Re: [Flightgear-devel] next volunteer

2003-06-17 Thread Matthew Johnson
On Mon, 2003-06-16 at 20:24, David Culp wrote: Matthew Johnson wrote: Animal could be a Swallow... African or European? Errr..I don't know... Matt ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] next volunteer

2003-06-16 Thread Martin Spott
Richard A Downing FBCS [EMAIL PROTECTED] wrote: Since XML seems to come naturally to people around here, why not set up a FlightGear-The-Book projectin a cvs repository? Then people can get html, pdf and whatever else formats. Or you could use LaTeX. The Getting Started manual is written in

Re: [Flightgear-devel] next volunteer

2003-06-16 Thread Martin Spott
Curtis L. Olson [EMAIL PROTECTED] wrote: If you haven't taken a look at our installation and getting started guide (available in the docs section of the web site) please have a read through that. It addresses many items on your list given below. Unfortunately, for personal reasons, Michael

Re: [Flightgear-devel] next volunteer

2003-06-16 Thread Martin Spott
David Megginson [EMAIL PROTECTED] wrote: 2. We need people to go over paper lists and airport diagrams for countries that don't publish air navigation data free online (i.e. almost everyone but the U.S.) and fill in the blanks in our navaid and airport databases. Unfortunately this involves

Re: [Flightgear-devel] next volunteer

2003-06-16 Thread Matthew Johnson
On Mon, 2003-06-16 at 09:25, Martin Spott wrote: snip p.s. Why isn't there an O'Reilly FlightGear book yet? What mascot should they use? Do we have a FlightGear icon for Windows-/KDE-/Gnome-Desktops ? ;-) FlightGear icon...What would that look like, if I had the money a competition

Re: [Flightgear-devel] next volunteer

2003-06-16 Thread David Culp
Matthew Johnson wrote: Animal could be a Swallow... African or European? ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] next volunteer

2003-06-16 Thread Martin Spott
David Culp [EMAIL PROTECTED] wrote: Matthew Johnson wrote: Animal could be a Swallow... African or European? As far as I know the European swallows stay in Africa during European winter - did I mix up anything ? ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its

Re: [Flightgear-devel] next volunteer

2003-06-16 Thread Daniel A Moore
Martin Spott wrote: David Culp [EMAIL PROTECTED] wrote: Matthew Johnson wrote: Animal could be a Swallow... African or European? As far as I know the European swallows stay in Africa during European winter - did I mix up anything ? ;-) I think the correct answer was I donĀ“t know

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Richard A Downing FBCS
On Thu, 12 Jun 2003 13:45:39 +1000 Tim Jelliffe [EMAIL PROTECTED] wrote: snip Would all these need to be done in Blender? I had a go at using this the other day, and quite frankly I found it very hard to use, even after following a couple of the tutorials. Assuming that I can get the

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Innis Cunningham
Hi Tim I live in Perth WA. As far as I understand all that is needed to put models in the sim is to make the model in AC3D put it in the scenery folder that contains the tile for the area the model belongs then modify the stg file for the area. To get some idea how it works have a look in the

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Innis Cunningham
Hi David David Megginson wrote . We need people to start modelling identifiable human-made landmarks like bridges, stadiums, and major buildings. Around the Bay area, bridges are especially important (there's a sad, lonely gap between SF and Marin Co. right now where the Golden Gate should be).

RE: [Flightgear-devel] next volunteer

2003-06-11 Thread Norman Vine
Richard A Downing FBCS writes: There are two different motivations for writing OS software: (1) 'cos it's fun and you are interested and you want it for yourself, and (2) 'cos there's a demand out there, and you can satisfy it. Every OS hacker feels both motivations. But if (2) is

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Erik Hofman
David Megginson wrote: p.s. Why isn't there an O'Reilly FlightGear book yet? What mascot should they use? I always thought FlightGear could need an owl with it's sharp vision. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Frederic BOUVIER
Innis Cunningham wrote : Hi Tim I live in Perth WA. As far as I understand all that is needed to put models in the sim is to make the model in AC3D put it in the scenery folder that contains the tile for the area the model belongs then modify the stg file for the area. To get some idea how

