Re: [Flightgear-devel] Possible far camera problem in Custom Triple screen setup

2009-01-01 Thread Tim Moore
Tim Moore wrote: Whoops! I've recreated your problem and I'll try to get a fix out soon. Tim Durk Talsma wrote: Hi All, After today's CVS update (~8:00AM, CET), I'm only seeing approximately 10 meters of scenery around me, using my customized camera setup (attached below). The more

Re: [Flightgear-devel] Possible far camera problem in Custom Triple screen setup

2009-01-01 Thread Tim Moore
Tim Moore wrote: Whoops! I've recreated your problem and I'll try to get a fix out soon. Tim Durk Talsma wrote: Hi All, After today's CVS update (~8:00AM, CET), I'm only seeing approximately 10 meters of scenery around me, using my customized camera setup (attached below). The more

Re: [Flightgear-devel] NaN hunting, part #2: YASim/Thruster.cpp rev 1.3

2009-01-01 Thread Vivian Meazza
Csaba Halász wrote -- revision 1.3 date: 2008/12/04 18:47:49; author: mfranz; state: Exp; lines: +1 -1 Allow negative thrust. This allows a single recoil or vibration thruster to accelerate in both directions. THROTTLE input still clamps to 0/1 by default. (OK'ed by

Re: [Flightgear-devel] Possible far camera problem in Custom Triple screen setup

2009-01-01 Thread Stuart Buchanan
Tim Moore wrote: I've checked in a fix for this. I believe it also fixes the ordering problems that Vivian reported. On my system, this has fixed the problem where the 3D clouds disappeared when occluded by the moving propeller texture on the c172p/c182 Thanks :) -Stuart

Re: [Flightgear-devel] SimGear SGMutex - OpenThreads patch

2009-01-01 Thread Tim Moore
James Turner wrote: On 31 Dec 2008, at 19:32, Martin Spott wrote: Do/merge/leave whatever/however you like, I just wanted to make sure Daniel's changes don't get lost. Right, thanks for clarifying. I'm happy to apply the still-relevant parts of this, and Yon's SGReferenced patch, but I

Re: [Flightgear-devel] Possible far camera problem in Custom Triple screen setup

2009-01-01 Thread Vivian Meazza
Tim Moore wrote Tim Moore wrote: Whoops! I've recreated your problem and I'll try to get a fix out soon. Tim Durk Talsma wrote: Hi All, After today's CVS update (~8:00AM, CET), I'm only seeing approximately 10 meters of scenery around me, using my customized camera setup

Re: [Flightgear-devel] Dots, degrees and magic '5's

2009-01-01 Thread John Denker
On 12/31/2008 11:46 PM, Alex Perry wrote: I've observed this variation in sensitivity in practical operations. We can get away with using the 0.5 degree rule, but I'd prefer us to perform the divide-and-constrain that John describes. I've got most of the code to do this. In the absence of

Re: [Flightgear-devel] SimGear SGMutex - OpenThreads patch

2009-01-01 Thread Martin Spott
Tim, Tim Moore wrote: James Turner wrote: On 31 Dec 2008, at 19:32, Martin Spott wrote: Do/merge/leave whatever/however you like, I just wanted to make sure Daniel's changes don't get lost. Right, thanks for clarifying. I'm happy to apply the still-relevant parts of this, and

[Flightgear-devel] Another abort due to NaN in CullVisitor...

2009-01-01 Thread Rob Shearman, Jr.
Started the Blackburn Buccaneer at KNZY (San Diego North Island NAS)... a million CullVisitor NaN messages ensued... I immediately restarted with the UFO and observed the following METAR... 2009/01/01 14:52 KNZY 011452Z AUTO 0KT 1/4SM HZ 11/08 A3004 RMK AO2 SLP173 60001 T01060078 55001

[Flightgear-devel] Update: Another abort due to NaN in CullVisitor...

