Re: [Flightgear-devel] New FDM: Vamos automotive simulation in flightgear

2009-08-05 Thread Detlef Faber
Am Samstag, den 01.08.2009, 13:56 +0200 schrieb Mathias Fröhlich: Hi, On Saturday 01 August 2009 11:20:14 Detlef Faber wrote: And what about Scenery Models with slopes or ramps on it? Currently these cannot have ground properties and planes/cars can easily drive through walls because

Re: [Flightgear-devel] New FDM: Vamos automotive simulation in flightgear

2009-08-05 Thread Vivian Meazza
Detlef wrote On Saturday 01 August 2009 11:20:14 Detlef Faber wrote: And what about Scenery Models with slopes or ramps on it? Currently these cannot have ground properties and planes/cars can easily drive through walls because only horizontal surfaces are considered for collision

Re: [Flightgear-devel] Multithreading support

2009-08-05 Thread Curtis Olson
On Tue, Aug 4, 2009 at 1:21 PM, leee l...@spatial.plus.com wrote: Fair enough. To be honest, the question was at the limits of my understanding. What inspired it though is that when I'm rendering any of my 3D stuff the rendering process is distributed across several systems - the single

Re: [Flightgear-devel] Multithreading support

2009-08-05 Thread leee
On Wednesday 05 Aug 2009, Curtis Olson wrote: On Tue, Aug 4, 2009 at 1:21 PM, leee wrote: Fair enough. To be honest, the question was at the limits of my understanding. What inspired it though is that when I'm rendering any of my 3D stuff the rendering process is distributed across