Re: [Flightgear-devel] New segfault [bug] activating mini-panels (2d)

2005-12-14 Thread Andy Ross
Curt wrote: I did some more digging and tracked down the offending subsystem. I will contact the developer off line and hopefully this will be a simple fix. It's much more enlightening if you embarass them publically. Unless it's me, of course. Andy

Re: [Flightgear-devel] Yasim wing incidence

2005-12-03 Thread Andy Ross
Jim Wilwon wrote: If this is just flipping the sign why not just grep and fix all the aircraft in CVS that specify incidence? The files in CVS (most of them -- the ones that weren't pre-fixed for the 0.9.9 release) specify incidence as documented, not as it was actually implemented in code. So

Re: [Flightgear-devel] Re: Another gcc 4.0.2/SUSE 10.0 problem: engine sounds

2005-12-03 Thread Andy Ross
Melchior FRANZ wrote: Now the question is: should fgfs work around a broken gcc release, when there's hope that the next version will be fixed? Or is it not a bug, Strictly, it's not a bug. Within a single function, it is not legal to have two pointers of different types pointing to the same

Re: [Flightgear-devel] Re: Another gcc 4.0.2/SUSE 10.0 problem: engine sounds

2005-12-03 Thread Andy Ross
Melchior FRANZ wrote: Umm ... but is sizeof(float)==sizeof(int) on all supported platforms? It's not on Atari ST, for example (IIRC). :-/ Really? I honestly thought all 68k platforms used a 32 bit int to match the register width. Certainly all 68k gcc variants do (gcc can't support a 16 bit

Re: [Flightgear-devel] yasim(-test) vs fgfs

2005-12-03 Thread Andy Ross
Joacim Persson wrote: I've discovered a difference between how fgfs calls the yasim solver, and how the yasim binary (aka yasim-test) does it. I have a -yasim.xml which doesn't pass yasim(-test) but which fgfs accepts... ?:-P So what is the difference? Number of iterations? That sounds like

Re: [Flightgear-devel] Re: CVS: FlightGear/src/MultiPlayer tiny_xdr.cxx, 1.1, 1.2

2005-12-02 Thread Andy Ross
Harald JOHNSEN wrote: Is it a gcc 4.0.2 (SuSE 10.0) compiler bug? tiny_xdr.cxx contains this function; dummy = XDR_decode_int32 (f_Val); tmp = (float*) dummy; return (*tmp); This violates the strict aliasing rules that are the default for gcc 4.x -- I believe it issues a warning to that

[Flightgear-devel] YASim twist/incidence fix

2005-12-01 Thread Andy Ross
I've been short of time recently, but Curt is keen on getting the twist/incidence fix into YASim in time for the next release. So I've committed it more or less blind. :) A quick grep through the source code gives a list of affected aircraft configurations that I've attached below. The fix is

[Flightgear-devel] stable/unstable branches [was: No 0.9.9 scenery yet?]

2005-11-30 Thread Andy Ross
Steve Hosgood wrote: It may not be universally true, but quite a few projects only start the even/odd numbering scheme *after* they've got as far as 1.0.0 My $0.02 is that we don't want to bother with this. The purpose to having a stable release is that third parties can build on the product

Re: [Flightgear-devel] Re: GPS

2005-11-30 Thread Andy Ross
Steve Knoblock wrote: I'm not sure if it is possible or reasonable to implement a moving map GPS display in NASAL and instrument XML, however, a simple text display might be feasible. Probably not, but you might still want to script some of the functionality -- especially for complicated

Re: [Flightgear-devel] Re: KLN89 GPS added: cleanups [patch]

2005-11-30 Thread Andy Ross
David Luff [EMAIL PROTECTED] wrote: Alex Romosan writes: David Luff [EMAIL PROTECTED] writes: Urgghh - email addy in header! And from an unexpected source, too: User-Agent: Gnus/5.110004 (No Gnus v0.4) Emacs/21.4 (gnu/linux) Someone needs to plonk the emacs folks, methinks. :) Andy

Re: [Flightgear-devel] Re: NASAL Scripted Pushback

2005-11-28 Thread Andy Ross
Steve Knoblock wrote: 1. Will Nasal scripting give me all options to program the push-back function (incl. playing sound files and checking distances to other planes or to next taxi way)? I am not sure of this, but NASAL can listen for properties and then change properties, Yes, Nasal

Re: [Flightgear-devel] Pressure distribution calculation on planes when landing?