2009-01-01 Thread Rob Shearman, Jr.
Sorry, I wrote too soon without thorough testing. First of all, I should have mentioned: (1) Fred's win32 build from today (20090101) and updated data via CVS (2) It was the wingman version of the Buccaneer Second of all, I just started the Buccaneer at KNTU (Oceana NAS, Norfolk, VA) and got

[Flightgear-devel] new side affect of recent change to camera-group

2009-01-01 Thread dave perry
Hi All and Happy New Year, After updating SimGear and fgfs source from cvs yesterday, I noticed that at low throttle near or on the ground, there is a vertical plane in the field of view such that all the view beyond the prop disc and beyond this plane is darker. This is in the pa24-250 which

Re: [Flightgear-devel] SimGear SGMutex - OpenThreads patch

2009-01-01 Thread Tim Moore
Martin Spott wrote: Tim, Tim Moore wrote: James Turner wrote: On 31 Dec 2008, at 19:32, Martin Spott wrote: Do/merge/leave whatever/however you like, I just wanted to make sure Daniel's changes don't get lost. Right, thanks for clarifying. I'm happy to apply the still-relevant parts

Re: [Flightgear-devel] Dots, degrees and magic '5's

2009-01-01 Thread John Denker
On 12/31/2008 11:46 PM, Alex Perry wrote: If you want more detail than the handwave that the AIM contains, go read the FAA technical manual on how to design and deploy LOC antenna arrays .. Found it. In such matters, the FAA defers to the ICAO.

Re: [Flightgear-devel] SimGear SGMutex - OpenThreads patch

2009-01-01 Thread James Turner
On 1 Jan 2009, at 16:40, Tim Moore wrote: I may have been confused about what James proposed to commit. My understanding is that Yon's patch mostly makes the other one obsolete, but that there also seems to be some instability in it. In any case, a 1.9.1 should have a minimum of bug

[Flightgear-devel] Supply (voltage) for instruments: True, 1.0, 12.0, !=0 ?

2009-01-01 Thread Torsten Dreyer
Am Donnerstag, 1. Januar 2009 schrieben Sie: On 01/01/2009 04:42 AM, you wrote: The usage of the electrical/outputs nodes is somewhat messy: I agree. dme.cxx interprets it as boolean, anything other than 0 is on adf.cxx interprets it as kind of boolean, anything below 1.0 is off

Re: [Flightgear-devel] Supply (voltage) for instruments: True, 1.0, 12.0, !=0 ?

2009-01-01 Thread John Denker
Hi -- On 01/01/2009 01:17 PM, Torsten Dreyer wrote: Please find attached a patch as a proof of concept that has been in my head for a while now. Here is a short description of what it does: Check if /systems/electrical/outputs/dme exists (but don't create) If yes: use this node's value

Re: [Flightgear-devel] Supply (voltage) for instruments: True, 1.0, 12.0, !=0 ?

2009-01-01 Thread Csaba Halász
On Thu, Jan 1, 2009 at 9:17 PM, Torsten Dreyer tors...@t3r.de wrote: Check if /systems/electrical/outputs/dme exists (but don't create) If yes: use this node's value for guessing if power is available (for b.c.) If not: check if /instrumentation/dme/supply-voltage-norm exists If yes: check

Re: [Flightgear-devel] Supply (voltage) for instruments: True, 1.0,

2009-01-01 Thread Martin Spott
Csaba Hal??sz wrote: I don't think a normalized voltage makes any sense. It should be real voltage in volts. Then the particular instruments should check for acceptable input voltage. I must be missing some point, what's wrong with this approach? Different aircraft are equippped with

Re: [Flightgear-devel] Supply (voltage) for instruments: True, 1.0,

2009-01-01 Thread John Denker
On 01/01/2009 05:05 PM, Martin Spott wrote: Different aircraft are equippped with electrical systems of different nominal voltage. You can buy most of the common instruments for at least two different voltages, I have no objection to standardizing on real volts so long as we standardize on

[Flightgear-devel] Custom terragear scenery doesn't match

2009-01-01 Thread Michael Smith
Greatings, I have made some scenery using terragear-cs and it has built ok except for it not matching existing scenery. I was told that it was because of me not using the same arrayfit params that the original scenery was built. What arrayfit params where used for the 1.0 scenery and how do I

Re: [Flightgear-devel] Supply (voltage) for instruments: True, 1.0, 12.0, !=0 ?

