[Flightgear-devel] segfault in AIManager

2004-07-21 Thread Jim Wilson
There appears to be something still broken in the AIManager::update(). I'm rebuilding without threads to see if I can get a better backtrace. The crash is moderately intermittent and somewhat random except that it always occurs early on, just a few frames after system initialization (but before

Re: [Flightgear-devel] segfault in AIManager

2004-07-21 Thread Jim Wilson
Just took another look and realized the trace was fine. The bug really is in the animation code. I'll post the patch in a bit. Best, Jim Jim Wilson said: There appears to be something still broken in the AIManager::update(). I'm rebuilding without threads to see if I can get a better