2005-11-28 Thread Andy Ross
Dai Qiang wrote: I'm wondering, if it's possible to calculate and record the pressure distribution on all parts of a plane, e.g. gears, wings etc, when it's landing? Landing gear could be done fairly easily, as the force along the gear strut is known to the FDM. But stress on other aircraft

Re: [Flightgear-devel] 0.9.9 compile problem

2005-11-23 Thread Andy Ross
Brian Thomson wrote: I'm attempting to compile FlightGear 0.9.9 on Linspire 5.0. Compiling simgear 0.9.9 went fine /usr/lib/libsgenvironment.so: undefined reference to Heh, methinks you're doing a bit more than compiling there. As a hint for the future: when you hack at your software and

Re: [Flightgear-devel] 0.9.9 compile problem

2005-11-23 Thread Andy Ross
Brian Thomason wrote: Perhaps I wasn't clear enough. I should have stated that I am attemtping to build 0.9.9 using the debian source package framework for 0.9.8, where the .a files are converted to shared object files. Apologies for my joking at your expense, I didn't notice your email

Re: [Flightgear-devel] Re: [0.9.9] screenshots for flightgear.org

2005-11-17 Thread Andy Ross
Melchior FRANZ wrote: I also wanted to show the Crusader in one shot. But now that it has been withdrawn from CVS (with very questionable arguments Not to start a flame war, but maybe someone could bang out a quickie YASim model for the F-8 so it can be shipped in the 0.9.9 release? Andy

Re: [Flightgear-devel] Possible bug in yasim (not sure though?)

2005-11-11 Thread Andy Ross
George Patterson wrote: I have compiled and installed pre3 and noticed that I was not able to load the b1900d Yeah, that was me. The patch yesterday for turn off the engines when out of fuel broke the solver for turbine aircraft. Fixed. That'll teach me to add features right before release.

Re: [Flightgear-devel] compile error for pre3

2005-11-11 Thread Andy Ross
Stewart Andreason wrote: Since Flightgear-0.9.9-pre2 compiled fine without any problems, I was surprised to see this: fg_init.cxx:1581: error: `setRealtimeProperty' undeclared This is SimGear version skew. You need to use the properly matched version of SimGear, but are probably building

[Flightgear-devel] Citation pitch down divergence. Fixed?

2005-11-10 Thread Andy Ross
After some prodding from Curt, I finally spent a few hours yesterday tracking down the pitch down discontinuity in the Citation. Well, I didn't find a discontinuity. I can now graph the lift curve from a Surface (a real one, part of the real aircraft, not an isolated test instance) and verify

Re: [Flightgear-devel] Persistant Nasal big-endian bug

2005-11-09 Thread Andy Ross
Erik Hofman wrote: Ok, I've test compiled the simgear/nasal library using gcc on IRIX and linked it with the MIPSpro build version of FlightGear and it's working like a charm. great sigh of relief Excellent. Thanks for your work, I was completely out of ideas on this. :) Ok, I've test

Re: [Flightgear-devel] uneven brakes (and another spotted bug+fix)

2005-11-09 Thread Andy Ross
Joacim Persson wrote: Using a Saitek stick, [..] The nasal function interpolate() works on left wheel only, not the right wheel, making the plane twist when brakes are applied (or released). One can see it by watching the internal properties (controls/gear) while applying the wheel brakes.

Re: [Flightgear-devel] (no subject)

2005-11-09 Thread Andy Ross
Joacim Persson wrote: I've also experimented with commenting out the lines about left gear in the joystick config file (and thus tie the button to right gear only), to see if it had something to do with nasal per se. (as in not being able to handle two interpolate simultaneously) But the right

Re: [Flightgear-devel] Re: uneven brakes mystery

2005-11-09 Thread Andy Ross
Joacim Persson wrote: Andy Ross wrote: Which stick [...]? Saitek Cyborg Evo [...] I have pinned down the exact moment in gdb when brake-right is set to 1.0 (without a cause, so to speak), but I feel I don't have enough knowledge about how FG is designed to come further. What

Re: [Flightgear-devel] Persistant Nasal big-endian bug

2005-11-08 Thread Andy Ross
Erik Hofman wrote: So far I've tracked down the problem to the getMember() function simgear/nasal/code.c. The problem starts to appear when ctx-opTop increments from 2 to 3 in which case obj.ref.reftag isn't valid anymore. If it's not happening across a garbage collection, then I strongly

Re: [Flightgear-devel] Persistant Nasal big-endian bug

2005-11-08 Thread Andy Ross
Erik Hofman wrote: Is is certain that reftag is set in this case? Yes. The modification to opTop is a pop, the stack contents have already been pushed at that point. I just scanned through the loop again, and don't see anywhere that an object gets copied onto the stack incorrectly -- the only

Re: [Flightgear-devel] B1900d: Fuel consumption when engine has stopped.

