Hi,
I just pushed a patch that provides functionality for more than one METAR in
the property tree. This patch also provides the magnetic variation for the
reporting station exposed to a property.
For backwards compatibility, the METAR for the nearest airport still live
under
In article 13d7d9d025e1422693ae173329a5d...@circustar2 you wrote:
center. They were cleaning out and I inherited an IBM x455 cluster.
Its 4 chassis each equipped with 4 1.5Ghz Itanium 2's and 16GB ram
for a system total of 16 Itanium 2's and 64GB ram.
The topic has been pretty silent for a
On Tue, Jan 4, 2011 at 2:44 PM, Curtis Olson wrote:
Ok, thanks for all the advice. git diff --cached did show me my actual
change that git diff had lost. I doubt I'll remember that next time I
need it. So I'll look at making changes to a branch in the future. At the
moment I'm just trying
Hi guys.
Is there any interest in mouse acceleration properties, besides myself ?
I,ve added it locally , and have mouse drag pedestal controls in the Aerostar .
The calculation is already done in the code, FGMouseInput.cxx , so
I've simply written each to a property:
At line 317:
if (x !=
Hi,
Can you explain it a bit more detailed?
Is this the same as the manual which you move with the mouse in the
B1900d-cockpit?
Cheers
Heiko
Hi guys.
Is there any interest in mouse acceleration properties,
besides myself ?
I,ve added it locally , and have mouse drag pedestal
controls in
Another git question ...
I created a mychanges branch with git branch mychanges.
I run git branch and I see a * beside mychanges in the list of branches.
I make a small test edit to a file (src/GUI/MapWidget.cxx).
I run git checkout next to return to the pristine unchanged branch that
tracks
Yes, the two lines of code I added just write the mouse xy movement to
properties.With nasal I have to calculate the movement,which is done
in the mouse code already.I've set up the Aerostar so I can click and
slide the throttle,mixture and propeller levers in pairs, or
Shift-drag to move each
Is there any interest in mouse acceleration properties,
besides myself ?
Defenitely yes! Much, much nicer/realistic for levers!
Gijs --
Gaining the trust of online customers is
On Jan 7, 2011, at 1:13 PM, syd adams wrote:
Yes, the two lines of code I added just write the mouse xy movement to
properties.With nasal I have to calculate the movement,which is done
in the mouse code already.I've set up the Aerostar so I can click and
slide the throttle,mixture and
On Fri, Jan 7, 2011 at 6:58 PM, Curtis Olson wrote:
I make a small test edit to a file (src/GUI/MapWidget.cxx).
I run git checkout next to return to the pristine unchanged branch that
tracks the head on gitorious --- but here is the output:
$ git checkout next
M src/GUI/MapWidget.cxx
On Fri, Jan 7, 2011 at 6:58 PM, Curtis Olson wrote:
I make a small test edit to a file (src/GUI/MapWidget.cxx).
I run git checkout next to return to the pristine unchanged branch that
tracks the head on gitorious --- but here is the output:
$ git checkout next
M src/GUI/MapWidget.cxx
On Fri, Jan 7, 2011 at 7:48 PM, Curtis Olson wrote:
So what happens if I'm messing around with my WildCrazyIdea-I-WantToTry
branch over lunch, and suddenly I get a phone call and have to jump back to
doing something serious with FlightGear and need to quickly switch back to
my RealWork branch.
Hi Thorsten,
Thanks for explaining this in detail.
So here is my next question related to dealing with local branches.
Let's say I make a local branch, make some changes, and I'm finally happy
with those changes, so I commit them. (Or maybe I've committed several
revisions of my changes over
Hi Curt,
git merge is your friend! Perhaps a complete example workflow will
help you get along:
suppose you are on branch next tracking the gitorious branch next.
git branch wip -- wip is now an exact copy of the next branch
git checkout wip
Edit files to add some really cool feature
git
Curtis Olson wrote:
- What is the best way to clean up my next branch of all the changes I had
previously made before I created my own branch? I'd like to return it to
it's pristine untouched state now that I have a local branch for my local
changes.
If anything else fails, if next in your
Hi Stefan,
Thanks for the reply. You are exactly right to notice that I am struggling
a bit to understand the proper git workflow when dealing with branches. I
have a couple more questions inserted below ...
On Fri, Jan 7, 2011 at 1:39 PM, stefan riemens wrote:
Hi Curt,
git merge is your
Is there any interest in mouse acceleration properties,
besides myself ?
Defenitely yes! Much, much nicer/realistic for levers!
Gijs
Good idea, and cheap to implement. I just pushed the patch with some tiny
modifications. I added some code cleanup, too, to make it look more worthy
Hi,
Good idea, and cheap to implement. I just pushed the patch
with some tiny
modifications. I added some code cleanup, too, to make it
look more worthy
than a 2-line-patch ;-)
Torsten
And now we need just a good documentation in how to use this feature.
Hi Curt,
2011/1/7 Curtis Olson curtol...@gmail.com:
Hi Stefan,
Thanks for the reply. You are exactly right to notice that I am struggling
a bit to understand the proper git workflow when dealing with branches. I
have a couple more questions inserted below ...
On Fri, Jan 7, 2011 at 1:39
Locally I've been doing a complete svn update of the complete world scenery
every few days and calling v2.0.0 - svn-rev-num
Perhaps when 2.2.0 is released we could take the svn version of the day,
call it v2.2.0 - svn-rev-num-of-that-day and push it out to the server.
This is a less than optimal
Thanks,now I can undo my nasal versions.I didn't want to get too far
in case the idea didnt fly;)
On Friday, January 7, 2011, Heiko Schulz aeitsch...@yahoo.de wrote:
Hi,
Good idea, and cheap to implement. I just pushed the patch
with some tiny
modifications. I added some code cleanup, too,
Hi Torsten , i have one little request , could you invert the y
acceleration before updating the property ? I had it inverted
originally , otherwise you get negative values pushing the mouse
forward , positive pulling back. It could be inverted with nasal for
use , but it feels more natural with
Brilliant, a huge leap over click-click-click. Thank you Syd!
-Gary aka Buckaroo
On Fri, Jan 7, 2011 at 12:45 PM, syd adams adams@gmail.com wrote:
Hi guys.
Is there any interest in mouse acceleration properties, besides myself ?
I,ve added it locally , and have mouse drag pedestal
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