[Flightgear-devel] (no subject)

2005-11-09 Thread Joacim Persson
On Wed, 9 Nov 2005, Andy Ross wrote: Which stick, and which aircraft? Saitek Cyborg Evo (but the code is copied from Saitek to other sticks) And it's the same for all aircrafts I've tested, including uiuc-models (so it's probably not the FDM engine. Not that I have full understanding of how

Re: [Flightgear-devel] (no subject)

2005-11-09 Thread Andy Ross
Joacim Persson wrote: I've also experimented with commenting out the lines about left gear in the joystick config file (and thus tie the button to right gear only), to see if it had something to do with nasal per se. (as in not being able to handle two interpolate simultaneously) But the right

RE: [Flightgear-devel] (no subject)

2005-04-29 Thread Vivian Meazza
Mostyn Gale asked Just two quick questions. What effect do gauges have on the frame rates of virtual cockpits. i.e. is there as strong effect after 10 or 20 gauges? 3d gauges - yes the vertex count is significant, but not the number of gauges per se. Also is it possible to configure the

[Flightgear-devel] (no subject)

2005-04-28 Thread Mostyn Gale
Just two quick questions. What effect do gauges have on the frame rates of virtual cockpits. i.e. is there as strong effect after 10 or 20 gauges? Also is it possible to configure the views so that a virtual cockpit is only visible when actually in the cockpit? Cheers, Mostyn

[Flightgear-devel] (no subject)

2004-08-24 Thread Stephan Langhans
Hello, I'd like to connect several different Joysticks to the Flightgear Simulator. Those are a stick for elevator and aileron, pedals for rudder and an extra joystick just for thrust. The stick is a CH Flightstick, the Pedals are CH pro-Pedals and the one for thrust is the Wingman Extreme.

[Flightgear-devel] (no subject)

2004-08-24 Thread Matthew Churchill
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[Flightgear-devel] (no subject)

2004-07-07 Thread cbonilla
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RE: [Flightgear-devel] (no subject)

2004-04-30 Thread Jon Berndt
There's someone that could help me or to find an aircraft which is more or less same at MB339PAN (it's the aircraft used by Frecce Tricolori, the Italian acrobatic team). I've tried to adjust the config file myself but every change I made meets some targets and estrange some others. An

[Flightgear-devel] (no subject)

2004-04-26 Thread Luca Masera
I changed the name in the config file with the one printed by js-demo but the joystick doesn't yet work.So I've checked out the property tree in FlightGear and I've found that the config file used is the one written for the default joystick, exactly the file joystick.xml, which number, in the

Re: [Flightgear-devel] (no subject)

2004-04-26 Thread Mathias Fröhlich
On Montag, 26. April 2004 19:17, Luca Masera wrote: I changed the name in the config file with the one printed by js-demo but the joystick doesn't yet work.So I've checked out the property tree in FlightGear and I've found that the config file used is the one written for the default joystick,

[Flightgear-devel] (no subject)

2004-01-05 Thread Hof Markus
Hi erverybody, I want to add ILS bars and DME indication to HUD. Does anyone (and somebody does :) know which function to call in hud.cxx for DME. I used simply in hud.hxx extern double get_dist(void); but dismissed my goal w/ link error. is there any docu about Objects in FGFS? thx in

[Flightgear-devel] (no subject)

2003-11-25 Thread Jon S Berndt
A good article on the National Geographic web site: http://magma.nationalgeographic.com/ngm/0312/feature1/index.html Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] (no subject)

2003-10-29 Thread Ethan Price
I'm planning to put together a "commercial"(though I don't plan to sell it) version of FlightGear. Does anyone know whether this has been done before, and if so, where can I find it?(also, is this the appropriate board to post on, or should this be posted somewhere else?) Thankyou, Ethan Want to

[Flightgear-devel] (no subject)

2003-04-04 Thread Dan D
hi I'm a new user (or wannabe user so far :)). I am attempting to compile FlightGear through MSVC++. I have managed to compile plib,zlib, Metakit and SimGear but have run into the following errors compiling FlightGear itself. The readme said to post to this group. Any help greatly appreciated

Re: [Flightgear-devel] (no subject)

2003-04-04 Thread Frederic BOUVIER
Dan D wrote : hi I'm a new user (or wannabe user so far :)). I am attempting to compile FlightGear through MSVC++. I have managed to compile plib,zlib, Metakit and SimGear but have run into the following errors compiling FlightGear itself. The readme said to post to this group. Any help

Re: [Flightgear-devel] (no subject)

2002-09-17 Thread Jonathan Polley
: - Original Message - From: Jonathan Polley [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, September 17, 2002 12:03 AM Subject: Re: [Flightgear-devel] (no subject) Thanks for the info, I'll give them a try tomorrow. On the glx extensions, they won't work under MacOS X either

[Flightgear-devel] (No Subject)

2002-06-05 Thread sanjeevinathan gopal
To All Right now i am working in this FGFS httpd part. Just by going through the code i have not understand the Architecture of the Httpd which they used in FGFS. If u don't mind could please explain me the Architecure of the httpd which is used in FGFS. i will be waiting for ur answer

[Flightgear-devel] (no subject)

2002-03-21 Thread Jim Wilson
Here it is John. Description: Wilson's new u3a panel. It's not very accurate. Haven't found a picture yet. The shape and layout is fairly close and looks ok. Also linked to c310 default sound.xml and changed model so the props aren't so syncrhonous to look weird. File:

Re: [Flightgear-devel] (no subject)

2002-03-21 Thread Curtis L. Olson
Jim Wilson writes: Here it is John. Description: Wilson's new u3a panel. It's not very accurate. Haven't found a picture yet. The shape and layout is fairly close and looks ok. Also linked to c310 default sound.xml and changed model so the props aren't so syncrhonous to look weird.

RE: [Flightgear-devel] New subject? was: ARGGHHH !

2002-03-17 Thread Jim Wilson
Curtis L. Olson [EMAIL PROTECTED] said: positive... we really go no where when we are busy flaming each other and there has been really too much of that going on lately. On that note I propose we dump this thread (known as: ARGG!) now and continue the discussion under different heading

Re: [Flightgear-devel] (no subject)

2001-12-09 Thread Cameron Moore
* [EMAIL PROTECTED] [2001.12.09 21:38]: Jeff writes: // I can not find the string Loading tile in my fgfs.log file. Can anybody else see it in here or am I doing something wrong?