Terraserver.homeadvisor.msn.com has aerial photographs of the US and
Alaska down to 1m resolution (though most of it is 10yrs old, for
obvious reasons). Most of the US and Alaska, at least. No, we can't get
photo-scenery for Groom Lake.
They get the photographs from USGS, but I can't find out if
Hi Guys
The other day I stumbled on the keyboard map for
FG, can't find it at present,and I noticed quite a few
keys that have not been alocated yet.
I was wondering if a block of say ten keys could be
put aside and labeled aircraft specific for things like
tail hooks, A/C doors, refueling booms
In February Erik Hofman mentioned that Robin Peel maintains a database of
airway data, for shared use between x-plane and FlightGear. I was wondering
if there's also a database of SID and STAR procedures that we could use? The
reason I'm asking is that these might be extremely useful in
Innis Cunningham wrote:
Hi Guys
The other day I stumbled on the keyboard map for
FG, can't find it at present,and I noticed quite a few
keys that have not been alocated yet.
I was wondering if a block of say ten keys could be
put aside and labeled aircraft specific for things like
tail hooks, A/C
A good updated version of the Scenery Tutorial is here:
http://glennm.orcon.net.nz/flightgear/fg-scenery-tutorial2.html
Not sure why this has not been adopted on the main site.
Earlier in the year I had some success with a simple method of placing
photo scenery here are some results:
Durk Talsma wrote:
In February Erik Hofman mentioned that Robin Peel maintains a database of
airway data, for shared use between x-plane and FlightGear. I was wondering
if there's also a database of SID and STAR procedures that we could use? The
reason I'm asking is that these might be
Hi. I just downloaded the new airport basic/runways files from CVS
(thanks Curt!). I noticed that KSQL is no longer in the files at
all. The airport itself still seems to exist in the real world (hehe).
Was it removed from Robin Peel's data? Or was it never there, and was
an airport that
Chris Metzler wrote:
Hi. I just downloaded the new airport basic/runways files from CVS
(thanks Curt!). I noticed that KSQL is no longer in the files at
all. The airport itself still seems to exist in the real world (hehe).
Was it removed from Robin Peel's data? Or was it never there, and was
Curtis L. Olson wrote:
Update of /var/cvs/FlightGear-0.9/data/Airports
In directory baron:/tmp/cvs-serv21708
Modified Files:
basic.dat.gz runways.dat.gz
Log Message:
Updated airport, runway, taxiway, windsock, beacon, and tower data.
Curt, would you _please_ :-) manually change
Hi. The new airport data has duplicate entries for a lot of airports.
It looks like in some cases, data for airports changed -- runways
got moved or rotated, new taxiways got added, etc. -- so an entire
new set of data for the airport went in, while the old one was still
listed. There are some
Yes, there are some inconsistancies with Robin's latest data ... many of
these have been reported, hopefully he will clean these up and do a new
db release soon.
Curt.
Chris Metzler wrote:
Hi. The new airport data has duplicate entries for a lot of airports.
It looks like in some cases, data
A couple of interesting 'links' here
http://www.physics.ubc.ca/%7Ewaltham/aero.html
Norman
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On Wednesday 26 May 2004 19:15, David Megginson wrote:
The reason they don't work in real life is that everyone is flying at a
different speed. There's typically one STAR for every arrival direction
(often centred around a major intersection or navaid), but ATC has IFR
traffic ranging from
Durk Talsma wrote:
However, until we are at that point of sophistication, I would rather see some
standard approach and departure patterns being used than nothing at all.
I agree. Unfortunately, you will find that many SIDs consist of something
along the lines of
- fly runway heading
-
http://www.livejournal.com/users/debaday/
Tuesday, May 25th, 2004
flightgear - Flight Gear Flight Simulator
This thing is huge. This package comes to our attention from Paul, a student at
Griffith University in Australia. Paul says that this very large OpenGL flight
simulator requires eleven
On Wed, 26 May 2004 14:32:43 -0700 (PDT), Alex wrote in message
[EMAIL PROTECTED]:
http://www.livejournal.com/users/debaday/
..they've also done whitespace. ;-)
--
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
Scenarios
On Wed, 26 May 2004 14:47:36 -0500
Curtis L. Olson [EMAIL PROTECTED] wrote:
Yes, there are some inconsistancies with Robin's latest data ... many of
these have been reported, hopefully he will clean these up and do a new
db release soon.
Thanks, sorry, didn't know these were known . . .
What is the best way (most supported, cross-platform) to turn an integer into an STL
string type? Or, even an ASCII char[]?
It seems that itoa() is not totally common.
Jon
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Hi Josh
Josh Babcock writes
I think that there is already stuff out there that does not conform to
this, but if enough people here agree, I would be happy to chase down all
those potential conflicts and mitigate them.
I think that would be a good idea there seems to be enough room
on the
Jon Berndt wrote:
What is the best way (most supported, cross-platform) to turn an integer into an STL
string type? Or, even an ASCII char[]?
It seems that itoa() is not totally common.
snprintf() is in ISO C99 but not ANSI C -- you could check to see if all of
the target platforms have it. ANSI
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