Re: [Flightgear-devel] segfault on exit

2003-07-10 Thread Erik Hofman
Frederic Bouvier wrote: Please ignore my previous patch. It only produce white splash. Instead, please apply the one below. The memory is deleted in the destructor. Well, that way the texture data is kept in memory at three different places: 1. Main memory (because of your patch) 2. Main memory

Re: [Flightgear-devel] segfault on exit

2003-07-10 Thread Frederic BOUVIER
Erik Hofman wrote : Frederic Bouvier wrote: Please ignore my previous patch. It only produce white splash. Instead, please apply the one below. The memory is deleted in the destructor. Well, that way the texture data is kept in memory at three different places: 1. Main memory

Re: [Flightgear-devel] segfault on exit

2003-07-10 Thread Frederic BOUVIER
Frederic BOUVIER wrote: Erik Hofman wrote : Frederic Bouvier wrote: Please ignore my previous patch. It only produce white splash. Instead, please apply the one below. The memory is deleted in the destructor. Well, that way the texture data is kept in memory at three different

Re: [Flightgear-devel] segfault on exit

2003-07-09 Thread Frederic Bouvier
I wrote : Erik Hofman wrote: Curtis L. Olson wrote: I'm getting a seg fault on exit these days somewhere in ~SGTexture. I haven't investigated further than that ... anyone have any ideas? I am not seeing this. Could it be the result of a stale object file? I am seeing the same

[Flightgear-devel] segfault on exit

2003-07-08 Thread Curtis L. Olson
I'm getting a seg fault on exit these days somewhere in ~SGTexture. I haven't investigated further than that ... anyone have any ideas? Thanks, Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org