2005-11-06 Thread Andy Ross
George Patterson wrote: /engines/engine/fuel-flow-gph[0] is shown as -0.232562 (fluctuates rapidly) /engines/engine/running[0] is shown as false. Good catch. The really primitive stop support in the turbine engine model didn't set the fuel flow value. This is fixed, such as it is. Real

Re: [Flightgear-devel] Re: Buildings ?????

2005-11-04 Thread Andy Ross
Mike Kopack wrote: It's not so much an issue of San Fran being BAD, it's just that KSFO is pretty far from downtown. We're talking about small slow-flying UAV's in my project (I'm using the Piper as a surrogate), so having to take off that far away means my demo is like 45 minutes long. As a

Re: [Flightgear-devel] wish list for next release

2005-11-01 Thread Andy Ross
Erik Hofman wrote: Ampere K. Hardraade wrote: A texcopy function that allows one to copy one part of the texture to another would be useful. Although it would be doable, one problem with this is that the textures themselves are stored in video memory so updating them isn't as easy as it

Re: [Flightgear-devel] CPU usage issue

2005-10-27 Thread Andy Ross
Drew wrote: I have a Windows build of FlightGear, and have recently discovered when the FlightGear window is minimized, the CPU usage jumps up to 100%. Does anyone have any idea why this happens? What can be done to fix this? Didn't this subject come up before? Note that CPU usage is at

Re: [Flightgear-devel] About flightgears XML property list format

2005-10-26 Thread Andy Ross
Kitts wrote: I would like to know if there is any documentation on the XML file format used within FlightGear. First, note that the file format is used to generate a SGPropertyNode C++ object. So the details of how that class should drive your understanding of the on-disk representation. All

Re: [Flightgear-devel] About flightgears XML property list format

2005-10-26 Thread Andy Ross
Kitts wrote: Yes. But as i understand, the value of the leaf node may be read either with getDoubleValue or getFloatValue or getStringValue etc. How does one reading the node's value know what is the type so as to call the appropriate method? Unless this is an internal thing meant for the low

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATC AIEntity.cxx, 1.12,

2005-10-25 Thread Andy Ross
Vivian Meazza discovered: AIFlightPlan.cxx:69: error: passing `const std::string' as `this' argument of `std::basic_string_CharT, _Traits, _Alloc std::basic_string_CharT, _Traits, _Alloc::operator=(const _CharT*) [with _CharT = char, _Traits = std::char_traitschar, _Alloc =

Re: [Flightgear-devel] Speed problems under Solaris

2005-10-24 Thread Andy Ross
Martin Spott wrote: I suspect the network stuff is coupled to the same loop as is the screen display. Just a guess, though It is. Everything except for terrain tile I/O is driven out of the main loop. Probably something that should be fixed... Note that we're going to have to start

[Flightgear-devel] Threading for SMP, boon or bane?

2005-10-24 Thread Andy Ross
Curtis L. Olson wrote: I would like to make a case for non-threading from the standpoint of simplicity. We have had (and probably still have) some extremely subtle and extremely difficult to track bugs in our threaded tile loader. I don't disagree at all. Everything you say is true, and a

Re: [Flightgear-devel] Re: Two problems - 1 easy and 1 hard! - in XP using MSVC7

2005-10-21 Thread Andy Ross
Harald JOHNSEN wrote: Geoff Air wrote: Note, Windows is not completely out of memory, Perhaps that the system allows *only* 1GB per process ;-) That's an interesting point. A quick google comes up with this MSDN page that seems to indicate that XP uses a 2/2 split of process address space,

Re: [Flightgear-devel] Winter Textures

2005-10-21 Thread Andy Ross
Erik Hofman wrote: ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/winter.tar.bz2 Karsten Krispin wrote: I'am not able to open any of them. Winter.tar.bz2 seems to be empty, for wt-source I need a user/pass kombination... AJ MacLeod wrote: Error 550 here (Not a directory) for both those files.

Re: [Flightgear-devel] Problems with 'V' (backwards view) on Mac os X

2005-10-20 Thread Andy Ross
Ima Sudonim wrote: I noticed that with latest CVS on mac os x, I can scroll thru views (forward) with 'v' as many times as I like, but that 'V' (reverse) only works 1-3 times until I reach the view that has a name ending in 'w/o yaw'. 'V' will no longer work, until I move forward in the

Re: [Flightgear-devel] Problems with 'V' (backwards view) on Mac os X, fixed

2005-10-20 Thread Andy Ross
[ Unrelated nit: who's mail client keeps breaking this thread? ] Ima Sudonim wrote: The actual problem was my error: the number-views was one less than the actual number of views. Sorry to waste bandwidth on a user error... OK, then the real symptom here is an interaction with the Nasal view

