Do you notice that : with the modified KSFO.btg.gz provided by Curt to
demonstrate runway light and the 3d cockpit, you can see the light points
thru the panel !
-Fred
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Frederic Bouvier writes:
Do you notice that : with the modified KSFO.btg.gz provided by Curt to
demonstrate runway light and the 3d cockpit, you can see the light points
thru the panel !
Yes. I also noticed that you cannot see the runway lights through the
translucent propeller disk
Frederic Bouvier writes:
I don't know how a scene is drawn now but by drawing :
1. the scenery,
2. the lights,
3. the cockpit,
4. the panel.
in that order, we should avoid this kind of anomaly.
Am I missing something ?
If we draw the outside scenery followed by the 3d model / panel
From: Curtis L. Olson [EMAIL PROTECTED]
Frederic Bouvier writes:
I don't know how a scene is drawn now but by drawing :
1. the scenery,
2. the lights,
3. the cockpit,
4. the panel.
in that order, we should avoid this kind of anomaly.
Am I missing something ?
If we draw the
Frederic Bouvier writes:
From: Curtis L. Olson [EMAIL PROTECTED]
Frederic Bouvier writes:
I don't know how a scene is drawn now but by drawing :
1. the scenery,
2. the lights,
3. the cockpit,
4. the panel.
in that order, we should avoid this kind of anomaly.
Am I
Curtis L. Olson [EMAIL PROTECTED] said:
Frederic Bouvier writes:
I don't know how a scene is drawn now but by drawing :
1. the scenery,
2. the lights,
3. the cockpit,
4. the panel.
in that order, we should avoid this kind of anomaly.
Am I missing something ?
If we draw