Re: [Flightgear-devel] FlightGear hangs on startup (Was: Random Objects OSG patch)

2008-01-08 Thread Erik Hofman
Tim Moore wrote: If you are going to enable random objects, I recommend using OSG 2.3 or later. Otherwise, set the environment variable OSG_DATABASE_PAGER_DRAWABLE=VertexArrays Installing OSG 2.3.1 did indeed do the trick but it's still slower at startup than I was used to. I think I'll

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme

2008-01-08 Thread Ralf Gerlich
LeeE wrote: Yup - I downloaded lots of SRTM data to play with in GRASS and above/below +/- 60 lat it isn't there. There doesn't seem to be any alternative source of suitable data either so I don't see how FG can cover the poles. FG can cover the poles - and has been doing so for years -,

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme

2008-01-08 Thread Ralf Gerlich
Hi! Frederic Bouvier wrote: Selon Curtis Olson : My gut feeling is that once you get up (or down) into the latittudes where the tiles get significantly skinny, the resolution of the available data drops of significantly. We really don't have a per-tile triangle budget anyway. The only

[Flightgear-devel] FG OSG = Error: Not able to create requested visual.

2008-01-08 Thread gerard robin
Hello, I was afaik, and i just built the last FG-OSG , unfortunately i get a crash during loading: fgfs --aircraft=c172p Error: Not able to create requested visual. Erreur de segmentation What the matter ? I do use the last OSG 2.2 stable. Happy new year. -- Gérard

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme (was: Re: Problems found in world scenery and SGBucket class)

2008-01-08 Thread Curtis Olson
On Jan 8, 2008 1:22 AM, Frederic Bouvier wrote: I was thinking about the parameter we pass to Terra to simplify the initial grid. IIRC, this parameter is always the same, leaving all *.arr.gz files with the same number of vertices. Yes, that's a good point, and something definitely to

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme

2008-01-08 Thread Ralf Gerlich
Hi! Curtis Olson wrote: On Jan 8, 2008 1:22 AM, Frederic Bouvier wrote: I was thinking about the parameter we pass to Terra to simplify the initial grid. IIRC, this parameter is always the same, leaving all *.arr.gz files with the same number of vertices. Yes, that's a good point, and

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme

2008-01-08 Thread Ralf Gerlich
Ralf Gerlich wrote: Currently we have tile borders that are representable as polygon - more strictly as rectangles - which makes clipping easy. The new tile borders could not be well-approximated using polygons. We could try creating clipping polygons that approximate the borders down to an

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme

2008-01-08 Thread Ralf Gerlich
Frederic Bouvier wrote: Selon Ralf Gerlich : The alternative would be to scale the number of vertices passed to TerraFit by cos(lat)... I was thinking of this solution : regular lon/lat tile scheme but variable number of resulting vertices per tile. That's what I meant ;-)

Re: [Flightgear-devel] FG OSG = Error: Not able to create requested visual.

2008-01-08 Thread gerard robin
On mar 8 janvier 2008, Tim Moore wrote: gerard robin wrote: | On mar 8 janvier 2008, Tim Moore wrote: | gerard robin wrote: | | Hello, | | | | I was afaik, and i just built the last FG-OSG , unfortunately i get a | | crash during loading: | | fgfs --aircraft=c172p | | Error: Not able to

Re: [Flightgear-devel] FG OSG = Error: Not able to create requested visual.

2008-01-08 Thread gerard robin
On mar 8 janvier 2008, Tim Moore wrote: gerard robin wrote: | Hello, | | I was afaik, and i just built the last FG-OSG , unfortunately i get a | crash during loading: | fgfs --aircraft=c172p | Error: Not able to create requested visual. | Erreur de segmentation | | What the matter ? |

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme

2008-01-08 Thread Frederic Bouvier
Selon Ralf Gerlich : The alternative would be to scale the number of vertices passed to TerraFit by cos(lat)... I was thinking of this solution : regular lon/lat tile scheme but variable number of resulting vertices per tile. -Fred -- Frédéric Bouvier http://frfoto.free.fr

Re: [Flightgear-devel] FG OSG = Error: Not able to create requested visual.

2008-01-08 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gerard robin wrote: | On mar 8 janvier 2008, Tim Moore wrote: | gerard robin wrote: | | Hello, | | | | I was afaik, and i just built the last FG-OSG , unfortunately i get a | | crash during loading: | | fgfs --aircraft=c172p | | Error: Not able to

Re: [Flightgear-devel] Nasal error with YASim aircraft having 4 fuel tanks

2008-01-08 Thread Chris Metzler
On Tue, 8 Jan 2008 11:13:56 -0600 Curtis Olson wrote: One possibility ... if you have a --native-fdm= option, it is blindly grabbing data from 1 - MAX_TANKS (which is currently 4). So that could be creating the nodes if they don't exist so it can fill the data into the structure. No

Re: [Flightgear-devel] Nasal error with YASim aircraft having 4 fuel tanks

2008-01-08 Thread Curtis Olson
On Jan 7, 2008 9:05 PM, LeeE [EMAIL PROTECTED] wrote: More information is helpful useful - thanks. Yeah - script based routines for things like fuel handling doesn't seem right but Nasal, because of the timer functions, is effectively real-time - it's just a question of resolution - for

[Flightgear-devel] ch53e update

2008-01-08 Thread Josh Babcock
I just posted an update to the Super Stallion at: http://jrbabcock.home.comcast.net/~jrbabcock/flightgear/ch53e/ch53e-rollup.20080108.tgz I don't know who is doing cvs commits now, I would appreciate if someone could do this one for me. The file contains a unified diff and many new files

Re: [Flightgear-devel] RFC: Fixing the tile numbering scheme (was: Re: Problems found in world scenery and SGBucket class)

2008-01-08 Thread Adam Dershowitz
On Jan 7, 2008, at 7:15 PM, LeeE wrote: On Monday 07 January 2008 22:28, Curtis Olson wrote: On Jan 7, 2008 3:51 PM, Frederic Bouvier wrote: If we keep the same triangle budget for every tile, we will have sparse data and features at the equator and much more than what is really needed at

[Flightgear-devel] FG,OSG,MacOS X compile problem

2008-01-08 Thread Ulrich Hertlein
Hello list, this is sort-of a n00b question so please be patient; I've been using OSG for years but only just started with FG... I'm using OSG SVN trunk on MacOS X and it works fine for my other projects, so I'm pretty sure this is not an issue with the OSG installation. However when attempting

[Flightgear-devel] FlightGear 1.0 LiveCD - beta - for testing

2008-01-08 Thread John Baumert - JB4x4.COM
Hello, I am working on a live CD for FlightGear 1.0 - I have a working beta based on Puppy Linux. It has graphics card detection and configuration for nVidia, ATI, and some Intel. I have managed to squeeze this into a 300 meg iso. Your comments and criticism is welcome. The download can be

Re: [Flightgear-devel] FG,OSG,MacOS X compile problem

2008-01-08 Thread Ron Jensen
On Wed, 2008-01-09 at 15:28 +1100, Ulrich Hertlein wrote: Hello list, this is sort-of a n00b question so please be patient; I've been using OSG for years but only just started with FG... (snip) After some digging it appears that for some reason 'APIENTRY' is not #defined properly and is