RE: [Flightgear-devel] next volunteer

2003-06-11 Thread Jon Berndt
Thanks for picking up on my joke about the O'Reilly book. The biggest problem with serious documentation right now is that so much of FlightGear is in a state of flux: even the mini-HOWTO's I've written fall quickly out of date. I'm not saying that we shouldn't document, but anyone working

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Erik Hofman
David Megginson wrote: Norman Vine writes: FWIW - I like WIKIs for documentation in that they tend to be updated more often as the efforts of ones work is immediately accessable to all. That's an outstanding idea. Can anyone set up a FlightGear doc WIKI? We have a WIKI base, it's called

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Curtis L. Olson
Hi Richard, Thanks for your comments. You make some very good points. Documenation is something that is hard work, but that we should all strive to do a better job with it. Being an open-source project, one of our big challenges is we don't have any full time employees who we can dedicate

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread David Megginson
Erik Hofman writes: BTW. I just learned what WIKI really is and think it is quite useful. There is one drawback, it really needs active moderators to monitor what happens to the docs. But that might be a minor drawback. Moderators? Wiki's don't need no stinkin' moderators! If you don't

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Erik Hofman
David Megginson wrote: Erik Hofman writes: BTW. I just learned what WIKI really is and think it is quite useful. There is one drawback, it really needs active moderators to monitor what happens to the docs. But that might be a minor drawback. Moderators? Wiki's don't need no stinkin'

RE: [Flightgear-devel] next volunteer

2003-06-11 Thread Heckel Yu
-devel] next volunteer Hi Richard, Thanks for your comments. You make some very good points. Documenation is something that is hard work, but that we should all strive to do a better job with it. Being an open-source project, one of our big challenges is we don't have any full time employees who we

Re: [Flightgear-devel] next volunteer

2003-06-11 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: p.s. Why isn't there an O'Reilly FlightGear book yet? Because there isn't enough already-free-on-the-internet documentation to be pirated for a book. :-) What mascot should they use? Bill Gates in a monkey suit? Best, Jim

[Flightgear-devel] next volunteer

2003-06-10 Thread Carsten . Hoefer
Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some really(!!) easy stuff together with some very patient person to help me.

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Erik Hofman
[EMAIL PROTECTED] wrote: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some really(!!) easy stuff together with some very

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Richard A Downing FBCS
It's starting to get problematic. All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. Documentation. Step by step, newbie documentation. Including better and more complete 'howto's' for building Aircraft,

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Jim Wilson
[EMAIL PROTECTED] said: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some really(!!) easy stuff together with some

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Carsten . Hoefer
h, I do not know how difficult it would be, but I got some ideas: - Flight-Management-System for B737 or B747 cockpits? - Weather Radar - Flight-planing GUI (select departure and arrival airport, waypoints, aircraft, etc) - Do we have outside lights for the aircrafts (Beacon, landing light,

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Jim Wilson
Richard A Downing FBCS [EMAIL PROTECTED] said: It's starting to get problematic. All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. Documentation. Step by step, newbie documentation. Including

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Martin Dressler
On Tue 10. June 2003 14:04, you wrote: [EMAIL PROTECTED] wrote: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Matevz Jekovec
Martin Dressler wrote: On Tue 10. June 2003 14:04, you wrote: [EMAIL PROTECTED] wrote: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Erik Hofman
Martin Dressler wrote: On Tue 10. June 2003 14:04, you wrote: All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. No problems. But none of it looks like a easy stuf. 3d clouds - still not usable. Support for

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread David Megginson
Erik Hofman writes: It's starting to get problematic. All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. We really could do with an awful lot of grunt work outside of the FlightGear core: 1. We need

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Tim Jelliffe
Hi, Just read Davids post about volunteers making models of buildings and things. Just something that occured to me the other day, has anyone made an aircraft carrier model for flightgear yet? :) I live in Sydney, Australia, and it would be great to have a model of the Sydney Opera house