Re: [Flightgear-devel] Some community comments (was: Scenery Corner)

2010-12-23 Thread Vivian Meazza
Thorsten wrote: I also find it rather interesting to read something about the 'invisible' work behind the scenery - thank you for letting us know. It's sometimes difficult to appreciate the work that is not directly seen, and it helps a lot if you tell us. Thanks for the hard work.

Re: [Flightgear-devel] Some community comments

2010-12-23 Thread thorsten . i . renk
Martin: This is a rather incomplete and therefore, at least to my opinion, pretty unfortunate and unsuitable representation of a certain status quo. It wasn't meant to be a representation of any status quo - it is what you (among others) have been communicating (at least to me, given private

Re: [Flightgear-devel] New release

2010-12-23 Thread Dave L
On Thu, Dec 23, 2010 at 12:12 AM, John Denker j...@av8n.com wrote: It may not be an entirely good idea to release a FlightGear version without any usable ATIS. It appears that ATC/atis.cxx is a stub. It contains only one line of code. Meanwhile there is ye olde ATCDCL/atis.cxx, which

Re: [Flightgear-devel] EzineArticles.com

2010-12-23 Thread George Patterson
On Thu, Dec 23, 2010 at 1:09 PM, Chris Wilkinson blobster...@yahoo.com.au wrote: Hi there, I reported author 'Dan H Freeman' to that website as being misleading about his software and running a scam, explaining the situation with FlightGear and ProFlightSim. They asked if I was a

Re: [Flightgear-devel] Some community comments (was: Scenery Corner)

2010-12-23 Thread syd adams
Sticking my 2 cents in here , i cant take anything on the forum too seriously , probably just from bad forum experiences overall. The mailing list was always the place I looked for development news , but like Vivian mentioned , that doesn't seem to happen much since the move to Git . Would be nice

Re: [Flightgear-devel] EzineArticles.com

2010-12-23 Thread Vivian Meazza
George On Thu, Dec 23, 2010 at 1:09 PM, Chris Wilkinson blobster...@yahoo.com.au wrote: Hi there, I reported author 'Dan H Freeman' to that website as being misleading about his software and running a scam, explaining the situation with FlightGear and ProFlightSim. They asked if I

Re: [Flightgear-devel] Some community comments

2010-12-23 Thread Jacob Burbach
[...] Still, none of the third party sceneries directly help the goal of adding data to the server or helping fix TerraGear to push out a new World Scenery package [...] I think the key word here is directly. No, they may not, even cannot, directly contribute land cover to the data

Re: [Flightgear-devel] Some community comments

2010-12-23 Thread J. Holden
I appreciate the ephithet being hurled in my direction, especially because all we are pointing out is that CORINE data should eventually be part of the land cover database anyways, which may deprecate some (but not necessarily all) of the third-party scenery projects currently being produced,

[Flightgear-devel] git of fgdata today

2010-12-23 Thread Donn Washburn
FGDATA site seems to be down or have problems. I have tried about 5 times over time to get fgdata with the same error. -- 73 de Donn Washburn 307 Savoy Street Email: n5...@comcast.net Sugar Land, TX 77478 LL# 1.281.242.3256 Ham Callsign N5XWB HAMs : n5...@arrl.net VoIP via Gizmo:

Re: [Flightgear-devel] Some community comments

2010-12-23 Thread Jacob Burbach
On Thu, Dec 23, 2010 at 12:29 PM, J. Holden stattosoftw...@yahoo.com wrote: I appreciate the ephithet being hurled in my direction, especially because all we are pointing out is that CORINE data should eventually be part of the land cover database anyways, which may deprecate some (but not

Re: [Flightgear-devel] git of fgdata today

2010-12-23 Thread Donn Washburn
On 12/23/2010 12:24 PM, Gijs de Rooy wrote: FGDATA site seems to be down or have problems. I have tried about 5 times over time to get fgdata with the same error. Gitorious was down since earlier today. However, it appears to be up again now. You can still obtain fgdata from the

[Flightgear-devel] Do Shader animations support Conditions?

