote :
Hi Tim I live in Perth WA.
As far as I understand all that is needed to put models in the sim is to
make the model in AC3D put it in the scenery folder that contains the tile
for the area the model belongs then modify the stg file for the area.
To get some idea how
Thanks for picking up on my joke about the O'Reilly book. The biggest
problem with serious documentation right now is that so much of
FlightGear is in a state of flux: even the mini-HOWTO's I've written
fall quickly out of date. I'm not saying that we shouldn't document,
but anyone working
David Megginson wrote:
Norman Vine writes:
FWIW - I like WIKIs for documentation in that they tend
to be updated more often as the efforts of ones work
is immediately accessable to all.
That's an outstanding idea. Can anyone set up a FlightGear doc WIKI?
We have a WIKI base, it's called
Hi Richard,
Thanks for your comments. You make some very good points.
Documenation is something that is hard work, but that we should all
strive to do a better job with it.
Being an open-source project, one of our big challenges is we don't
have any full time employees who we can dedicate
Melchior FRANZ writes:
* Julian Foad -- Tuesday 10 June 2003 23:06:
CVS repositories have moved, although the old ones still seem to be
responding (but presumably out of date).
Yes, extremely out of date.
FWIW, the source repository moved to a new machine, but so also did
the dns name so
Frederic Bouvier writes:
That's it ! I just discovered that commenting out the usage of
secondsRemaining cure the problem. Why shoud it be different for
Linux and Windows ? I have no idea of how the real size of the
free space in the sound buffer can be computed !
plib keeps a fifo buffer for
Frederic Bouvier writes:
I wrote :
That's it ! I just discovered that commenting out the usage of
secondsRemaining cure the problem. Why shoud it be different for
Linux and Windows ? I have no idea of how the real size of the
free space in the sound buffer can be computed !
I just
Melchior FRANZ writes:
* Erik Hofman -- Wednesday 11 June 2003 10:50:
David Megginson wrote:
p.s. Why isn't there an O'Reilly FlightGear book yet? What mascot
should they use?
I always thought FlightGear could need an owl with it's sharp vision.
Bad luck:
Erik Hofman writes:
BTW. I just learned what WIKI really is and think it is quite useful.
There is one drawback, it really needs active moderators to monitor
what happens to the docs. But that might be a minor drawback.
Moderators? Wiki's don't need no stinkin' moderators! If you don't
Curtis L. Olson writes:
Maybe they'd break with tradition and put a Wright Flyer or p51d on
the cover. That would get us a lot of attention if nothing else ...
Is anyone using the albatross yet?
Allt he best,
David
--
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
David Megginson wrote:
Erik Hofman writes:
BTW. I just learned what WIKI really is and think it is quite useful.
There is one drawback, it really needs active moderators to monitor
what happens to the docs. But that might be a minor drawback.
Moderators? Wiki's don't need no stinkin'
I am really happy to see we are discussing on the documentation of this
excellent project.:-)
I am also a newbie in FlightGear. I just downloaded all files and made a
first successful loadbuild in cygwin. I really want to look into the codes
to find out what I can do for this project since I saw
* Curtis L. Olson -- Wednesday 11 June 2003 14:14:
Actually this is seconds remaining in the plib buffers [...]
No. It's kernel sound buffer space. The implementations for
Linux and IRIX make that quite clear. Both ask the kernel
for buffer info (Linux: ioctl(...SNDCTL_DSP_GETOSPACE...);
IRIX:
* Erik Hofman -- Wednesday 11 June 2003 14:45:
YIRIX locks up until there is
enough room in the buffer for the amount of data sent to it.
Linux doesn't lock up. It just endlessly returns EAGAIN (= not
now; try later), which basically locks up plib.
How about returning:
init_bytes/rate -
Melchior FRANZ writes:
* Erik Hofman -- Wednesday 11 June 2003 14:45:
YIRIX locks up until there is
enough room in the buffer for the amount of data sent to it.
Linux doesn't lock up. It just endlessly returns EAGAIN (= not
now; try later), which basically locks up plib.
How about
Tim [EMAIL PROTECTED] said:
The strange bit is that the artificial horizon is always wrong by about 20
degrees. It behaves correctly during turns, climbs etc, but it seems that the
offset is always wrong by 20 degrees! I have tried this several times, and
get the same behavior. Sometimes
Innis Cunningham [EMAIL PROTECTED] said:
No Dave its not the Westwind Airlines model.This one is built by Mehlin
Rainer for fs98 ,16 sided model.
My tools for the coversion are.
Actually it's Rainer Mehlin.
Reference the legalities of using these models.If they are designated
freeware
David Megginson [EMAIL PROTECTED] said:
p.s. Why isn't there an O'Reilly FlightGear book yet?
Because there isn't enough already-free-on-the-internet documentation to be
pirated for a book. :-)
What mascot should they use?
Bill Gates in a monkey suit?
Best,
Jim
The command-line options for weather (--wind, --visibility,
--visibility-miles, --turbulence, and --random-wind) should all be
working again.
