Oliver C. wrote:
In this case it depends on the following:
Does a definition get not defined when a value is missing?
Not anymore, I have committed a patch that ignores platforms that re not
specified within the number/number section.
This is a heads up for all joystick users:
I have thought
Hi,
I've been holding off my code changes already since Christmas. ;-)
why not tag the planned releases as branches. This way development can
continue in HEAD while the releases can be tested and bugfixed in-
dependently. This is fairly standard procedure for open source projects (e.g.
KDE,
On Monday 17 January 2005 12:51, Manuel Massing wrote:
Hi,
I've been holding off my code changes already since Christmas. ;-)
why not tag the planned releases as branches. This way development can
continue in HEAD while the releases can be tested and bugfixed in-
dependently. This is
Didn't I already post this ? must have gone lost somewhere on my
servers :-)
I changed my scripts to build PLIB without 'SL' by default which made
be encounter some old but apparently unused dependencies:
1.) src/Input/Makefile still adds '-plibsl -lplibsm' for linking
'js_demo'. I
Martin Spott wrote:
Didn't I already post this ? must have gone lost somewhere on my
servers :-)
I changed my scripts to build PLIB without 'SL' by default which made
be encounter some old but apparently unused dependencies:
1.) src/Input/Makefile still adds '-plibsl -lplibsm' for linking
Hi Durk
Durk Talsma writes
Well, I guess every open source project has it's own way of doing things.
Curt's announcement of a new planned release flagged the start of a feature
freeze period, but it also coincided with a rare opportunity for me to do
some development work. So I decided not to
Curtis L. Olson wrote:
Martin Spott wrote:
Didn't I already post this ? must have gone lost somewhere on my
servers :-)
I changed my scripts to build PLIB without 'SL' by default which made
be encounter some old but apparently unused dependencies:
1.) src/Input/Makefile still adds '-plibsl
Curtis L. Olson wrote:
1.) src/Input/Makefile still adds '-plibsl -lplibsm' for linking
'js_demo'. I think they are not used anymore, the whole
$(audio_LIBS) clause could be removed from this subdir.
I have the vague recollection that some platform depends on this for
some odd reason
On Monday 17 January 2005 14:41, Innis Cunningham wrote:
Hi Durk
Durk Talsma writes
Well, I guess every open source project has it's own way of doing things.
Curt's announcement of a new planned release flagged the start of a
feature freeze period, but it also coincided with a rare
I've just been poking round for information on the Antonov AN-225 specifically
regarding roll-rate.
I initially found a few references made by the pilots of this aircraft that it
is as responsive, if not moreso than the Ruslan.
The FDM for FGs AN-225 has incredibly sluggish roll response and
Durk Talsma writes
Does this mean we are not going to get the fixed AI in this release?.
Hi Innis,
No worries mate (as I picked up while I was down under last year) :-)
Keep this up and we may need to make you an honorary Aussi.:-)
I did submit the bugfix, just not the new features.
Btw, could
Dave Martin wrote:
http://www.airshowphotography.com/videos/videos2.html
Nice, a 45 degree turn just one wing-span AGL :-)
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
On Monday 17 Jan 2005 15:31, Martin Spott wrote:
Dave Martin wrote:
http://www.airshowphotography.com/videos/videos2.html
Nice, a 45 degree turn just one wing-span AGL :-)
Martin.
I've been playing with the FDM and changing the line in the yasim file:
flap1 start=0.75 end=0.95 lift=1.15
On Monday 17 January 2005 11:40, Erik Hofman wrote:
Oliver C. wrote:
In this case it depends on the following:
Does a definition get not defined when a value is missing?
Not anymore, I have committed a patch that ignores platforms that re not
specified within the number/number section.
Having just hit it unintentionally, I'm wondering if the replay key should be
bound to a combo key (a Ctrl+key) or Fxx key? It has pretty dramatic and
sudden effect. Making it the r binding not very good UI design (unless one
is doing more replays than flying).
For some reason I thought r was
Dave Martin wrote
On Monday 17 Jan 2005 15:31, Martin Spott wrote:
Dave Martin wrote:
http://www.airshowphotography.com/videos/videos2.html
Nice, a 45 degree turn just one wing-span AGL :-)
Martin.
I've been playing with the FDM and changing the line in the yasim file:
flap1
Oliver C. wrote:
Sounds okay for me.
But what about such a solution:
axis
descView Elevation/desc
number
unix5/unix
windows7/windows
/number
low
repeatabletrue/repeatable
binding
commandproperty-adjust/command
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When do we have a flyable A380?
It can't be that Airbus was faster than we are:
http://slashdot.org/articles/05/01/17/0437202.shtml?tid=126
CU,
Christian ;)
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Comment: Using GnuPG with
For the upcoming release of FG, I'm working on a couple scripts to
create/manage a web page for individual downloads. Here is where I'm at
so far. There is plenty room for improvement, but this will at least
get us started:
http://www.flightgear.org/Downloads/aircraft/
If aircraft
On Monday, 17 January 2005 20:51, Christian Mayer wrote:
When do we have a flyable A380?
