to start work on this program
Thanx in advance
Bye
- Original Message -
From: Frederic Bouvier [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, May 17, 2002 11:02 PM
Subject: Re: [Flightgear-devel] Scenery editing on PPE
From: Martin Dressler [EMAIL PROTECTED]
On Fri 17. May 2002 11
these topics on the fgsd mailing list at
http://sourceforge.net/mail/?group_id=45131
See you there
-Fred
- Original Message -
From: Roman Grigoriev [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, May 20, 2002 9:47 AM
Subject: Re: [Flightgear-devel] Scenery editing on PPE
fdsd
- Original Message -
From: Frederic Bouvier [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, May 20, 2002 12:02 PM
Subject: Re: [Flightgear-devel] Scenery editing on PPE
btg editing is the purpose of this project, but so far, we don't begin
work on this area. We
Compiling FGSD CVS got some errors on linux gcc2.96
here are the fixes
runways.cpp: 85 line :change to SGPath path =(SGPath)__fgRoot
688: _popup-add( Center, FL_ALT + 'c', FGSD_MainWindow::center_cb,
this );
change to _popup-add( Center, FL_ALT + 'c',
FGSD_MainWindow::center_cb, this );
Hi guys!
Not so Long time ago I created my custom scenery from very good DEMs(100m)
and VmapLevel0
And I have so many artefacts with conncting rivers roads and ground so I
need to manually edit scenery
Wolfram wrote ATG loader but with latest updates It doesn't work at all on
new scenery
And I
On Fri 17. May 2002 11:07, you wrote:
Hi guys!
Not so Long time ago I created my custom scenery from very good DEMs(100m)
and VmapLevel0
And I have so many artefacts with conncting rivers roads and ground so I
need to manually edit scenery
Wolfram wrote ATG loader but with latest updates It
From: Martin Dressler [EMAIL PROTECTED]
On Fri 17. May 2002 11:07, you wrote:
Hi guys!
Not so Long time ago I created my custom scenery from very good
DEMs(100m)
and VmapLevel0
And I have so many artefacts with conncting rivers roads and ground so I
need to manually edit scenery