[Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread James Turner
I've been spending as much time as possible over the past few days just flying around (I've had a very long gap where FG wouldn't build and I was busy with other things), but this has raised a small issue which may indicate something about my flying habits... Basically, I have not yet found an

Re: [Flightgear-devel] Curiosity about antialiasing

2005-02-10 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ampere K. Hardraade schrieb: At the moment, is antialiasing applied to textures themselves? If so, what will happen if antialiasing is applied to the final render/output instead? Technically the textures, as they are displayed, aren't antialiased

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Martin Spott
James Turner wrote: Basically, I have not yet found an aircraft where the speedbrakes or spoilers seem to work, either visually or in terms of slowing the plane down. From looking at data/keyboard.xml, I can see the current bindings are j/k for the spoilers, and Ctrl-B for the speedbrake,

RE: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Innis Cunningham
Hi James James Turner writes Basically, I have not yet found an aircraft where the speedbrakes or spoilers seem to work, either visually or in terms of slowing the plane down. From looking at data/keyboard.xml, I can see the current bindings are j/k for the spoilers, and Ctrl-B for the

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread James Turner
On 10 Feb 2005, at 11:57, Innis Cunningham wrote: Basically, I have not yet found an aircraft where the speedbrakes or spoilers seem to work, either visually or in terms of slowing the plane down. From looking at data/keyboard.xml, I can see the current bindings are j/k for the spoilers, and

[Flightgear-devel] Re: Speedbrakes / Spoilers

2005-02-10 Thread Melchior FRANZ
* James Turner -- Thursday 10 February 2005 13:09: So, apologies for the confusion, I didn't check closely enough, and the two aircraft I happen to have been using the most, the F16 and the A320, don't seem to have either system installed. I use the speed brakes on the F16 regularly, also

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Martin Spott
James Turner wrote: So, apologies for the confusion, I didn't check closely enough, and the two aircraft I happen to have been using the most, the F16 and the A320, don't seem to have either system installed. While we are are it, do we already have consensus on which keys to use for these

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread James Turner
On 10 Feb 2005, at 13:03, Martin Spott wrote: While we are are it, do we already have consensus on which keys to use for these functions - are the keys consistent across different aircraft and FDM's ? The keys do seem to be standard, j/k for spoilers and Ctrl-B for speedbrake, the issue of course

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Innis Cunningham
James Turner writes The keys do seem to be standard, j/k for spoilers and Ctrl-B for speedbrake, the issue of course is guessing for a given model which surfaces are assigned to which name. I guess 'things on the wings' are spoilers, and 'things not on the wings' are speed-brakes? Except

RE: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Vivian Meazza
James Turner wrote While we are are it, do we already have consensus on which keys to use for these functions - are the keys consistent across different aircraft and FDM's ? The keys do seem to be standard, j/k for spoilers and Ctrl-B for speedbrake, the issue of course is guessing for

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Martin Spott
Vivian Meazza wrote: James Turner wrote While we are are it, do we already have consensus on which keys to use for these functions - are the keys consistent across different aircraft and FDM's ? The keys do seem to be standard, j/k for spoilers and Ctrl-B for speedbrake, the issue of

Re: [Flightgear-devel] Curiosity about antialiasing

2005-02-10 Thread Andy Ross
Ampere K. Hardraade wrote: At the moment, is antialiasing applied to textures themselves? Sort of. This is the purpose behind mipmapping and filtering -- avoiding aliasing effects in texture (texel) space. If so, what will happen if antialiasing is applied to the final render/output instead?

[Flightgear-devel] ..dvorak(FG) key bindings, was: Speedbrakes / Spoilers

2005-02-10 Thread Arnt Karlsen
On Thu, 10 Feb 2005 18:19:08 + (UTC), Martin wrote in message [EMAIL PROTECTED]: Vivian Meazza wrote: James Turner wrote While we are are it, do we already have consensus on which keys to use for these functions - are the keys consistent across different aircraft and

RE: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Giles Robertson
Can't remember if the speedbrakes actually slow the aircraft on the 737 but the animation should work when you hit Ctrl-B The animation works, but has no noticeable affect on airspeed or attitude for all airspeeds I tested. Energy analysis of a log file didn't show any more energy dumped,

[Flightgear-devel] segfault in SimGear code

2005-02-10 Thread Ron Lange
Hi, I have just updated to fg 0.9.8 and got also the most recent versions of the other stuff. Certainly. In windowed mode it is running fine, but I just start fg with game mode enabled. Result:a segfault :-( To prevent digging into your source code I just attach the gdb backtrace. Regards Ron

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread dave
On Thursday 10 February 2005 15:51, Giles Robertson wrote: Can't remember if the speedbrakes actually slow the aircraft on the 737 but the animation should work when you hit Ctrl-B The animation works, but has no noticeable affect on airspeed or attitude for all airspeeds I tested. Energy

[Flightgear-devel] Re: Speedbrakes / Spoilers

2005-02-10 Thread Melchior FRANZ
* Martin Spott -- Thursday 10 February 2005 19:19: Great, now we have an accurate definition, we should fix the key bindings :-) Does everyone agree on having j/k for the spoilers ? Now, what are we going to take for the speed brakes ? Simply using Ctrl-B is not sufficient, because speed

RE: [Flightgear-devel] Re: Speedbrakes / Spoilers

2005-02-10 Thread Vivian Meazza
Melchior FRANZ wrote: * Martin Spott -- Thursday 10 February 2005 19:19: Great, now we have an accurate definition, we should fix the key bindings :-) Does everyone agree on having j/k for the spoilers ? Now, what are we going to take for the speed brakes ? Simply using Ctrl-B is not

Re: [Flightgear-devel] Speedbrakes / Spoilers

2005-02-10 Thread Ampere K. Hardraade
On February 10, 2005 08:27 am, James Turner wrote: BTW, there is no keybinding for reverse thrust : I'm going to test with some nasal code i found in one of the joystick files, but is there a free key I should use? Ctrl-R perhaps? For commercial airliners at least, it will make more sense to

[Flightgear-devel] ..guys, chk out http://maps.google.com/maps?fc=1

2005-02-10 Thread Arnt Karlsen
Hi, ..foud this in a Groklaw thread, you're supposed to be able to fly over this map, at least between 2 points, I'm trying to figure out how it works, it may need some plugin. ..to me, this look's like a beta thing, US and North America, it looks like it works in the newest Firefox, so update

Re: [Flightgear-devel] Re: Speedbrakes / Spoilers

2005-02-10 Thread Martin Spott
Vivian Meazza wrote: I'm in the process of changing the Hunter bindings to conform to the Seahawk/Spitfire/Seafire/A4 scheme as appropriate. I don't know how the Seahawk/Spitfire/Seafire/A4 scheme looks like so I'd prefer if people change their aircraft to use a _common_ scheme, Martin. --