It can't be that Airbus was faster than we are:
http://slashdot.org/articles/05/01/17/0437202.shtml?tid=126
When we can get the specs and no I don't just mean the shape of the aircraft.
We already have
On Monday 17 Jan 2005 17:06, Vivian Meazza wrote:
Dave Martin wrote
On Monday 17 Jan 2005 15:31, Martin Spott wrote:
Dave Martin wrote:
http://www.airshowphotography.com/videos/videos2.html
Nice, a 45 degree turn just one wing-span AGL :-)
Martin.
I've been playing with
Hi,
I just ran into the following issue:
In my .fgfsrc I have specified
--fg-scenery=/home/durk/FlightGear-Scenery-0.9.5/
Which is a directory I had just deleted a few minutes earlier, because of an
upgrade to Scenery-0.9.[78].
As a result, FlightGear quit with a segmentaton fault. In
Dave Martin wrote:
I was originally testing with absolute minimum fuel and I could still get it
into situations where it wouldn't lift the inner wing from 45' bank at
170kts.
I'm going to have a go with a figure of 1.5 for lift.
One thing tho; the lift figure is the 'maximum' ie: at full
Durk Talsma wrote:
Hi,
I just ran into the following issue:
In my .fgfsrc I have specified
--fg-scenery=/home/durk/FlightGear-Scenery-0.9.5/
Which is a directory I had just deleted a few minutes earlier, because of an
upgrade to Scenery-0.9.[78].
As a result, FlightGear quit with a segmentaton
* Curtis L. Olson -- Monday 17 January 2005 21:36:
As a result, FlightGear quit with a segmentaton fault. In conclusion, when
--fg-scenery points to a non-existing directory, FlightGear seg faults.
[...]
Could this be related to the terrain/object separation support in the
newest version?
Melchior FRANZ wrote:
* Curtis L. Olson -- Monday 17 January 2005 21:36:
As a result, FlightGear quit with a segmentaton fault. In conclusion, when
--fg-scenery points to a non-existing directory, FlightGear seg faults.
[...]
Could this be related to the terrain/object separation
* Curtis L. Olson -- Monday 17 January 2005 21:59:
Any chance you can get us a gdb backtrace?
I can reproduce the crash, though. I'll look into it ...
m.
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
Hi!
I'm doing some experiments regarding setting up a semi realistic electrical
system for an aircraft in FlightGear and just wondert if there is any
function to reload this settings (from the XML file) at runtime so that you
don't have to restart FlightGear to see your changes in the property
On Monday 17 January 2005 22:12, Melchior FRANZ wrote:
* Curtis L. Olson -- Monday 17 January 2005 21:59:
Any chance you can get us a gdb backtrace?
I can reproduce the crash, though. I'll look into it ...
m.
Thanks Melchior. Anyways, here's my backtrace: Just out of curiosity: Would it
* Durk Talsma -- Monday 17 January 2005 22:31:
Would it be the case that the loader fails because it doesn't have a path to
read data from? This is a bit of a wild guess,
Wild, indeed. But exactly this seems to be the case. My bad. Yes, it's going
to be an fgfs fix. Give me a few minutes ...
I don't want to sound like someone who likes to nitpik but ... :)
Is there any good reason to use PNGs for the thumbnails?
There will be 60 aircraft thumbnails and we are averaging about 32K per
thumbnail at the moment even with max PNG compression.
That equates to nearly 2MB just for
A fair point ... I'll take care of it ...
Curt.
Paul Surgeon wrote:
I don't want to sound like someone who likes to nitpik but ... :)
Is there any good reason to use PNGs for the thumbnails?
There will be 60 aircraft thumbnails and we are averaging about 32K per
thumbnail at the moment even
You can also lower the quality of PNG image as well as up the
compression level. Doing so can make PNG's smaller than JPEG's.
For example a top quality JPEG has a larger file size than a best quality PNG.
So I don't know what you use to create the PNG's but you should be
able to edit these
On Mon, 17 Jan 2005 12:49:49 -0600
Curtis L. Olson wrote:
For the upcoming release of FG, I'm working on a couple scripts to
create/manage a web page for individual downloads. Here is where I'm at
so far. There is plenty room for improvement, but this will at least
get us started:
On Tuesday, 18 January 2005 00:32, Arthur Wiebe wrote:
You can also lower the quality of PNG image as well as up the
compression level. Doing so can make PNG's smaller than JPEG's.
Now you've made me curious.
I was using GIMP2 and set the compression to level 9 (max)
How how does one lower the
Hi,
Sorry, I know it's not a Developer's question but I don't find
anything in the docs so I ask here.
