On Apr 26, 2008, at 12:11 PM, Alex Buzin wrote:
> Hi!
> On Saturday, April 26, 2008 Adam Dershowitz wrote
>>
>> Then your extension must be handling the input differently. When
>> data
>> is read in from a text file, using --generic it is not possible with
>> the current code to read in a doub
* Nicolas -- Tuesday 08 April 2008:
> After precipitation patchs, I post a new patch about screenshot
> management. With this patch, you can choose the directory destination
> for the screenshots.
Committed, thanks. Example: --prop:sim/paths/screenshot-dir=/tmp
I moved it into a property dir /si
On Sat, Apr 26, 2008 at 7:11 PM, John Wojnaroski <[EMAIL PROTECTED]> wrote:
>
> Same problem gl-info.c in the tests directory complains. So do we
> need glut even if not using it for the fgfs binary?
Yes, the tests use it. I think that these should have a separate
target in the makefile and n
Hello,
I've built an aerodynamic model (JSBSim) of an aircraft and in order to test
it I took the Honda Jet and changed its native FDM with my model.
When I select my aircraft and try to run it in Flightgear v1.0.0, I get the
following errors:
1) Nasal runtime error: No such member: runways
at gli
On Sat, 2008-04-19 at 12:45 +0200, Durk Talsma wrote:
> On Thursday 22 November 2007 07:26, I wrote:
> > Recently, Martin Spott sent me a patch for the multiplayer system, which
> > apparently hasn't been applied yet:
> >
> > http://durktalsma.xs4all.nl/mp_bugfix.diff
> >
> > Originally there was a
Hi!
On Saturday, April 26, 2008 Adam Dershowitz wrote
>
> Then your extension must be handling the input differently. When data
> is read in from a text file, using --generic it is not possible with
> the current code to read in a double. It is called an FG_DOUBLE in
> some places in the code, bu
OK, I see what is happening now, forgot about the /usr/lib64 thingy ;-)
This was a 64-bit, dual core install from the git-go from the Centos5.1
site.
Wondering if all the apps, servers, tools, etc are built for a 64-bit
architecture and what would happen if I *turn-off* the 32 bit libraries
a
Heiko Schulz schrieb:
>>
> -
>
> Yeah, it's amazing how many sites and magazines
> reports positive about Project FlightGear!
> And I'm not so curious about the poeple- the most will
> maybe complain about, beacuse hey don't understand the
>
--- Georg Vollnhals <[EMAIL PROTECTED]> schrieb:
> Hi all,
>
> it is just for your information that "Spiele Bild" -
> one of Germanys
> biggest gamer magazines - has put the full Windows
> version of FlightGear
> 1.0.0 on their second DVD enclosed to the (DVD
> version) magazine.
>
> They hav
John Wojnaroski wrote:
> Hi,
>
> Just finished putting together a dual-core 64 bit machine with Centos5.1
>
I regularly build on 64 bit Fedora, so not too different. Lately I've been
using
Fedora 9 preview. So, not too different from Centos.
> The FlightGear build and install was going just fin
John Wojnaroski schrieb:
> ...
>
> Also looking for any tips, gotchas, or watch-out-fors from anyone who
> has successfully built and run FG on a 64-bit machine.
>
> Thanks
> John W.
>
>
>
>
>
Hi John,
just as a feedback:
I am compiling FG since more than 18 months on a 64bit O/S and
pro
John Wojnaroski a écrit :
> Hi,
>
> Just finished putting together a dual-core 64 bit machine with Centos5.1
>
> The FlightGear build and install was going just fine until trying to
> compile FlightGear ( the CVS version )
>
> right at the start, the gl-info complained about not finding glut
> fu
Hi John,
I've never had the opportunity to work on a 64 bit linux machine, but in a
past life I was responsible for a couple 64bit sgi machines. With these
machines, 32 bit code was different from 64 bit code. That meant having 2
copies of every library ... lib32 and lib64. Compiling code was o
Hi,
Just finished putting together a dual-core 64 bit machine with Centos5.1
The FlightGear build and install was going just fine until trying to
compile FlightGear ( the CVS version )
right at the start, the gl-info complained about not finding glut
functions. Looking in /usr/include/GL and
* Melchior FRANZ -- Saturday 26 April 2008:
> I've removed a workaround for a modifier key handling bug in OSG 2.0,
> but I've only commented out one for a numlock key bug.
OK. The numpad "workaround" wasn't a workaround, but really necessary.
It's doesn't fix a bug in OSG. I uncommented that code
On Apr 26, 2008, at 3:16 AM, Alex Buzin wrote:
> Hi!
>
> On Friday, April 25, 2008 Melchior FRANZ wrote
>>
>> * Adam Dershowitz -- Thursday 24 April 2008:
>>> I spent a while trying to track this down, and finally figured out
>>> what is going on. The problem is that generic.cxx can only handle
> "Fred" == flightgear-devel-request writes:
>> But there is a small problem. Today, when I tried to log on to
>> CVS, the authorization failed. Checking things out anonymously
>> works fine, and I can log in as a user fine as well, so it
>> seems the problem is my permissi
Hi all,
it is just for your information that "Spiele Bild" - one of Germanys
biggest gamer magazines - has put the full Windows version of FlightGear
1.0.0 on their second DVD enclosed to the (DVD version) magazine.
They have a short but fair review on page 102 (1/2 page size) with two
nice sc
Hi!
On Friday, April 25, 2008 Melchior FRANZ wrote
>
> * Adam Dershowitz -- Thursday 24 April 2008:
>> I spent a while trying to track this down, and finally figured out
>> what is going on. The problem is that generic.cxx can only handle
>> floats, and that is not enough resolution for latitude
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