[Flightgear-devel] Taxiway design discussion

2005-10-17 Thread Andy Ross
Martin Spott: Norman Vine wrote: I vote for everything being triangle based like the underlying renderer This puts us at risk to run into huge datasets for every taxiway junction. What about a purely symbolic representation? Store just centerline and width for each taxiway, and keep the

Re: [Flightgear-devel] [PATCH] README.multiplayer update

2005-10-17 Thread Andy Ross
Oliver Schroeder wrote: Andy Ross wrote: The server only needs one socket for its whole lifetime. Of course, but this solves only part of the problem. The main problem is, that a a NAT router may decide to not accept (ie. forward to the client) any packets we send back to it. It may work

Re: [Flightgear-devel] [PATCH] README.multiplayer update

2005-10-16 Thread Andy Ross
Oliver Schroeder wrote: So the server has to reread the port from the UDP header everytime it reseives new data from the client and recreate a socket for it (and clse the existing one of course). Er, no. Check the man page of sendto. :) The server only needs one socket for its whole

Re: [Flightgear-devel] [PATCH] [BUG] fix a NASAL error when the WB dialog is open w/jsbsim

2005-10-16 Thread Andy Ross
Vassilii Khachaturov wrote: The length is due to the diff inability to say that a lot of lines were just indented right (as they were put inside an else {} ) Use the -w argument to diff to eliminate the whitespace noise for readability. But regardless, don't do this. :) Wrapping huge blocks

Re: [Flightgear-devel] Multiplayer ports

2005-10-16 Thread Andy Ross
Jim Campbell wrote: Anyone transmitting un-encrypted data across a world wide internet needs to think ahead a little. Every hacker will be rubbing their hands with glee before trying to hit you on these ports you have just announced. [...] This really isn't much of an issue. The attack you

Re: [Flightgear-devel] [PATCH] README.multiplayer update

2005-10-14 Thread Andy Ross
James Turner wrote: This stops FG providing a TCP alternative to UDP on the same port, which is something I think should be done anyway. Requiring people to update their firewall NAT tables is not a long term approach, even assuming the user is permittd to do such a thing This is a

Re: [Flightgear-devel] a question on Sound/fg_fx.cxx /sim/sound/pause processing

2005-10-13 Thread Andy Ross
Curtis L. Olson wrote: Oliver Schroeder wrote: Which reminds me of another thing. Is it possible to use /dev/dsp in a non-blocking mode? My general opinion is I'm not sure I would like to see us overly complicate the flightgear code to work around older hardware limitations. [...] This

Re: [Flightgear-devel] Further Solaris incompatibilities

2005-10-12 Thread Andy Ross
Martin Spott wrote: shadanim.cxx:178: error: `fmodf' undeclared (first use this function) Well, I tried a (too) simple fix my replacing fmodf with modf which _does_ exist on Solaris8 but [...] These functions don't do quite this same thing, but you can implement one instead of the other:

Re: [Flightgear-devel] CVS Weekly Snapshot (was RFC: FlightGear 0.9.9)

2005-10-05 Thread Andy Ross
Ampere K. Hardraade wrote: Curtis L. Olson wrote: Ampere K. Hardraade wrote: By cvs snapshots, I mean binary-snapshots packed into .deb, .rpm, etc. If someone wants to do this, and promises to keep up on it, I can put a link on the FG web site ... How should the version number

Re: [Flightgear-devel] RFC: FlightGear 0.9.9

2005-10-03 Thread Andy Ross
Erik Hofman wrote: I would like to see Nasal working again on IRIX. I think this is a nice task for Andy ... I'm out of ideas at this point. All the Nasal code I can run in isolation (which now includes several multi-threaded stress tests that work the garbage collector *far* more exhaustively

Re: Define SUN; Was: [Flightgear-devel] RFC: FlightGear 0.9.9

2005-10-03 Thread Andy Ross
Martin Spott wrote: I remembered Andy's pointer to http://predef.sourceforge.net/preos.html and had a look at the different ways how Solaris-specific defines are currently implemented within FlightGear and required libraries: [...] SimGear/simgear/nasal/nasal.h: defined(sun386)

Re: [Flightgear-devel] RFC: FlightGear 0.9.9

2005-10-03 Thread Andy Ross
Martin Spott wrote: Have you tried on older Solaris setups than Solaris10 ? Did you use GCC on solaris or SunStudio10? Only Solaris 10, but with both compilers (I used the gcc Sun installs in /usr/sfw/bin and the free download of SUNWspro). But Solaris 10 is freely available, so if the problem