2010-12-23 Thread Peter Brown
I was attempting to install a few shaders, based on internal or external view, but I have not been able to make it work. Can someone let me know if you can use a condition in a shader animation ? Thanks, Peter -- Learn

Re: [Flightgear-devel] git of fgdata today

2010-12-23 Thread Torsten Dreyer
Am 23.12.10 19:35, schrieb Donn Washburn: On 12/23/2010 12:24 PM, Gijs de Rooy wrote: FGDATA site seems to be down or have problems. I have tried about 5 times over time to get fgdata with the same error. Gitorious was down since earlier today. However, it appears to be up again now. You

[Flightgear-devel] git of fgdata today

2010-12-23 Thread Donn Washburn
On 12/23/2010 01:14 PM, Torsten Dreyer wrote: Am 23.12.10 19:35, schrieb Donn Washburn: On 12/23/2010 12:24 PM, Gijs de Rooy wrote: FGDATA site seems to be down or have problems. I have tried about 5 times over time to get fgdata with the same error. Gitorious was down since earlier today.

Re: [Flightgear-devel] git of fgdata today

2010-12-23 Thread Donn Washburn
On 12/23/2010 01:14 PM, Torsten Dreyer wrote: Am 23.12.10 19:35, schrieb Donn Washburn: On 12/23/2010 12:24 PM, Gijs de Rooy wrote: FGDATA site seems to be down or have problems. I have tried about 5 times over time to get fgdata with the same error. Gitorious was down since earlier today.

Re: [Flightgear-devel] git of fgdata today

2010-12-23 Thread Gijs de Rooy
just using the default - ./fgfs enter I get this error. Base package check failed ... Found version [none] at: @PKGLIBDIR Please upgrade to version: 2.0.0 You need to tell FG where your data directory is. Do that with --fg-root=/usr/share/flightgear in your commandline, or set FG_ROOT in

Re: [Flightgear-devel] git of fgdata today

2010-12-23 Thread Martin Spott
Torsten Dreyer wrote: I saw many reports that mapserver is a faster than gitorious. Thanks, Thanks to our sponsor (- Telascience) ! Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] New release

2010-12-23 Thread John Denker
On 12/23/2010 05:33 AM, Dave L wrote: At the moment, the spoken ATIS makes little sense anyway since the phaseology was corrected a while ago but the extra words were not recorded. Well, actually the needed words are available. Long ago I wrote a script to run the words through the

Re: [Flightgear-devel] New release

2010-12-23 Thread Stefan Seifert
On Thursday 23 December 2010 21:12:16 John Denker wrote: Maybe if you have a text-to-speech system set up it works properly, but I assume most people downloading the new release will not have that setup by default. Agreed. Getting TTS to work live (as opposed to batch) is way more

Re: [Flightgear-devel] git version of today

2010-12-23 Thread Donn Washburn
Hey Group; I have had a problem mentioned today concerning PKGGLIBDIR. This was from a effort with cmake and ccmake. fgfs compiled completely but lacking a make check function I directly installed it. Tried it and got Base package check failed ... Found version [none] at: @PKGLIBDIR

Re: [Flightgear-devel] Some community comments

2010-12-23 Thread Martin Spott
Adrian Musceac wrote: I have only the highest expectations from your project, however in order to get many people involved and avoiding the same lone wolf approach, You're having a valid point here. Anyhow, the lone wolf is in no way an aproach but instead much better charaterized as sort of

Re: [Flightgear-devel] New release

2010-12-23 Thread Dave L
On Thu, Dec 23, 2010 at 8:12 PM, John Denker wrote: snip To work properly, atis.cxx needs not only the standard ATIS phraseology but also the /names/ of the ATIS/AWOS sites (usually but not necessarily airports). If you include the names of all US airports, the .vce file has more than 2300

Re: [Flightgear-devel] Some community comments

2010-12-23 Thread Martin Spott
Martin Spott wrote: There are many things you could think of wrt. supporting collaborative Scenery development like on-the-fly map-rendering of landcover-submissions (so people can check how their submission is going to be recived), working towards more different textures to serve