Re: [Flightgear-devel] Sky object sizes

2003-06-17 Thread Erik Hofman
Jim Wilson wrote: Erik Hofman [EMAIL PROTECTED] said: I've read through some documents and found one fairly interesting document on the subject which explains why we should model it ourselves after all: http://www.badastronomy.com/bad/misc/moonbig.html

Re: [Flightgear-devel] Sky object sizes

2003-06-17 Thread Jim Wilson
Erik Hofman [EMAIL PROTECTED] said: My view is, when it's visible in the real world, then we it should be visible in simulators. It might need a little fiddling here and there, but then again, I yet have to see the documents that describe the exact colors of clouds, sun/moon and the sky

RE: [Flightgear-devel] Sky object sizes

2003-06-17 Thread Norman Vine
Jim Wilson writes: In any case, this sort of thing could be controlled through the property tree. And defaulted to off, but there for folks who think a big moon on the horizon looks more real. Excellent !! I agree *if* this is going to be modeled it *belongs* in the property tree The

RE: [Flightgear-devel] Sky object sizes

2003-06-17 Thread Richard Bytheway
You could always have /sim/augment_reality instead, then the meaning is obvious. Richard -Original Message- From: Jim Wilson [mailto:[EMAIL PROTECTED] Sent: 17 June 2003 11:40 am To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Sky object sizes Erik Hofman

RE: [Flightgear-devel] Sky object sizes

2003-06-17 Thread Jim Wilson
Richard Bytheway [EMAIL PROTECTED] said: You could always have /sim/augment_reality instead, then the meaning is obvious. Ah, I get it. How about /sim/lsd? Kidding aside, it'd be better to have individual switches and values. Might be good to start a /sim/sky path for configuring these

[Flightgear-devel] Sky object sizes

2003-06-16 Thread Erik Hofman
Hi, I've read through some documents and found one fairly interesting document on the subject which explains why we should model it ourselves after all: http://www.badastronomy.com/bad/misc/moonbig.html http://www.griffithobs.org/IPSMoonIllus.html Over the years, many visitors to the l.S.U.

Re: [Flightgear-devel] Sky object sizes

2003-06-16 Thread Jim Wilson
Erik Hofman [EMAIL PROTECTED] said: I've read through some documents and found one fairly interesting document on the subject which explains why we should model it ourselves after all: http://www.badastronomy.com/bad/misc/moonbig.html http://www.griffithobs.org/IPSMoonIllus.html FWIW