Re: [Flightgear-devel] How to stereo?

2010-05-14 Thread Frederic Bouvier
- Ron Jensena écrit : On Thursday 13 May 2010 20:43:06 小龙 陈 wrote: Hi, I use a Flightgear under windows, so How can I enable the stereo to see the red and cyan effect in Flightgear? Thanks! You must set ENVIRONMENT VARIABLES for OSG. I can not tell you how to do that on windows

Re: [Flightgear-devel] FlightGear Tracker crash

2010-05-14 Thread Gabor Toth
Hi, it seems, not all the MP servers are connected to the tracker currently: # sh /root/list_mpservers_connected.sh mpserver02.flightgear.org mpserver07.flightgear.org mpserver09.flightgear.org mpserver10.flightgear.org mpserver12.flightgear.org mpserver13.flightgear.org Maybe some of them

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Erik Hofman
Innis Cunningham wrote: Hi I have tried to help with FG for about 7 years but after installing FG 2.0 I give up. As I am not a computer programmer I am not able to help with coding so I tried to help with model building and AI and scenery. With FG2.0 it would appear that the AI is currently

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Gene Buckle
On Fri, 14 May 2010, Innis Cunningham wrote: Hi I have tried to help with FG for about 7 years but after installing FG 2.0 I give up. As I am not a computer programmer I am not able to help with coding so I tried to help with model building and AI and scenery. With FG2.0 it would appear

Re: [Flightgear-devel] New Effects on OSX

2010-05-14 Thread Frederic Bouvier
- HB-GRAL a écrit : There seems to be a (maybe only ATI related) bug in fragment shaders. I could not find any information about this in the list/forum/bug tracker. Can you please check this: Following does not work in default.frag, terrain-default.frag and mat-anim.frag for

[Flightgear-devel] professinal/educational uses of FlightGear...

2010-05-14 Thread Gene Buckle
Some time ago I ran across this thread: http://simhq.com/forum/ubbthreads.php/topics/2967421/Free_sourse_flight_sim_flightg.html#Post2967421 I'd to be able to rationally explain to these folks that while FlightGear might not be up to FSX in the eye-candy department, it essentially wipes the

Re: [Flightgear-devel] New Effects on OSX

2010-05-14 Thread HB-GRAL
Frederic Bouvier schrieb: - HB-GRAL a écrit : There seems to be a (maybe only ATI related) bug in fragment shaders. I could not find any information about this in the list/forum/bug tracker. Can you please check this: Following does not work in default.frag, terrain-default.frag

Re: [Flightgear-devel] New Effects on OSX

2010-05-14 Thread Hans Janssen
HB-GRAL wrote: Can someone send me a screen with full working recent GIT/CVS shaders (without this change) with time-setting dusk, shader quality-level 3, all shaders engaged, captured from top, side and back of default cp172? Thank you very much, Y.

Re: [Flightgear-devel] Interlink a new server?

2010-05-14 Thread Peter Morgan
mpserver02 still needs to exist for the mpmap02 though ? mpmap01 has not been working for a while pete On Wed, May 12, 2010 at 11:26 PM, Sabin Densmore sa...@onegecko.com wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Makes sense to me. The box I'm using has the following IP address,

Re: [Flightgear-devel] Interlink a new server?

2010-05-14 Thread Csaba Halász
On Fri, May 14, 2010 at 9:02 PM, Peter Morgan p...@freeflightsim.org wrote: mpserver02 still needs to exist for the mpmap02 though ? mpmap02 should stay, with the default server adjusted. mpmap01 has not been working for a while From here it looks as if mpserver01 was down, mpmap01 is working

Re: [Flightgear-devel] New Effects on OSX

2010-05-14 Thread HB-GRAL
Hans Janssen schrieb: http://www.janserv.com/fgfs-screens/fgfs_shader-screens.html hans. Thank you very much. Can you provide me some other screens? And can you do this with default livery instead of KLM? Still dusk? - One closer from the front, still seeing on the wings - And again one

Re: [Flightgear-devel] professinal/educational uses of FlightGear...

2010-05-14 Thread Martin Spott
Gene Buckle wrote: I'd like to build as comprehensive list as possible that shows all the various professional educational uses users of FlightGear. Good idea - it's just that I'm slightly uncertain if all those people who are involved into professional use of FlightGear are permitted to

Re: [Flightgear-devel] New Effects on OSX

2010-05-14 Thread Hans Janssen
HB-GRAL wrote: Hans Janssen schrieb: http://www.janserv.com/fgfs-screens/fgfs_shader-screens.html hans. Thank you very much. Can you provide me some other screens? And can you do this with default livery instead of KLM? Still dusk? - One closer from the front, still seeing on the wings

Re: [Flightgear-devel] New Effects on OSX

2010-05-14 Thread HB-GRAL
Vivian Meazza schrieb: Are you sure the shaders you see are working? ;-) The one that I wrote - sure :-). Vivian Oh! Now I see it too! This was not reflection what I have seen before, I apologize for that - I fear the b29 ;-) So I can replace !gl_FrontFacing with n.z 0.1 and it

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Chris Wilkinson
Having corresponded with Innis numerous times on some Australasian scenery/AI stuff I can say that he isn't stomping away in a huff as you describe it. He has been a contributor to fg as he says for around 7 years, but not from a coding point of view, rather models and AI networks, which I have

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Alex Perry
On Thu, May 13, 2010 at 7:20 PM, Innis Cunningham inn...@hotmail.com wrote: Hi I have tried to help with FG for about 7 years but after installing FG 2.0 I give up. As I am not a computer programmer I am not able to help with coding so I tried to help with model building and AI and scenery.

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Mattt
Hi Chris, I mailed you about a month or so ago, but didn't get a response as yet - perhaps I mailed an old address, perhaps you were / are busy, etc, etc :-) I was basically just wondering if you're still planning to release your awesome YBBN scenery? I'll re-create it myself if necessary,

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Csaba Halász
On Sat, May 15, 2010 at 1:40 AM, Chris Wilkinson blobster...@yahoo.com.au wrote: Currently I'm trying to build up motivation to download all the libs (again) and rebuild 2.0 so I can see the urban shader effect, but motivation is lacking. It should be easier. For ubuntu/debian systems we have

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Alex Perry
[Let me try sending that again] Innis, I personally have appreciated your contributions over the years. Therefore, I hope (and recommend) that you will irregularly take another look, for example after every major release, to see whether the technology implementation has changed and become

Re: [Flightgear-devel] Thanks for the Ride

2010-05-14 Thread Mattt
Actually, I managed to get Terragear, Taxidraw, FGSD, et al compiled and working on a Karmic box. I tarred up the result (modified source and built / installed binaries) and made them available on my web server at http://fgvas.mattts.net/fgsd.tar.bz2 in case anyone wants it :-) Csaba

Re: [Flightgear-devel] professinal/educational uses of FlightGear...

2010-05-14 Thread Istas F. Nusyirwan
On Sat, May 15, 2010 at 5:40 AM, Martin Spott martin.sp...@mgras.net wrote: Gene Buckle wrote: I'd like to build as comprehensive list as possible that shows all the various professional educational uses users of FlightGear. Good idea - it's just that I'm slightly uncertain if all those

Re: [Flightgear-devel] professinal/educational uses of FlightGear...

2010-05-14 Thread Gene Buckle
On Fri, 14 May 2010, Martin Spott wrote: Gene Buckle wrote: I'd like to build as comprehensive list as possible that shows all the various professional educational uses users of FlightGear. Good idea - it's just that I'm slightly uncertain if all those people who are involved into