[Flightgear-devel] Problems building - multiplatform

2004-03-16 Thread Alex Perry
Orthonormalize wrote: -my solution: prebuild a few Lowest Common Denominator configurations (say lynux,windows and mac) and then call it a day. A key advantage of FlightGear is that it _does_ support high end platforms. What's the point in having a simulator that only runs on low end

Re: [Flightgear-devel] Problems building - multiplatform

2004-03-16 Thread Jon S Berndt
On Tue, 16 Mar 2004 09:09:15 -0800 (PST) Alex Perry [EMAIL PROTECTED] wrote: From: Orthonormalize [EMAIL PROTECTED] honestly have you ever tried building this thing from scratch? Personally? Last week, on an AMD64 laptop that's running Debian's Sarge. The code downloaded and compiled from