On 18 Nov 2005, at 22:18, Adam Dershowitz wrote:

But then it continues to load and run.  So I think that the error may be a red herring, and not the cause of the abort that you are seeing.


The RenderTexture error is a red-herring, for certain, and by instrumenting SGThread I've found at least two trigger points - one in SGMutex, and another in SGPthreadCond. In both cases the pthread function is returning EINVAL, even though the object at the address has been created (I've instrument the mutex create/destory paths too).

So, it's weird - perhaps something is trampling some memory structures? Hmmmph.

James

--

There is no such thing as a humble opinion.


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