[Flightgear-devel] Simgear, FreeBSD build problem

2003-06-23 Thread Richard Airlie
Hi all, CVSup'd SimGear today and found a minor compile problem under FreeBSD. Patch attached.. maybe some other UNIX OS need to be added too. (OR change to #ifdef UNIX ? :) regards, richard. Index: simgear/screen/extensions.hxx ===

Re: [Flightgear-devel] Drawing with OpenGL in Flightgear

2003-03-20 Thread Richard Airlie
On Thu, Mar 20, 2003 at 04:32:57PM -0800, Andy Ross wrote: If you want to draw into screen space, you'll need to push the identity matrix onto the *projection* stack as well. Otherwise the coordinates you are using will end up drawing a 1m x 1m square parallel to the equatorial plane at the

Re: [Flightgear-devel] P-51D

2003-03-04 Thread Richard Airlie
On Tue, Mar 04, 2003 at 11:08:50PM -, Jim Wilson wrote: Today I submitted a request to Shigeru Tanaka to allow his P-51D Miss Marilyn to be released with Flight Gear after conversion to AC3D format. His work is excellent and, if this is possible, it should be a great addition. It will

Re: [Flightgear-devel] status of networking / multiplayer

2003-01-27 Thread Richard Airlie
On Sun, Jan 26, 2003 at 02:17:05PM -0800, ace project wrote: Well, the engine I'm building is designed to be as non-intrusive as possible (it loads as a FGSubsystem, so only a entry in main.cpp is needed and it starts up only if it sees a entry in the properties list when the Flight Gear