Thorsten wrote:
I also find it rather interesting to read something about the 'invisible'
work behind the scenery - thank you for letting us know. It's sometimes
difficult to appreciate the work that is not directly seen, and it helps a
lot if you tell us.
Thanks for the hard work.
Martin:
This is a rather incomplete and therefore, at least to my opinion,
pretty unfortunate and unsuitable representation of a certain status
quo.
It wasn't meant to be a representation of any status quo - it is what you
(among others) have been communicating (at least to me, given private
On Thu, Dec 23, 2010 at 12:12 AM, John Denker j...@av8n.com wrote:
It may not be an entirely good idea to release a FlightGear version without
any usable ATIS.
It appears that ATC/atis.cxx is a stub. It contains only one line of code.
Meanwhile there is ye olde ATCDCL/atis.cxx, which
On Thu, Dec 23, 2010 at 1:09 PM, Chris Wilkinson
blobster...@yahoo.com.au wrote:
Hi there,
I reported author 'Dan H Freeman' to that website as being misleading about
his software and running a scam, explaining the situation with FlightGear
and ProFlightSim. They asked if I was a
Sticking my 2 cents in here , i cant take anything on the forum too
seriously , probably just from bad forum experiences overall. The
mailing list was always the place I looked for development news , but
like Vivian mentioned , that doesn't seem to happen much since the
move to Git . Would be nice
George
On Thu, Dec 23, 2010 at 1:09 PM, Chris Wilkinson
blobster...@yahoo.com.au wrote:
Hi there,
I reported author 'Dan H Freeman' to that website as being misleading
about
his software and running a scam, explaining the situation with
FlightGear
and ProFlightSim. They asked if I
[...] Still, none of the third party sceneries directly help the goal
of adding data to the server or helping fix TerraGear to push out a
new World Scenery package [...]
I think the key word here is directly. No, they may not, even
cannot, directly contribute land cover to the data
I appreciate the ephithet being hurled in my direction, especially because all
we are pointing out is that CORINE data should eventually be part of the land
cover database anyways, which may deprecate some (but not necessarily all) of
the third-party scenery projects currently being produced,
FGDATA site seems to be down or have problems. I have tried about 5
times over time to get fgdata with the same error.
--
73 de Donn Washburn
307 Savoy Street Email: n5...@comcast.net
Sugar Land, TX 77478 LL# 1.281.242.3256
Ham Callsign N5XWB HAMs : n5...@arrl.net
VoIP via Gizmo:
On Thu, Dec 23, 2010 at 12:29 PM, J. Holden stattosoftw...@yahoo.com wrote:
I appreciate the ephithet being hurled in my direction, especially because
all we are pointing out is that CORINE data should eventually be part of the
land cover database anyways, which may deprecate some (but not
On 12/23/2010 12:24 PM, Gijs de Rooy wrote:
FGDATA site seems to be down or have problems. I have tried about 5
times over time to get fgdata with the same error.
Gitorious was down since earlier today. However, it appears to be up
again now.
You can still obtain fgdata from the
I was attempting to install a few shaders, based on internal or external view,
but I have not been able to make it work.
Can someone let me know if you can use a condition in a shader animation ?
Thanks,
Peter
--
Learn
Am 23.12.10 19:35, schrieb Donn Washburn:
On 12/23/2010 12:24 PM, Gijs de Rooy wrote:
FGDATA site seems to be down or have problems. I have tried about 5
times over time to get fgdata with the same error.
Gitorious was down since earlier today. However, it appears to be up
again now.
You
On 12/23/2010 01:14 PM, Torsten Dreyer wrote:
Am 23.12.10 19:35, schrieb Donn Washburn:
On 12/23/2010 12:24 PM, Gijs de Rooy wrote:
FGDATA site seems to be down or have problems. I have tried about 5
times over time to get fgdata with the same error.
Gitorious was down since earlier today.
On 12/23/2010 01:14 PM, Torsten Dreyer wrote:
Am 23.12.10 19:35, schrieb Donn Washburn:
On 12/23/2010 12:24 PM, Gijs de Rooy wrote:
FGDATA site seems to be down or have problems. I have tried about 5
times over time to get fgdata with the same error.
Gitorious was down since earlier today.
just using the default - ./fgfs enter I get this error.
Base package check failed ... Found version [none] at: @PKGLIBDIR
Please upgrade to version: 2.0.0
You need to tell FG where your data directory is. Do that with
--fg-root=/usr/share/flightgear
in your commandline, or set FG_ROOT in
Torsten Dreyer wrote:
I saw many reports that mapserver is a faster than gitorious. Thanks,
Thanks to our sponsor (- Telascience) !
Cheers,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
On 12/23/2010 05:33 AM, Dave L wrote:
At the moment, the spoken ATIS makes little sense anyway since the
phaseology was corrected a while ago but the extra words were not
recorded.
Well, actually the needed words are available. Long ago I wrote a
script to run the words through the
On Thursday 23 December 2010 21:12:16 John Denker wrote:
Maybe if you have a text-to-speech system set up it works properly,
but I assume most people downloading the new release will not have
that setup by default.
Agreed. Getting TTS to work live (as opposed to batch) is way more
Hey Group;
I have had a problem mentioned today concerning PKGGLIBDIR. This was
from a effort with cmake and ccmake. fgfs compiled completely but
lacking a make check function I directly installed it.
Tried it and got Base package check failed ... Found version [none]
at: @PKGLIBDIR
Adrian Musceac wrote:
I have only the highest expectations from your project, however in order
to get many people involved and avoiding the same lone wolf approach,
You're having a valid point here. Anyhow, the lone wolf is in no way
an aproach but instead much better charaterized as sort of
On Thu, Dec 23, 2010 at 8:12 PM, John Denker wrote:
snip
To work properly, atis.cxx needs not only the standard ATIS phraseology
but also the /names/ of the ATIS/AWOS sites (usually but not necessarily
airports). If you include the names of all US airports, the .vce file
has more than 2300
Martin Spott wrote:
There are many things you could think of wrt. supporting collaborative
Scenery development
like on-the-fly map-rendering of landcover-submissions (so people
can check how their submission is going to be recived), working towards
more different textures to serve
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