Re: [Flightgear-devel] SGWayPoint, SGGeod

2009-06-11 Thread Torsten Dreyer
On 10 Jun 2009, at 20:55, Torsten Dreyer wrote: The ridge_lift is now also using the SGGeodesy methods, making the code much cleaner, too. A word of caution - looking at the code, it seems like you're mixing geocentric (SGGeoc) and geodetic (SGGeod) co-ordinates. I haven't looked at the

Re: [Flightgear-devel] SGWayPoint, SGGeod

2009-06-11 Thread James Turner
On 11 Jun 2009, at 09:52, Torsten Dreyer wrote: Since this was a quite complex formula, nobody noticed. Now, it is obvious just by looking at the class names SGGeoc and SGGeod. Another good reason for using SGGeoc and SGGeod, I think. I will do some performance tests to see how much cpu

Re: [Flightgear-devel] SGWayPoint, SGGeod

2009-06-11 Thread Mathias Fröhlich
Hi, On Thursday 11 June 2009 12:03:10 James Turner wrote: However, I also feel that many of the concerns about the performance of geodetic computations and conversions date from quite a few years ago. While I don't think we should be wasteful, and they are numerically heavy to work with,

[Flightgear-devel] Generic fcs,nas

2009-06-11 Thread leee
Hi list, I noticed the Generic fcs.nas, and an update to it, going through on cvs-logs and a potential problem occurs to me... Although it's called Generic, I noticed that it seems to be specifically for helis. Assuming that fixed-wing and LTA FCSs will someday turn up, perhaps it might be a

Re: [Flightgear-devel] [bug?] Embedded Nasal no longer executed on model loading?

2009-06-11 Thread Mathias Fröhlich
Hi, On Tuesday 09 June 2009 22:10:32 Vivian Meazza wrote: It seems embedded Nasal has broken again. The doors of Hangar 1 at KNUQ stay shut (and mp-carrier doesn't work). Can you double check the last few days' changes to model handling in SimGear? Definitely broken by an upload on

[Flightgear-devel] Smoothing issues on some models

2009-06-11 Thread Jim Wilson
Several models have developed smoothing problems, including at least one that I originally did years ago. The current 747-400 looks fantastic, by the way, but it could look _a lot_ better with almost no effort. About 5 or 6 years ago the AC3D developer added a crease parameter to the ac3d file

Re: [Flightgear-devel] Emission animation broken?

2009-06-11 Thread Jim Wilson
When did this happen? I've got cvs from May 27 and it is working on the p51 panel. Jim On Wed, Jun 10, 2009 at 3:13 AM, Vic Marriott v...@macdream.net wrote: Hi All,Is there any work being done to fix the lack of 'Emission Animation'? Currently, to test any animated models which use

Re: [Flightgear-devel] Absolute (calendar) times in properties

2009-06-11 Thread Alez Buzin
Hi May I have miss something but I have in FG properties sim/time/gmt in the form 2009-05-16T12:08:16, sim/time/gmt-string as 12:08:16, and sub-trees sim/time/utc/... and sim/time/real/... containing year, day etc as integers. What problems to use this? With respect, Alex

Re: [Flightgear-devel] Absolute (calendar) times in properties

2009-06-11 Thread Martin Spott
Alez Buzin wrote: May I have miss something but I have in FG properties sim/time/gmt in the form 2009-05-16T12:08:16, sim/time/gmt-string as 12:08:16, and sub-trees sim/time/utc/... and sim/time/real/... containing year, day etc as integers. What problems to use this? Working with purely

Re: [Flightgear-devel] Smoothing issues on some models

2009-06-11 Thread Vivian Meazza
Jim, Long time no see! I agree with all you say, except the default crease angle is 45 degs in the latest version of AC3D. But even that is often too shallow. I find 61 degs a good default, and then adjust as required. Vivian -Original Message- From: Jim Wilson

Re: [Flightgear-devel] Smoothing issues on some models

2009-06-11 Thread Heiko Schulz
Hi, For those who are modeling and are not bothering with setting the crease value now (and letting it default to 30) I would strongly recommend removing all the lines from the ac files that contain the word crease before committing them to CVS. I think you will really enjoy the improved

Re: [Flightgear-devel] Smoothing issues on some models

2009-06-11 Thread Gary Neely
On Thu, Jun 11, 2009 at 10:39 AM, Jim Wilsonj...@kelcoindustries.com wrote: For those who are modeling and are not bothering with setting the crease value now (and letting it default to 30) I would strongly recommend removing all the lines from the ac files that contain the word crease before

[Flightgear-devel] FlightGear presentation on the LinuxTag expo, June 24 - 27

2009-06-11 Thread Martin Spott
Hi together, earlier revisions of the FlightGear web page had a feature to mention upcoming events a) as a small note on the main page (even though, errm, it's been mostly pushed aside into some remote corner by the omnipresent advertising ) and b) on a related 'events.html' page to carry

Re: [Flightgear-devel] Emission animation broken?