Re: [Flightgear-devel] Microsoft artwork (!) in the 707 panel

2005-10-03 Thread Andy Ross
Hans-Georg Wunder wrote: Now there three ways to go to get the panel GPL compliant: There still seems to be a misunderstanding. The issue here is not a minor technicality regarging open source license compatibility. It is that this package got caught using artwork to which the author does not

Re: [Flightgear-devel] Re: CVS: data/Navaids TACAN_freq.dat.gz, NONE, 1.1

2005-10-01 Thread Andy Ross
Alex Romosan wrote: hmm, there seems to be a lot of junk in this file: Actually, this file is in fact a gzipped tar file containing a single TACAN_freq.txt file. Is that intended? Andy ___ Flightgear-devel mailing list

[Flightgear-devel] Re: [Flightgear-users] Flight plan and startup in air

2005-09-29 Thread Andy Ross
[cc'd to flightgear-devel b/c of the internals explanation] Jeff McBride wrote: Andy Ross wrote: The current helicopter FDM does not support variable rotor speed. The spin up is entirely animation. You are flying just fine. I don't know what FDM you are using, but when I fly the bo105

Re: [Flightgear-devel] Microsoft artwork (!) in the 707 panel

2005-09-28 Thread Andy Ross
Hans-Georg Wunder wrote: In the package there is a GPL-license. If this is enough, then everything is OK regarding the panel. Unfortunately, due to clear evidence of (minor, admittedly) copyright violation, this is not enough. The issue isn't license compatibility, it is copyright ownership.

Re: [Flightgear-devel] TAT in Yasim

2005-09-24 Thread Andy Ross
Gabor Toth wrote: I'm currently working on the EICAS display for 747-400, and I would like to display TAT (Total Air Temperature) too. Is that property available somewhere in YASim? This is not part of the FDM, the outside air temperature comes out of the environment code and is available in

Re: [Flightgear-devel] type conversion problem for amd64

2005-09-22 Thread Andy Ross
George Patterson wrote: lowlevel.cxx:84: error: invalid conversion from `uint64_t*' to `long long unsigned int*' I noticed this too. The problem is that on 64 bit systems the glibc headers have: typedef unsigned long int uint64_t; Which is correct, because a long is a 64 bit type on

Re: [Flightgear-devel] SimGear type mismatch on Solaris

2005-09-21 Thread Andy Ross
Martin Spott wrote: Now as Andy promised I could have another try on big-endian machines I decided to actually have one. Good luck, but unfortunately it seems not to be working for Erik. I have a pretty large test suite at this point running on sparc and ppc without trouble, so I'm wondering

Re: [Flightgear-devel] SimGear type mismatch on Solaris

2005-09-21 Thread Andy Ross
Erik Hofman wrote: I'm leaning more and more to defining our own header files which solves all this troubles and byte swapping stuff. Sounds good to me. :) Andy ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

[Flightgear-devel] Nasal on Mac/Sparc/Irix fixed. Maybe.

2005-09-20 Thread Andy Ross
Erik pinged me on the Nasal endianness bug, which I *think* has been fixed. It no longer occurs with the Mac test code I have, but I didn't find a smoking gun and can't run FlightGear on that mac (shell access only). Anyway, please update both (!) SimGear and FlightGear CVS sources and let me

Re: [Flightgear-devel] [OT] Outlook help

2005-09-16 Thread Andy Ross
Richard Bytheway wrote: I am about to go away for a week, and would like to setup my out-of-office thing in Outlook (corporate setting - no choice on email client). However I would like to prevent it replying to this, and other, lists that I am on. Does anyone know if this is possible, and

Re: [Flightgear-devel] Question: Online forums?

2005-09-15 Thread Andy Ross
Ampere K. Hardraade wrote: Anway, I like the idea of having a dedicated online message board for FlightGear. The primary reason why I like online message board is that all the posts in a topic are grouped under one thread and are sorted by dates, which is more organized in my opinion. This

Re: [Flightgear-devel] Explicit Texture Paths Committed -- not good --

2005-09-14 Thread Andy Ross
Paul Kahler wrote: Andy Ross wrote: I would presume that most of these things are added not by the model authors, but by the software they are using. Other than the potentially embarassing information leakage (it exposes the author's file hierarchy), this isn't really a problem. Yes

Re: [Flightgear-devel] Question: Online forums?

2005-09-14 Thread Andy Ross
A J MacLeod wrote: Curtis L. Olson wrote: What would people think of abandoning our mailing lists and converting over to online/web-based forums? Personally, I very much prefer mailing lists. I can quite see the advantages of web-based forums, but I'm not convinced they outweigh the

Re: [Flightgear-devel] Question: Online forums?