2009-01-01 Thread dave perry
John Denker wrote: Hi -- On 01/01/2009 01:17 PM, Torsten Dreyer wrote: Please find attached a patch as a proof of concept that has been in my head for a while now. Here is a short description of what it does: Check if /systems/electrical/outputs/dme exists (but don't create) If yes:

Re: [Flightgear-devel] Custom terragear scenery doesn't match

2009-01-01 Thread Martin Spott
Michael Smith wrote: I have made some scenery using terragear-cs and it has built ok except for it not matching existing scenery. I was told that it was because of me not using the same arrayfit params that the original scenery was built. I suspect it doesn't match because you don't have

Re: [Flightgear-devel] Supply (voltage) for instruments: True, 1.0,

2009-01-01 Thread dave perry
John Denker wrote: On 01/01/2009 05:05 PM, Martin Spott wrote: Different aircraft are equippped with electrical systems of different nominal voltage. You can buy most of the common instruments for at least two different voltages, I have no objection to standardizing on real volts

Re: [Flightgear-devel] Custom terragear scenery doesn't match

2009-01-01 Thread Michael Smith
Martin Spott wrote: Michael Smith wrote: I have made some scenery using terragear-cs and it has built ok except for it not matching existing scenery. I was told that it was because of me not using the same arrayfit params that the original scenery was built. I suspect it doesn't

Re: [Flightgear-devel] Update: Another abort due to NaN in CullVisitor...

2009-01-01 Thread Csaba Halász
2009/1/1 Rob Shearman, Jr. rmsj...@yahoo.com: Sorry, I wrote too soon without thorough testing. First of all, I should have mentioned: (1) Fred's win32 build from today (20090101) and updated data via CVS (2) It was the wingman version of the Buccaneer Second of all, I just started

[Flightgear-devel] [PATCH] fix division by zero in AICarrier

2009-01-01 Thread Csaba Halász
Found the feenableexcept() function, so expect more of these :) Thanks to Ron for his help. -- Csaba/Jester Index: src/AIModel/AICarrier.cxx === RCS file: /var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.cxx,v retrieving

Re: [Flightgear-devel] Panel designers: feedback needed

2009-01-01 Thread syd adams
I generally make 3d panels, but I find textranslate etc useful, indeed vital within these 3d instruments for example in HIS. I'm also using them for rain effects on canopies, so as far as I'm concerned the 2d panel stuff is still very much in use. (still trying to collect together

Re: [Flightgear-devel] Dots, degrees and magic '5's

2009-01-01 Thread syd adams
So, it seems like at least Syd may have been assuming the deflection was in 'dots * 5' rather than 'degrees * 5' - I'd love Syd to confirm or deny that. The upshot of this is that the GS indicator in Primus is, **I think**, about 1/3rd as sensitive as it should be. However, I could easily

Re: [Flightgear-devel] Supply (voltage) for instruments

2009-01-01 Thread John Denker
On 01/01/2009 06:14 PM, dave perry wrote: John, I agree completely with pursuing such a standard. Having a documented standard would make both AC and instrument modeling easier. :-) Either approach could work and I could live with either. With the jumper approach, we should also have

Re: [Flightgear-devel] Dots, degrees and magic '5's

2009-01-01 Thread John Denker
On 01/01/2009 10:05 PM, syd adams wrote: I think i assumed long ago that the GS deflection had a limit of -10 to 10 like the heading-needle-deflection , and so scaled the needle to the outermost dot accordingly. That is not consistent with what is implemented in navradio.cxx That instrument,