Re: [Flightgear-devel] Instrument Making

2005-11-03 Thread George Patterson
On Thu, 2005-11-03 at 14:19 +1100, [EMAIL PROTECTED] wrote: HI Anyone know who looks after this site: http://www.seedwiki.com/wiki/flight_gear/volunteer_opportunities.cfm?wpid=213106 It says if anyone can help out - does anyone know if this is still required? Regards, Shelton.

Re: [Flightgear-devel] Instrument Making

2005-11-03 Thread Harald JOHNSEN
George Patterson wrote: On Thu, 2005-11-03 at 14:19 +1100, [EMAIL PROTECTED] wrote: The preferred format for documentation is LaTex from which html and pdf versions are generated. Yes, the FAQ can always be improved. (For example, the hyperlink to Wolfram's Hangar in section 2.7 is no

Re: [Flightgear-devel] Instrument Making

2005-11-03 Thread Martin Spott
Harald JOHNSEN wrote: George Patterson wrote: On Thu, 2005-11-03 at 14:19 +1100, [EMAIL PROTECTED] wrote: The preferred format for documentation is LaTex from which html and pdf versions are generated. Yes, the FAQ can always be improved. (For example, the hyperlink to Wolfram's Hangar in

Re: [Flightgear-devel] Instrument Making

2005-11-03 Thread sdcruz
Hi George I will be on line tonight - we can discuss. Regards Shelton. Quoting George Patterson [EMAIL PROTECTED]: On Thu, 2005-11-03 at 14:19 +1100, [EMAIL PROTECTED] wrote: HI Anyone know who looks after this site:

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Buchanan, Stuart
--- Innis Cunningham [EMAIL PROTECTED] wrote: Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery. The data CVS tree has a Aircraft/Instruments-3d subdirectory with files/directories for

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Dave Martin
On Wednesday 02 November 2005 01:53, Innis Cunningham wrote: Hi All Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery.This way a panel could be built quite quickly as people would not

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Dave Martin
On Wednesday 02 November 2005 11:34, Dave Martin wrote: Sounds like a good idea. I don't know if you'd be interested in finishing them, but I have a set of fairly generic 3D GA instruments that I made (IIRC, they mainly need animating) Few bits of eye-candy:

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread AJ MacLeod
On Wednesday 02 November 2005 01:53, Innis Cunningham wrote: Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery. I do quite like the idea in some respects, but to be honest I don't think

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Innis Cunningham
Buchanan, Stuartwrites --- Innis Cunningham [EMAIL PROTECTED] wrote: Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery. The data CVS tree has a Aircraft/Instruments-3d subdirectory

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Innis Cunningham
Dave Martin writes On Wednesday 02 November 2005 01:53, Innis Cunningham wrote: Hi All Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery.This way a panel could be built quite quickly

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Innis Cunningham
AJ MacLeod writes On Wednesday 02 November 2005 01:53, Innis Cunningham wrote: Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery. I do quite like the idea in some respects, but to be

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Jim Wilson
From: Innis Cunningham Hi All Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery.This way a panel could be built quite quickly as people would not have to start from scratch every

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Jim Wilson
From: Buchanan, Stuart Does anyone know what the performance hit of using a 3D instrument (say the ASI) rather than the standard 2-D one is? There is possibly a slight difference between running 2D vs 3D cockpits, depending on the detail of the cockpit, but we aren't talking about that.

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread Ampere K. Hardraade
On November 2, 2005 03:04 am, Buchanan, Stuart wrote: Does anyone know what the performance hit of using a 3D instrument (say the ASI) rather than the standard 2-D one is? From a quick look, most of the instruments work by simply shifting the needle texture slightly forward from the

Re: [Flightgear-devel] Instrument Making

2005-11-02 Thread sdcruz
HI Anyone know who looks after this site: http://www.seedwiki.com/wiki/flight_gear/volunteer_opportunities.cfm?wpid=213106 It says if anyone can help out - does anyone know if this is still required? Regards, Shelton. This email

[Flightgear-devel] Instrument Making

2005-11-01 Thread Innis Cunningham
Hi All Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery.This way a panel could be built quite quickly as people would not have to start from scratch every time. For this to work each

Re: [Flightgear-devel] Instrument Making

2005-11-01 Thread Josh Babcock
Innis Cunningham wrote: Hi All Now that I have been converted to 3D instrument making I am wundering if we should start an instrument repository like we have for the Aircraft and Scenery.This way a panel could be built quite quickly as people would not have to start from scratch every time.

Re: [Flightgear-devel] Instrument Making

2005-11-01 Thread Innis Cunningham
Hi Josh Josh Babcock writes Well, there are quite a few instruments in the Instruments directory in CVS. I was at one point thinking that it would be nice if people were to start building sets of instruments, eg a warbird set for WWII era planes, maybe a Russian set, since their