How do I use photo-real terrains? I have some nice aerial pictures of
the city I leave in and I would like to use them into FGFS but I really
don't know how to include them into a scenary.
I'm really happy to see a helicopter in fg, and it is pretty nice too. :)
Of course, it is harder to fly, or should I say, Land... than I thought.
I've noticed a bug; if I crash :P and _replay_ (to watch from another
angle) the model still shows the crashed version... flying.
Happy hunting,
Chris Metzler wrote:
Cool. The one thing I'd recommend is including info about development
status (at the very least, the one-word status that's used in the
--min-status command line switch). Without it, there will be users
d'l'ing a plane with great enthusiasm only to be disappointed to find
Curtis L. Olson wrote:
Bear in mind that one thing that is commonly done on many
aircraft is to pop up a spoiler on the wing that should drop.
This can be a lot more effective than just deflecting airflow
with the aileron. To my knowledge, YAsim doesn't model this
directly [...]
Actually,
In addition to the status tag, I also support a author and version
tags. It would be great if people could go through and fill in these
fields as they can.
Is that for the FDM? JSBSim v2 config files will feature this header (partially
in working
with the DAVE-ML spec):
fileheader
Does anyone know if there is something similar in JSBSim? It seems that the
spoilers there are only symmetric, so are useful for landing, but not for in
flight use?
-- Adam
From: Andy Ross [EMAIL PROTECTED]
Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org
Date:
Jon Berndt wrote:
In addition to the status tag, I also support a author and version
tags. It would be great if people could go through and fill in these
fields as they can.
Is that for the FDM? JSBSim v2 config files will feature this header
(partially in working
with the DAVE-ML spec):
Curtis L. Olson said:
Chris Metzler wrote:
Cool. The one thing I'd recommend is including info about development
status (at the very least, the one-word status that's used in the
--min-status command line switch). Without it, there will be users
d'l'ing a plane with great enthusiasm only
On January 17, 2005 02:25 pm, Paul Surgeon wrote:
We already have too many empty 3D models in FG without working FMCs,
FMSs, ECAMs, NDs, etc.
Paul
It will be nice if you can implement these systems, perferablely by Nasal so
that they can be flexible.
Ampere
On January 17, 2005 10:28 am, Dave Martin wrote:
In the video linked from this page:
http://www.planestv.com/planestv/an225.html the roll rate is very quick and
there is no evidence of maximum aileron deflection (although only the port
wing is visible as the roll commences).
There are a few
On January 17, 2005 07:49 pm, Adam Dershowitz wrote:
Does anyone know if there is something similar in JSBSim? It seems that
the spoilers there are only symmetric, so are useful for landing, but not
for in flight use?
-- Adam
I would like to know this as well.
Ampere
On January 17, 2005 11:50 am, Jim Wilson wrote:
For some reason I thought r was reverser. It'd be nice to have r and
R for thrust reverser on/off, which is a binding that is as fundamental
for the jet aircraft as the brake keys or magnetos are for the others.
I disagree.
I think it should be
Does anyone know if there is something similar in JSBSim? It seems that the
spoilers there are only symmetric, so are useful for landing, but not for in
flight use?
-- Adam
It hasn't been done, yet - I was just discussing this offline with someone. Let
me say
that, yes, it certainly CAN be
From: Jon Berndt [EMAIL PROTECTED]
Reply-To: FlightGear developers discussions flightgear-devel@flightgear.org
Date: Mon, 17 Jan 2005 22:00:28 -0600
To: FlightGear developers discussions flightgear-devel@flightgear.org
Subject: RE: [Flightgear-devel] Antonov AN-225.
Does anyone know if
That sounds to me like the difficulty is in choosing (finding?) the
coefficients, rather than in the coding of JSBSim?
I don't mean to minimize the difficulty of finding all of those
coefficients, but in some sense that is really a different problem than can
JSBSim do it?
No new code is
Adam Dershowitz writes
Typically the spoilers
will only deploy above some yoke position threshold (maybe actually a roll
rate?), and then they can, of course, only deploy up, so only one is
involved at a time.
Unfortunately this is not the case with Boeing jet transport
aircraft(707,727,737,747
On Tuesday, 18 January 2005 04:40, Ampere K. Hardraade wrote:
On January 17, 2005 02:25 pm, Paul Surgeon wrote:
We already have too many empty 3D models in FG without working FMCs,
FMSs, ECAMs, NDs, etc.
Paul
It will be nice if you can implement these systems, perferablely by Nasal
so
* Stewart Andreason -- Tuesday 18 January 2005 00:35:
I've noticed a bug; if I crash :P and _replay_ (to watch from another
angle) the model still shows the crashed version... flying.
That's a feature. It should remind you of your wrongdoings. Take better
care of your bo105!
m.
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