2005-09-14 Thread Andy Ross
Oliver C. wrote: 2. The Readably of a web based forum is better. This is a joke, right? It must be all those giant, blinking, hot pink 600x200 signature GIFs that help you tell where the text content is. :) Heh, to each his own. Although I will point out that most of your complaints have more

Re: [Flightgear-devel] Explicit Texture Paths Committed -- not good --

2005-09-13 Thread Andy Ross
Jim A wrote: I have noticed there are many instances in the data directory where developers have left explicit paths to textures, particularly in .ac files. These paths are specific to the developer's machines, and so will not be useful to others. This is benign. The plib loader strips off

Re: [Flightgear-devel] DHC-6 progress

2005-09-10 Thread Andy Ross
Melchior FRANZ wrote: That's not a problem, but a feature. Really. After mirroring an object you have to 'apply the rotation'. (Some key combination with a, IIRC. Ctrl-A?) I don't know why this isn't done automatically, but it is braindamage 'by design'. It's hard to fix. When you mirror a

Re: [Flightgear-devel] MSVC build error

2005-09-06 Thread Andy Ross
bass pumped wrote: Andy Ross wrote: It looks to me like you're compiling CVS FlightGear with an older SimGear. I did download flightgear [...] from the 'bleeding edge' link from the website. [...] But when compiling that simgear [...] I downloaded the 0.3.8 version. Could

Re: [Flightgear-devel] Re: [Flightgear-users] RE: Turbine Engine (Concorde, Hunter, and Citation Information Needed)

2005-09-06 Thread Andy Ross
Georg Vollnhals wrote: Curtis L. Olson wrote: There are people in the world that are actually looking at FlightGear for building training simulators (certified and not certified) and these people are actually quite interested in the nit-picky details of engine operation. well argued -

Re: [Flightgear-devel] MSVC build error

2005-09-06 Thread Andy Ross
bass pumped wrote: Actually I was asking you (indirectly I guess) if there was an error in the bleeding edge file I downloaded from the simgear download page. Anyway, I will try compiling that by removing the couds3d from the solution explorer and see what happens. I'm not sure what you

Re: [Flightgear-devel] MSVC build error

2005-09-05 Thread Andy Ross
bass pumped wrote: I'm trying to get flightgear 9.8 built in Windows. I'm using MSVC 7 for the build. I ran into the following errors from the Nasal code. [...] cannot convert from 'naRef (__cdecl*)(naContext,naRef,int,naRef *)' to 'naCFunction' This looks like a version skew problem.

[Flightgear-devel] Re: [Flightgear-users] RE: Turbine Engine (Concorde, Hunter and Citation Information Needed)

2005-09-03 Thread Andy Ross
Vivian Meazza wrote: YASim has not yet implemented shut down/start up controls for gas turbines. Therefore there are none for the Hawker Hunter. As far as I can see, there is no generic implementation possible for turbine startup and shutdown. Everything would have to be done specifically for

Re: [Flightgear-devel] What's up with alut?

2005-09-02 Thread Andy Ross
Curtis L. Olson wrote: I was just trying to build simgear on a fresh Fedora Core 4 machine and pulled the latest OpenAL cvs snapshot. The most recent openal-cvs no longer includes alut for linux? Does anyone know what's going on there? Simgear uses alut so this is a problem (assuming I'm

Re: [Flightgear-devel] [EMAIL PROTECTED] Conference

2005-08-21 Thread Andy Ross
Jon S. Berndt wrote: I'd give a lot to know what these two papers are presenting! See below: Open Source Software: Cheap Isn't Exactly Free! B. Calloni, J. McGowan, and R. Stanley, Lockheed Martin Corporation, Fort Worth, TX Bazaar Meets Cathedral: Concerns About Open Source Software in

Re: [Flightgear-devel] How can I participate somehow in the developping process of flightgear?

2005-08-18 Thread Andy Ross
Trasca Virgil wrote: How can I participate somehow in the developping process of flightgear? Thanks in advance! Use it. Fix bugs. Get into flame wars on the lists. The usual stuff. :) Andy ___ Flightgear-devel mailing list

Re: [Flightgear-devel] FlightGear freezes (float point interrupt)

2005-08-17 Thread Andy Ross
Ampere K. Hardraade wrote: Lately, my computer has been freezing on me unpredictably while I am using FlightGear. (Note: I'm not saying FlightGear is to blame.) Normally, I just cold boot the machine. Today however, after multiple freezes, I was too angry to try again. I went away to do

