Heiko Schulz wrote:
To: FGFS Developers Mail List flightgear-devel@lists.sourceforge.net
Sent: Monday, 24 November, 2008 23:24:52
Subject: [Flightgear-devel] 3d-clouds- Texture updates
Hi,
There is a lot of improvement left- some days ago I used for testing the
cloudstextures from
James Turner wrote:
On 24 Nov 2008, at 20:30, Curtis Olson wrote:
I received this email today and am forwarding it to our devel list
so all our UK based developers can see.
Assuming the packs are free, worth considering. We have enough people
in the UK (or close to it). Depends if
Hi all!
I don't know if you are aware of the 2 described bugs so I drop a short
note.
I am using latest sg/fg cvs with OSG 2.7.5(svn) and boost 1.34.1.
1.) Mouseclicks on terrain only register in the vicinity of the
aircraft (lets say 30ft), this narrows eg. the object placement
- Markus Zojer a écrit :
Hi all!
I don't know if you are aware of the 2 described bugs so I drop a
short note.
I am using latest sg/fg cvs with OSG 2.7.5(svn) and boost 1.34.1.
1.) Mouseclicks on terrain only register in the vicinity of the
aircraft (lets say 30ft), this
* Frederic Bouvier -- Tuesday 25 November 2008:
Maybe the pick animation is only looking at the scenegraph
displayed by the nearest camera.
Yes, scenery clicks only work in the near camera frustum now.
I'm blessed with an ugly white line where the two cameras
touch, so this was easy for me to
* Melchior FRANZ -- Tuesday 25 November 2008:
I'm blessed with an ugly white line where the two cameras
touch, so this was easy for me to verify.
BTW: the following patch fixed the white line for me.
(0.995 and 1.005 weren't enough). Tim has suggested that
my graphics card might only use a
Stuart Buchanan wrote:
I suspect they may be expecting us to pay for space - the Sherburn event is
free
to attend, and they've got to make money somehow.
Unfortunately these are both probably a bit too far for me to travel.
However, if they
were to run one in Scotland ;)
I've
On 25 Nov 2008, at 14:48, Jon Stockill wrote:
I've requested an exhibitor pack - will pass on the details when it
arrives.
Thanks Jon.
-
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Stuart Buchanan wrote:
I suspect they may be expecting us to pay for space - the Sherburn event
is free
to attend, and they've got to make money somehow.
Unfortunately these are both probably a bit too far for me to travel.
However, if they
were to run one in Scotland ;)
On
* Melchior FRANZ -- Tuesday 25 November 2008:
BTW: the following patch fixed the white line for me.
Bah. No, it doesn't. It just hid for a while and then came
back in all it's ugliness. :-)
m.
-
This SF.Net email is
Frederic Bouvier wrote:
I get memory corruption caused by writing outside an malloc'ated memory
bloc. I tracked the problem down to the recsize() function ( in hash.c )
computing a memory size that is not enough for subsequent initialization
in resize()
Wow, good catch. This was also
incredible new source of aviation photography from life magazine just
released to public by google.
http://images.google.com/images?q=Air+History+source:life
also look for zeppelin and other key terms for incredible closeups and
photos never before seen by the public
dirigibles
- Andy Ross a écrit :
Frederic Bouvier wrote:
I get memory corruption caused by writing outside an malloc'ated
memory
bloc. I tracked the problem down to the recsize() function ( in
hash.c )
computing a memory size that is not enough for subsequent
initialization
in resize()
Markus Zojer wrote:
2.)Using the YASim FDM, the prop consumables/fuel/total-fuel-lbs and
total-fuel-gals show about twice the fuel you have onboard.
If it happens on an air to air refueling aircraft you might check how
aar.nas is declared in the -set.xml file.
The A-6E had the same symptom
Stuart Buchanan wrote:
Vivian Meazza wrote:
And I have yet to see any 3d clouds. Any clues on where I should be looking
(yes the box is checked :-))
Something has changed in the environment manager which means that clouds
generateion is now inconsistent. I'm still tracking it down, as
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