On 10 Jun 2009, at 20:55, Torsten Dreyer wrote:
The ridge_lift is now also using the SGGeodesy methods, making the
code much
cleaner, too.
A word of caution - looking at the code, it seems like you're mixing
geocentric (SGGeoc) and geodetic (SGGeod) co-ordinates. I haven't
looked at the
On 11 Jun 2009, at 09:52, Torsten Dreyer wrote:
Since this was a quite complex formula, nobody noticed. Now, it is
obvious
just by looking at the class names SGGeoc and SGGeod.
Another good reason for using SGGeoc and SGGeod, I think.
I will do some performance tests to see how much cpu
Hi,
On Thursday 11 June 2009 12:03:10 James Turner wrote:
However, I also feel that many of the concerns about the performance
of geodetic computations and conversions date from quite a few years
ago. While I don't think we should be wasteful, and they are
numerically heavy to work with,
Hi list,
I noticed the Generic fcs.nas, and an update to it, going through on
cvs-logs and a potential problem occurs to me...
Although it's called Generic, I noticed that it seems to be
specifically for helis.
Assuming that fixed-wing and LTA FCSs will someday turn up, perhaps
it might be a
Hi,
On Tuesday 09 June 2009 22:10:32 Vivian Meazza wrote:
It seems embedded Nasal has broken again. The doors of Hangar 1 at KNUQ
stay shut (and mp-carrier doesn't work).
Can you double check the last few days' changes to model handling
in SimGear?
Definitely broken by an upload on
Several models have developed smoothing problems, including at least one
that I originally did years ago. The current 747-400 looks fantastic, by
the way, but it could look _a lot_ better with almost no effort.
About 5 or 6 years ago the AC3D developer added a crease parameter to the
ac3d file
When did this happen? I've got cvs from May 27 and it is working on the p51
panel.
Jim
On Wed, Jun 10, 2009 at 3:13 AM, Vic Marriott v...@macdream.net wrote:
Hi All,Is there any work being done to fix the lack of 'Emission
Animation'?
Currently, to test any animated models which use
Hi
May I have miss something but I have in FG properties
sim/time/gmt in the form 2009-05-16T12:08:16,
sim/time/gmt-string as 12:08:16,
and sub-trees sim/time/utc/... and sim/time/real/... containing year,
day etc as integers. What problems to use this?
With respect,
Alex
Alez Buzin wrote:
May I have miss something but I have in FG properties
sim/time/gmt in the form 2009-05-16T12:08:16,
sim/time/gmt-string as 12:08:16,
and sub-trees sim/time/utc/... and sim/time/real/... containing year,
day etc as integers. What problems to use this?
Working with purely
Jim,
Long time no see!
I agree with all you say, except the default crease angle is 45 degs in the
latest version of AC3D. But even that is often too shallow. I find 61 degs a
good default, and then adjust as required.
Vivian
-Original Message-
From: Jim Wilson
Hi,
For those who are modeling and are not bothering with setting the crease value
now (and letting it default to 30) I would strongly recommend removing all
the lines from the ac files that contain the word crease before committing
them to CVS. I think you will really enjoy the improved
On Thu, Jun 11, 2009 at 10:39 AM, Jim Wilsonj...@kelcoindustries.com wrote:
For those who are modeling and are not bothering with setting the crease
value now (and letting it default to 30) I would strongly recommend removing
all the lines from the ac files that contain the word crease before
Hi together,
earlier revisions of the FlightGear web page had a feature to mention
upcoming events a) as a small note on the main page (even though, errm,
it's been mostly pushed aside into some remote corner by the
omnipresent advertising ) and b) on a related 'events.html' page to
carry
I updated a week ago and it works , it never appeared to be broken here.
Are you referring to the ambient material changes ? That has changed ...
Hi All,Is there any work being done to fix the lack of 'Emission
Animation'?
Currently, to test any animated models which use /sim/time/utc/second,
Hey Martin,
Feel free to submit an event description to me. Let me humbly suggest that
that should be step #1, and the step #2 could be to complain if it isn't
added.
There is still certainly an events section on the main front page of the
FlightGear web site, but lacking any future events, it
Are you referring to the ambient material changes ?
I don't think so. I am trying to use particular seconds to switch
illuminations on or off. Would it help if I showed the actual code I
am using?
Vic
--
Crystal
Hi Curt,
Curtis Olson wrote:
Feel free to submit an event description to me. Let me humbly suggest that
that should be step #1, and the step #2 could be to complain if it isn't
added.
http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg21405.html
Thus, I eagerly await
On Thu, Jun 11, 2009 at 2:39 PM, Gary Neely grne...@gmail.com wrote:
On Thu, Jun 11, 2009 at 10:39 AM, Jim Wilsonj...@kelcoindustries.com
wrote:
For those who are modeling and are not bothering with setting the crease
value now (and letting it default to 30) I would strongly recommend
Curtis Olson wrote:
There is still certainly an events section on the main front page of
the FlightGear web site, but lacking any future events, it only
contains a link to a google calendar intended to list upcoming MP events.
You might want to add a bunch of developers and users into the
On Thu, 11 Jun 2009, Mathias Fröhlich wrote:
Ok, I have reverted a change from that date. It works for the hangar doors for
me. So could you please double check if this is sufficient for all issues?
Thanks and sorry!
Hi,
No problem. Yes, it works again now (tried hangar doors and
Anders Gidenstam wrote
On Thu, 11 Jun 2009, Mathias Fröhlich wrote:
Ok, I have reverted a change from that date. It works for the hangar
doors for
me. So could you please double check if this is sufficient for all
issues?
Thanks and sorry!
Hi,
No problem. Yes, it works again
yes that might give us an idea of what's happening.
On Thu, Jun 11, 2009 at 1:30 PM, Vic Marriott v...@macdream.net wrote:
Are you referring to the ambient material changes ?
I don't think so. I am trying to use particular seconds to switch
illuminations on or off. Would it help if I
Hello All
I am trying to build a hangar with Blender 2.48 not a hard task you might say
but for some reason when I join two objects to one some of the sides become
single sided that is they become transparent from one side in FG.If I leave them
as separate objects they show double sided in
Innis,
It sounds like some polygon normals are inverted. This is pretty
common after joins. After doing a join on objects in Blender, select
your object, go to Edit mode, and on the button bar find the Mesh
Tools More menu. From there, select Draw Normals. The normal is a line
perpendicular to
Thanks Gary
I don't think that is it I have checked the normals and flip them to no avail.
Correct me if I am wrong but if the object is double sided then you should not
be able to see through it from one side.As I said before when the faces
concerned are separate objects they show double sided
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