Re: [Flightgear-devel] OT: First Flight

2003-04-06 Thread David Megginson
Matt writes: I might be wrong, but isn't Texture Coordinate Editor the same thing? I am using version 3.6... It may be. The last version I looked at, a few months ago, did not allow you to position textures precisely with the mouse; instead, you had to project them in various ways. All

Re: [Flightgear-devel] OT: First Flight

2003-04-06 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Matt writes: I might be wrong, but isn't Texture Coordinate Editor the same thing? I am using version 3.6... It may be. The last version I looked at, a few months ago, did not allow you to position textures precisely with the mouse; instead,

Re: [Flightgear-devel] OT: First Flight

2003-04-06 Thread Erik Hofman
Jim Wilson wrote: Yes, that is new. Obviously it makes a huge difference. Ac3d is no doubt the best way to make ac3d files at this point. Blender is open source, which is a major plus. But what we really need to make the modeling take off is a open source tool that is easy to use and fully

Re: [Flightgear-devel] OT: First Flight

2003-04-06 Thread David Megginson
Jim Wilson writes: Yes, that is new. Obviously it makes a huge difference. Ac3d is no doubt the best way to make ac3d files at this point. Blender is open source, which is a major plus. But what we really need to make the modeling take off is a open source tool that is easy to use

RE: [Flightgear-devel] OT: First Flight

2003-04-06 Thread Curtis L. Olson
Norman Vine writes: Several of us tried doing that with PPE but at the time not many agree with us that this was *needed*, and the project languished Note many of the features used in FGFS today are a direct result of additions made to SG and SSG to support things that PPE required. But

Re: [Flightgear-devel] OT: First Flight

2003-04-06 Thread Frederic Bouvier
And why not a Blender loader for Plib. It seems to me that there is already one for osg (openscenegraph) -Fred Curtis L. Olson wrote: Norman Vine writes: Several of us tried doing that with PPE but at the time not many agree with us that this was *needed*, and the project languished

RE: [Flightgear-devel] OT: First Flight

2003-04-06 Thread Norman Vine
Curtis L. Olson writes: Norman Vine writes: Several of us tried doing that with PPE but at the time not many agree with us that this was *needed*, and the project languished Note many of the features used in FGFS today are a direct result of additions made to SG and SSG to support

Re: [Flightgear-devel] OT: First Flight

2003-04-05 Thread Matthew Law
On Thursday 03 April 2003 22:01, David Megginson wrote: I've simulated soft-field takeoffs on long, paved runways many times, and used the technique for real a few times this winter to get up before snow, ice, and slushy puddles in the middle of runway. It tends to freak out passengers,

Re: [Flightgear-devel] OT: First Flight

2003-04-05 Thread David Megginson
Matthew Law writes: Well, hopefully I won't develop the fear that I've seen some pilots have when they are confronted with a short runway for the first time. I saw a guy (at a different airfield) in a 182 go-around three times because he'd never had to plant it straight on the

Re: [Flightgear-devel] OT: First Flight

2003-04-05 Thread Matthew Johnson
On Sat, 5 Apr 2003, Matthew Law wrote: On Thursday 03 April 2003 22:01, David Megginson wrote: I've simulated soft-field takeoffs on long, paved runways many times, and used the technique for real a few times this winter to get up before snow, ice, and slushy puddles in the middle of

Re: [Flightgear-devel] OT: First Flight

2003-04-05 Thread David Megginson
Matthew Johnson writes: I found Blender to be like a 3D version of emac's Might want to try this: http://www.ac3d.org Found this application to be much easier to use...But my 3D skills are terrible and only time and perseverence will change that, hopefully. With AC3D, you

Re: [Flightgear-devel] OT: First Flight

2003-04-04 Thread David Luff
On 4/3/03 at 5:01 PM David Megginson wrote: Matthew Law writes: I'll make just one more post after lesson 2... Post as often as you'd like -- we'll all be interested in hearing as it goes. Ditto, I've thoroughly enjoyed the posted desciptions of both David's and now your flying training.

[Flightgear-devel] OT: First Flight

2003-04-03 Thread Matthew Law
Well, I said I was going to do it and a freak combination of holiday and nice weather made me jump in the car and drive to the Sheffield Aero Club far earlier than planned. After the obligatory cup of tea and handover of £92 I found myself sat in a C152 by the name of a

re: [Flightgear-devel] OT: First Flight

2003-04-03 Thread David Megginson
Matthew Law writes: Well, I said I was going to do it and a freak combination of holiday and nice weather made me jump in the car and drive to the Sheffield Aero Club far earlier than planned. After the obligatory cup of tea and handover of £92 I found myself sat in a C152 by the name

Re: [Flightgear-devel] OT: First Flight

2003-04-03 Thread Major A
I've never had the chance to use a grass runway -- how does it feel as you get close to takeoff speed? We need to start modelling the bumps and jolts in FlightGear. I've taken off one (in the back seat, though), it's surprisingly smooth. I think it's the same effect as when you ride over a

Re: [Flightgear-devel] OT: First Flight

2003-04-03 Thread Curtis L. Olson
Major A writes: I've never had the chance to use a grass runway -- how does it feel as you get close to takeoff speed? We need to start modelling the bumps and jolts in FlightGear. I've taken off one (in the back seat, though), it's surprisingly smooth. I think it's the same effect as

Re: [Flightgear-devel] OT: First Flight

2003-04-03 Thread Jim Wilson
Curtis L. Olson [EMAIL PROTECTED] said: Major A writes: I've never had the chance to use a grass runway -- how does it feel as you get close to takeoff speed? We need to start modelling the bumps and jolts in FlightGear. I've taken off one (in the back seat, though), it's

Re: [Flightgear-devel] OT: First Flight

2003-04-03 Thread Matthew Law
On Thursday 03 April 2003 16:16, David Megginson wrote: Yes, a 150 was simply too small for me -- I paid the extra money to train in 172s, but I think that our rates are a bit cheaper over here. Cost-wise it simply isn't an option open to me. Also, I'm not sure but I think the club reserves