Re: [Flightgear-devel] Tried to initialize a non-existent engine!

2011-01-30 Thread Erik Hofman
On Sat, 2011-01-29 at 01:36 +0100, Bertrand Coconnier wrote: Hi all, I think I have a final bug fix for JSBSim reset issues (bug #204 and #222). I have investigated James Turner's fix and tried to understand why it fixes the issue in every case but for gliders. This fix has been committed

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-01-30 Thread Bertrand Coconnier
2011/1/29 Ron Jensen w...@jentronics.com: +      double fuelDensity = Propulsion-GetTank(i)-GetDensity(); ( ... ) + Propulsion-GetTank(i)-GetContents() / fuelDensity); Should we guard against GetDensity() returning 0? Correct. Please find an updated version of the patch that uses the

Re: [Flightgear-devel] [FlightGear-devel] Hudson build artifact not pointing to 2.2.0 ?

2011-01-30 Thread Frederic Bouvier
Hi Tom, I was going to test 2.2.0 release candidate on Windows, so proceeded to download the following: http://flightgear.simpits.org:8080/job/Win32-installer/lastSuccessfulBuild/artifact/fgfs_win32_nightly_2.2.0.exe The program installed is not a 2.2.0 but a 2.0.0. Did I download the

Re: [Flightgear-devel] Reload joystick config

2011-01-30 Thread Frederic Bouvier
Hi, On 28 Jan 2011, at 09:02, James Turner wrote: Looks good to me, from a visual inspection. I'll apply over the weekend, and poke some people to test. Depending on when 2.2.0 happens this might even be worth back-porting, but we should wait for some positive testing feedback before

[Flightgear-devel] Patch for fix animation in Fokker-50 AI model

2011-01-30 Thread Alexey Varjat
Hello, all. Please find attached patch for fix animation in existing Fokker-50 AI model (fgdata/AI/Aircraft/Fokker-50/*xml). PS: I found that some AI models does take-of from opposite runways at near one time (most of 737's taking of from RW 20, all other from RW 2) during testing of my changes

[Flightgear-devel] Fix for bugs #47 and #184

2011-01-30 Thread Bertrand Coconnier
Hi all, Please find attached a patch that fixes bugs #47 and #184. It restores functionality of command line arguments --vc, --roll-deg, --pitch-deg, etc. Note also that this patch has also a positive side effect : it restores functionality of the 'airspeed (kt)' cell of the 'Position Aircraft in

Re: [Flightgear-devel] Fix for bugs #47 and #184

2011-01-30 Thread ThorstenB
On 30.01.2011 14:55, Bertrand Coconnier wrote: Please find attached a patch that fixes bugs #47 and #184. It restores functionality of command line arguments --vc, --roll-deg, --pitch-deg, etc. Note also that this patch has also a positive side effect : it restores functionality of the

Re: [Flightgear-devel] Reload joystick config

2011-01-30 Thread Csaba Halász
On Sun, Jan 30, 2011 at 1:58 PM, Frederic Bouvier fredfgf...@free.fr wrote: I noticed three things under Windows :  1. the state of menu entry Help Joystick information is not modified    when I remove or add a joystick after start Confirmed, but unrelated to the patch. The joystick

Re: [Flightgear-devel] Fix for bugs #47 and #184

2011-01-30 Thread James Turner
On 30 Jan 2011, at 14:07, ThorstenB wrote: Great, would be awesome to have this part of FDM integration fixed! I'll do a few tests and then push to next. Everyone else please test and report new issues (JSBSim and YASim). If nothing new is reported, we should also patch the 2.2.0 branch.

Re: [Flightgear-devel] Reload joystick config

2011-01-30 Thread James Turner
On 30 Jan 2011, at 14:24, Csaba Halász wrote: 2. if I do Reload input with the joystick already recognized, axes goes wrong and I have to do a Reset to initialize them. 3. if I remove the joystick while the joystick information dialog is displayed and reload input, fgfs segfault.

Re: [Flightgear-devel] Reload joystick config

2011-01-30 Thread Frederic Bouvier
 2. if I do Reload input with the joystick already recognized, axes    goes wrong and I have to do a Reset to initialize them.  3. if I remove the joystick while the joystick information dialog is    displayed and reload input, fgfs segfault. Don't see these problems under debian linux

Re: [Flightgear-devel] Reload joystick config

2011-01-30 Thread Frederic Bouvier
- Csaba Halász a écrit : On Sun, Jan 30, 2011 at 1:58 PM, Frederic Bouvier wrote: I noticed three things under Windows :  1. the state of menu entry Help Joystick information is not modified    when I remove or add a joystick after start Confirmed, but unrelated to the patch.

Re: [Flightgear-devel] Reload joystick config

2011-01-30 Thread Gene Buckle
On Sun, 30 Jan 2011, Frederic Bouvier wrote: Maybe DirectInput would do a better job here, but we still use the legacy api inherited from the early days of Windows. DirectInput support would be a huge win for the Windows build. g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com -

Re: [Flightgear-devel] Reload joystick config

2011-01-30 Thread Csaba Halász
On Sun, Jan 30, 2011 at 8:51 PM, Frederic Bouvier fredfgf...@free.fr wrote: But if you start without a joystick, you won't be able to open that dialog That is true. Easily fixed by reevaluating the menu state after the reload. Should probably be refactored a little to avoid code duplication (I

[Flightgear-devel] fgdata merge request for p51d

2011-01-30 Thread Hal V. Engel
I just put in another p51d-jsbsim merge request. This merge mostly affect the exterior 3D model. It now has much improve textures with seams, rivets and access panels. Some changes were made to the nose area of the 3D model to make the line smoother. This also includes some minor