On Sunday 11 December 2005 08:02 am, Melchior FRANZ wrote:
* Dave Culp -- Sunday 11 December 2005 05:05:
The reverser method has changed. You set the reverser now by adjusting
the /fdm/jsbsim/propulsion/engine[x]/reverser-angle [...]
The property /engines/engine[x]/Reverser doesn't work
On December 11, 2005 07:10 am, Pigeon wrote:
Hi all,
Cooked up some FG videos for everyone's pleasure...
http://pigeond.net/photos/flightgear/videos/
Perhaps in the future we could make some short video clips for
little parts of various FG flying tutorials too.
Pigeon.
On Sun, 11 Dec 2005 15:02:13 +0100
Melchior FRANZ [EMAIL PROTECTED] wrote:
* Dave Culp -- Sunday 11 December 2005 05:05:
The reverser method has changed. You set the reverser now by
adjusting the
/fdm/jsbsim/propulsion/engine[x]/reverser-angle [...]
The property /engines/engine[x]/Reverser
Jon S Berndt wrote:
On Sun, 11 Dec 2005 15:02:13 +0100 Melchior FRANZ wrote:
It's the job of the glue code (JSBSim.cxx) to map internal values
to standard fgfs properties. This internal /fdm/jsbsim/foo thingy
will hardly ever be supported by the keyboard/joystick bindings.
Maybe I'm not
* Martin Spott -- Sunday 11 December 2005 20:09:
Jon S Berndt wrote:
On Sun, 11 Dec 2005 15:02:13 +0100 Melchior FRANZ wrote:
It's the job of the glue code (JSBSim.cxx) to map internal values
to standard fgfs properties. This internal /fdm/jsbsim/foo thingy
will hardly ever be
I'm convinced Melchior aimed at pointing out that FDM-specific names
for non-FDM-specific properties don't belong into FlightGear.
FlightGear supports more
than just one FDM. There are conventions for where to find properties.
Engine stuff is in /engines/. There are setups relying on