Re: [Flightgear-devel] Multiplayer VATSIM-IVAO Network

2005-08-14 Thread Andy Ross
It's not about security jvrvez wrote: Ok, They don't want that a GPL tools is used to interface their network for secutity reasons (I think this is understandable) anyway why can't we join their network with their own code? This is a non-starter. There is simply no way to make this work,

Re: [Flightgear-devel] nojoy for simgear on amd64

2005-08-13 Thread Andy Ross
Mathias Fröhlich wrote: Erik Hofman wrote: I just noticed there is even an id_t in sys/types.h on IRIX, is this common? I don't think so. The only type I know that is guaranteed to be capable of storing the whole pointer is a void*. But void* is menat to be not that pure address number

[Flightgear-devel] Nasal vs. gcc 4.0.x

2005-08-10 Thread Andy Ross
Just in case anyone else has noticed: I discovered today at work* that the gcc 4.0.1 shipped with Fedora Core 4 miscompiles Nasal pretty badly when the optimizer is turned on. I'm not sure what the effect will be on FlightGear specifically, as I haven't had time to do a build recently.

Re: [Flightgear-devel] controls.throttleAxis

2005-08-03 Thread Andy Ross
Josh Babcock wrote: Is there a way to get controls.throttleAxis to execute for conditions other than the throttle input changing? Specifically, I want it to also recalculate the throttle values when the rudder input changes. If I can do this I can implement steering with differential engine

Re: [Flightgear-devel] Airport 3/4-letter codes data source

2005-08-03 Thread Andy Ross
Gerhard Wesp wrote: anybody knows any good source for a list of all airports and their 3-letter code (like JFK, SFO, LHR, etc.) together with its coordinates and/or 4-letter ICAO code? $FG_ROOT/Airports/apt.dat.gz :) Andy ___ Flightgear-devel

Re: [Flightgear-devel] NVIDIA 1.0-7667 breaks shadows entirely.

2005-08-02 Thread Andy Ross
Gerard Robin wrote: Being Nvidia and X installed , i continu to search a good answer : After many experimentations, I did not notice any change between 24bpp and 32 bpp. There is no difference between 24 and 32 bpp on NVidia hardware. Both of them give you a 32 bit 8:8:8:8 RGBA front and

Re: [Flightgear-devel] SimGear RenderTexture changes causing compile problems

2005-08-02 Thread Andy Ross
A J MacLeod wrote: I should perhaps mention here for those not keen on updating to the newer nvidia drivers yet that SimGear CVS (on 1st August 2005) _does_ compile here on nVidia 6629 and runs fine, so it's worth trying... You might not have the NVIDIA headers installed. Check

Re: [Flightgear-devel] Preferences.xml question

2005-08-02 Thread Andy Ross
Gerard Robin wrote: startup splash-textureAircraft/harrier/harrier-splash.rgb/splash-texture /startup You have a splash screen image for an aircraft with no 3D model? :) Andy ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

[Flightgear-devel] Craig Martin / email oddities

2005-08-02 Thread Andy Ross
Craig, two quick issues with your mail: First, I notice that you are habitually starting new threads by replying to existing, unrelated messages. Don't. This causes problems for those of us who are using threaded mail client (I use Mozilla Thunderbird, for example). It's confusing to be

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Andy Ross
Christian Mayer wrote: Shouldn't you then be able to get these documents easily by the freedom of information act? I dunno, I've never made a FOIA request. But from what I've been led to believe it's a very slow, bureaucratic process. And in this case it will be complicated because of the

Re: [Flightgear-devel] OT: decryption

2005-08-02 Thread Andy Ross
Josh Babcock wrote: These require a proprietary reader from Locklizard which does not have printing enabled. Hrm... then apparently he has changed mechanisms. The F-51D handbook I ordered a year or so ago is a plain encrypted PDF (with an extra step to get it off the CD that involves an

Re: [Flightgear-devel] Overhauling the networking code(was:Multiplayercrashes with unknown aircrafts, any solution?)

2005-07-28 Thread Andy Ross
Oliver Schroeder wrote: Andy is, of course, right. We should not send binary data over the wire and I think that using XDR for transmission Binary is fine. Uncooked memory is not. :) And FWIW, XDR seems awfully heavyweight to me. It involves a comparatively large amount of code for things

Re: [Flightgear-devel] Free simulator of the Frecce Tricolori aerobatic jet

2005-07-28 Thread Andy Ross
Erik Hofman wrote: You can always argue what would be derived work: just the modified files or the complete package. Personally I would say the first. Modifying a file is, pretty obviously, creating a derived work under any reasonable interpretation. :) There is no argument possible about the

Re: [Flightgear-devel] Overhauling the networking code(was:Multiplayer crashes with unknown aircrafts, any solution?)