All the best,
David
--
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
___
Flightgear-devel
Following up on Norm's excellent suggestion to set up a FlightGear
documentation Wiki, I've located a couple of free Wiki farms:
http://www.seedwiki.com/
http://wikiwikiweb.de/
Are there others out there that would be suitable? Or would Curt be
willing to set up a Wiki server on the
Jim Wilson writes:
Tim [EMAIL PROTECTED] said:
The strange bit is that the artificial horizon is always wrong by about 20
degrees. It behaves correctly during turns, climbs etc, but it seems that the
offset is always wrong by 20 degrees! I have tried this several times, and
get the
Norman Vine
David Megginson writes:
Are there others out there that would be suitable?
Or we could setup our own at SourceForge
Note here is an example of using MoinMoin to document a
FlightSimulator project http://csp.sourceforge.net/
Cheers
Norman
Martin Spott writes:
Do you intend to supply a default 'quite windy' scheme for convenience of
those who simply would like to try a sort of second level in the
game ?
That's too easy. Try --random-wind instead.
All the best,
David
--
David Megginson, [EMAIL PROTECTED],
Norman Vine writes:
Or we could setup our own at SourceForge
Note here is an example of using MoinMoin to document a
FlightSimulator project http://csp.sourceforge.net/
I didn't know that we could set up a Wiki through SourceForge.
I guess this all comes down to Curt -- I know that
What's a wiki?
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David Megginson writes:
Norman Vine writes:
Or we could setup our own at SourceForge
Note here is an example of using MoinMoin to document a
FlightSimulator project http://csp.sourceforge.net/
I didn't know that we could set up a Wiki through SourceForge.
I guess this all
Op woensdag 11 juni 2003 19:37, schreef Jon S Berndt:
What's a wiki?
http://www.wikipedia.org/w/wiki.phtml?search=wikigo=Go
In short, a web page that can contain anything, that can be updated by
anyone at anytime.
pieter
___
Flightgear-devel
On Wed, 11 Jun 2003 19:54:45 +0200
Pieter Pareit [EMAIL PROTECTED] wrote:
Op woensdag 11 juni 2003 19:37, schreef Jon S Berndt:
What's a wiki?
http://www.wikipedia.org/w/wiki.phtml?search=wikigo=Go
In short, a web page that can contain anything, that can
be updated by anyone at anytime.
Hmmm.
On Mon, 2003-06-09 at 05:45, Erik Hofman wrote:
David Megginson wrote:
Does anyone know of a world-wide source for downloadable digital
information on winds aloft?
I think this comes closest to what is available.
I'm not sure how usefull these TAF reports are:
David Megginson [EMAIL PROTECTED] wrote:
Martin Spott writes:
Do you intend to supply a default 'quite windy' scheme for convenience of
those who simply would like to try a sort of second level in the
game ?
That's too easy. Try --random-wind instead.
I already do so ;-)
Martin.
David Megginson writes:
That's too easy. Try --random-wind instead.
I don't see this one listed in --options --verbose ...
Curt.
--
Curtis Olson IVLab / HumanFIRST Program FlightGear Project
Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota
Hi all,
I just downloaded version 0.9.2 and compiled and installed everything on my
Linux Suse 8.0.
On the first start I get a Segmentation fault, and looking in gdb I see:
Is it normal that the total variable is ZERO ?
Initializing scenery subsystem
Program received signal SIGSEGV,
Pieter Pareit writes:
Op woensdag 11 juni 2003 20:48, schreef Curtis L. Olson:
Pieter Pareit writes:
Op woensdag 11 juni 2003 19:37, schreef Jon S Berndt:
What's a wiki?
http://www.wikipedia.org/w/wiki.phtml?search=wikigo=Go
In short, a web page that can contain anything,
Frederic Bouvier wrote:
I see something strange with the visibility setting (z key).
I can increase the visibility range but in less than one second,
it is reset automatically to the initial value. Is it related
to the recent weather code change ?
-Fred
I've come up with some brilliant quick fixes (hope so) I would very like
to see someday:).
1) Is there a way to implement the sim would pause everytime the
FlightGear window losses focus (for eg. switcing desktops in KDE or
alt-tab or just hitting the other window if fgfs is not fullscreen). I
Jon S Berndt writes:
Hmmm. I'm skeptical over how useful such a thing would
really be.
I was too, but the Wikipedia itself convinced me.
All the best,
David
--
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
___
Frederic Bouvier writes:
I see something strange with the visibility setting (z key).
I can increase the visibility range but in less than one second,
it is reset automatically to the initial value. Is it related
to the recent weather code change ?
Yes.
All the best,
David
--
Norman Vine wrote:
I have temporarily placed a Windows 0.9.2 fgfs executable bundled
with the necessary pthreads.dll and a gui/menubar.xml that allows
toggling in and out of GameMode @
http://www.vso.cape.com/~nhv/files/fgfs/
Note:
The AutoPilot in this executable is compiled to use true
Hi,
Thanks to Martin Spott that dedicated a place for that, I have uploaded an
msvc win32 build of fgfs 0.9.2 here :
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/fgfs-win32-msvc-bin-0.9.2.zip
For line ending reasons, it must be used with the accompanied base
package :
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