2009-06-11 Thread syd adams
I updated a week ago and it works , it never appeared to be broken here. Are you referring to the ambient material changes ? That has changed ... Hi All,Is there any work being done to fix the lack of 'Emission Animation'? Currently, to test any animated models which use /sim/time/utc/second,

Re: [Flightgear-devel] FlightGear presentation on the LinuxTag expo, June 24 - 27

2009-06-11 Thread Curtis Olson
Hey Martin, Feel free to submit an event description to me. Let me humbly suggest that that should be step #1, and the step #2 could be to complain if it isn't added. There is still certainly an events section on the main front page of the FlightGear web site, but lacking any future events, it

[Flightgear-devel] Re;Emission animation broken?

2009-06-11 Thread Vic Marriott
Are you referring to the ambient material changes ? I don't think so. I am trying to use particular seconds to switch illuminations on or off. Would it help if I showed the actual code I am using? Vic -- Crystal

Re: [Flightgear-devel] FlightGear presentation on the LinuxTag expo,

2009-06-11 Thread Martin Spott
Hi Curt, Curtis Olson wrote: Feel free to submit an event description to me. Let me humbly suggest that that should be step #1, and the step #2 could be to complain if it isn't added. http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg21405.html Thus, I eagerly await

Re: [Flightgear-devel] Smoothing issues on some models

2009-06-11 Thread Jim Wilson
On Thu, Jun 11, 2009 at 2:39 PM, Gary Neely grne...@gmail.com wrote: On Thu, Jun 11, 2009 at 10:39 AM, Jim Wilsonj...@kelcoindustries.com wrote: For those who are modeling and are not bothering with setting the crease value now (and letting it default to 30) I would strongly recommend

Re: [Flightgear-devel] FlightGear presentation on the LinuxTag expo, June 24 - 27

2009-06-11 Thread Alex Perry
Curtis Olson wrote: There is still certainly an events section on the main front page of the FlightGear web site, but lacking any future events, it only contains a link to a google calendar intended to list upcoming MP events. You might want to add a bunch of developers and users into the

Re: [Flightgear-devel] [bug?] Embedded Nasal no longer executed on model loading?

2009-06-11 Thread Anders Gidenstam
On Thu, 11 Jun 2009, Mathias Fröhlich wrote: Ok, I have reverted a change from that date. It works for the hangar doors for me. So could you please double check if this is sufficient for all issues? Thanks and sorry! Hi, No problem. Yes, it works again now (tried hangar doors and

Re: [Flightgear-devel] [bug?] Embedded Nasal no longer executed on model loading?

2009-06-11 Thread Vivian Meazza
Anders Gidenstam wrote On Thu, 11 Jun 2009, Mathias Fröhlich wrote: Ok, I have reverted a change from that date. It works for the hangar doors for me. So could you please double check if this is sufficient for all issues? Thanks and sorry! Hi, No problem. Yes, it works again

Re: [Flightgear-devel] Re;Emission animation broken?

2009-06-11 Thread syd adams
yes that might give us an idea of what's happening. On Thu, Jun 11, 2009 at 1:30 PM, Vic Marriott v...@macdream.net wrote: Are you referring to the ambient material changes ? I don't think so. I am trying to use particular seconds to switch illuminations on or off. Would it help if I

[Flightgear-devel] Double sided in Blender

2009-06-11 Thread Innis Cunningham
Hello All I am trying to build a hangar with Blender 2.48 not a hard task you might say but for some reason when I join two objects to one some of the sides become single sided that is they become transparent from one side in FG.If I leave them as separate objects they show double sided in

Re: [Flightgear-devel] Double sided in Blender

2009-06-11 Thread Gary Neely
Innis, It sounds like some polygon normals are inverted. This is pretty common after joins. After doing a join on objects in Blender, select your object, go to Edit mode, and on the button bar find the Mesh Tools More menu. From there, select Draw Normals. The normal is a line perpendicular to

Re: [Flightgear-devel] Double sided in Blender

2009-06-11 Thread Innis Cunningham
Thanks Gary I don't think that is it I have checked the normals and flip them to no avail. Correct me if I am wrong but if the object is double sided then you should not be able to see through it from one side.As I said before when the faces concerned are separate objects they show double sided