2005-07-27 Thread Andy Ross
Oliver Schroeder wrote: Apperantly gcc under cygwin uses a different alignment for structs than gcc under linux (I don't know which gcc version is used under cygwin). At home I use gcc 3.3.6, and it reports: Yet another reason why blasting raw structures out an I/O channel (especially a

Re: [Flightgear-devel] sprintf

2005-07-26 Thread Andy Ross
Christian Mayer wrote: You have to use the I/O manipulators (Stroustrup: 21.4.6.2, page 633ff.) like std::setprecision(). Compared to the fast printf syntax they are too annoying to write and not that flexible, but they are more readable and they can be combined to your own user defined I/O

Re: [Flightgear-devel] Overhauling the networkin code

2005-07-25 Thread Andy Ross
Oliver Schroeder wrote: 2) A visibility range (Vivian called it Radar Echoing Area), provided by aircraft model data. That way a eg. 747 can show up on radar earlier than a cessna, making radar more real. 3) A radio transmission range, i.e. the range a client is able to reach via radio when

Re: [Flightgear-devel] Properties, by position

2005-07-25 Thread Andy Ross
Jon Berndt wrote: Can anyone differentiate for me the concept of position as contrasted to index in this situation? Position is arbitrary. I think it corresponds to the order of which the nodes were added to the parent. The only use I can think of for this method is enumerating over all

Re: [Flightgear-devel] [Fwd: licensing problems in SUSE Linux]

2005-07-25 Thread Andy Ross
Steve Hosgood wrote: The position of any astronomical object relative to a viewer standing on the planet's surface is usually given as altitude and azimuth - with the true horizon and true North used as the references. [...] Additional entertainment will be provided by the fact that and code

Re: [Flightgear-devel] [Fwd: licensing problems in SUSE Linux]

2005-07-25 Thread Andy Ross
Steve Hosgood wrote: Solving where the planet is in its orbit for any given calendar time is tricky. This is just the equal area thing, right? (angular orbital velocity goes as the inverse of the distance to the focus) I kinda-sorta remember doing a parameterization of that in college way back

Re: [Flightgear-devel] [Fwd: licensing problems in SUSE Linux]

2005-07-25 Thread Andy Ross
I wrote: that, too, can be done in cartesian space and doesn't require a nothing of sunrise/set time). Heh, s/nothing/notion/ Most of my typos are clear from context, but that one reads like gibberish, sorry. :) Andy ___ Flightgear-devel mailing

Re: [Flightgear-devel] feature request: MultiPlayer's Callsigns inViewport

2005-07-23 Thread Andy Ross
Paul Surgeon wrote: TeamSpeak doesn't have to be part of the FG package. It's a separate program that has an API you can interface to. Writing code that runs in the fgfs binary to interface to an API is generally considered to be making a derivative work, for fairly obvious reasons. People

Re: [Flightgear-devel] feature request: MultiPlayer's Callsigns inViewport

2005-07-23 Thread Andy Ross
Paul Surgeon wrote: What a pity as I don't know of any good replacements and writing VOIP software is not a trivial task. It's not so bad, really. And there certainly is open source voice communications software out there, albeit aimed more at enterprise applications than gamers. If the

Re: [Flightgear-devel] [Fwd: licensing problems in SUSE Linux]

2005-07-22 Thread Andy Ross
Curt forwarded from Lukas Tinkl: we at SUSE recently stumbled upon this problem: some of the code contained in FlightGear contains a non-commercial lincese which forbids us from further distributing it. The consequence is that FlightGear wouldn't be part of the upcoming SUSE Linux release.

Re: [Flightgear-devel] [Fwd: licensing problems in SUSE Linux]

2005-07-22 Thread Andy Ross
Erik Hofman wrote: Since you are already familiar with this stuff, I need the function to calculate the sun position (in degrees or radians) above the horizon at a certain time/lat/lon. What is this normally called: RightAscension, Declination, Magnitude or something else? None of the above.

Re: [Flightgear-devel] suggestions/questions regarding multiplayer

2005-07-21 Thread Andy Ross
And remember that a robust implementation can get big speedups by handling Mostyn Gale wrote: Andy Ross wrote: The best way to do this is actually dynamic: the server gets to send the X most important objects to each client per update. Importance can be defined in screen space -- think

Re: [Flightgear-devel] Shake your viewpoint baby!

2005-07-21 Thread Andy Ross
Josh Babcock wrote: All you have to do is drop the file in $FG_ROOT/Nasal and set /sim/headshake/enabled='true' by the method of your choice. Then shake, shake, shake! Be sure to read the file for known bugs, and please, send me lots of comments. This is really cool. If you want to try

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