Hi Harry,
Could I ask if via simgear and I assume to alsa behind that, if its
possible to to get control over the levels of left and right channels
and hook them on the property tree.
Where I am heading here splitting a single stereo sound device into 2
mono channels, ie is to be able
On Fri, 2011-02-11 at 09:41 -0600, Curtis Olson wrote:
Hi Harry,
FlightGear uses a 3d sound system so as far as I know, we can't
directly split sound like you are asking for. However it should be
possible to specify the position of a sound in the cockpit and achieve
pretty much the same
On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote:
Sorry to come up again with that but I still wonder why it doesn't work that
good on win-systems.
Interestingly I heard that FGFS should give you a message if you use a
multi-channel-soundfile- I never had that on win32 here, even using
On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote:
Sorry to come up again with that but I still wonder why it doesn't work that
good on win-systems.
I sincerely wouldn't know since I haven't been using windows for ages. I
do know that there are a lot of small differences between OpenAL
Hi Eric,
Thanks for that, I would be most gratefull to lias with you on FG sound
To explain its a multi motherboard sim setup with Boeing panels interfaced
via a can network.
Each nav, comm and dme head has its own volume, these I expect can be dealt
with, what i was hoping to do was use the
On Sat, 2011-02-12 at 17:38 +0700, Harry Campigli wrote:
Hi Eric,
Thanks for that, I would be most gratefull to lias with you on FG
sound
To explain its a multi motherboard sim setup with Boeing panels
interfaced via a can network.
Each nav, comm and dme head has its own volume,
After many rebuilds of OSG, Simgear and Flightgear with the Cmake system I
am still seeing a few warnings and errors at link time.
Does anyone have any ideas please?
TIA
Alan
-- Build started: Project: fgfs, Configuration: Release Win32 --
osgDB.lib(osg69-osgDB.dll) : warning
On Sat, Feb 12, 2011 at 5:51 PM, Erik Hofman e...@ehofman.com wrote:
On Sat, 2011-02-12 at 17:38 +0700, Harry Campigli wrote:
Hi Eric,
Thanks for that, I would be most gratefull to lias with you on FG
sound
To explain its a multi motherboard sim setup with Boeing panels
interfaced
Curtis,
I know, it's a problem solved in FG many years ago :). I know it arises
in all simulations and has to be solved in some way. Falcon4 for example
apears to be scaling the cockpit model 10x of original size (from what i
have seen in the code).
Thanks for advice, i will check it! It was
On Fri, 11 Feb 2011 16:44:04 -0800 (PST)
Gene Buckle ge...@deltasoft.com wrote:
On Sat, 12 Feb 2011, AJ MacLeod wrote:
Just ignore him, he's clearly an illiterate imbecile ;-)
I think ya'll just need to hang this one up and let it alone.
*sigh* People will always read bad motives into
Allan
I know nothing about building on windows, but I have found installing osg
multiple times on linux can cause issues as it does not always un-install
cleanly, and the next install may not overwrite what is left behind. All is
nice till you try and compile against it. Especially if its a
xOn Fri, 2011-02-11 at 20:43 -0500, Duane Andre wrote:
I don't know about y'all, and even though I am not a developer, y'all
deserve a tremendous vote of thanks and appreciation for all you've done for
this community. And, as I said that I'm not a developer, I have learned a
lot in the short
I've not met a programmer/developer yet who was a shrinking violet. It keeps
everyone energized.
Regards,
Duane
-Original Message-
From: Alasdair [mailto:ali...@btinternet.com]
Sent: Saturday, February 12, 2011 8:46 AM
To: FlightGear developers discussions
Subject: Re:
On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote:
Interestingly I heard that FGFS should give you a message if you use a
multi-channel-soundfile- I never had that on win32 here, even using a
multichannel-file.
Diving deeper into it this actually might be an ALUT bug/omission since
the
On Sat, 2011-02-12 at 15:44 +0100, Erik Hofman wrote:
On Sat, 2011-02-12 at 10:04 +, Heiko Schulz wrote:
Interestingly I heard that FGFS should give you a message if you use a
multi-channel-soundfile- I never had that on win32 here, even using a
multichannel-file.
Diving deeper
On Sat, 2011-02-12 at 11:53 +, AJ MacLeod wrote:
On Fri, 11 Feb 2011 16:44:04 -0800 (PST)
Gene Buckle ge...@deltasoft.com wrote:
On Sat, 12 Feb 2011, AJ MacLeod wrote:
Just ignore him, he's clearly an illiterate imbecile ;-)
I think ya'll just need to hang this one up and let it
Hi Allan,
this issue has been discussed on the osg ML and is likely a bug in VS2010.
These warnings are the best we can do. By default, these are errors, but the
cmake configure script adds /FORCE:MULTIPLE to allow multiply defined symbols
in an executable.
Regards,
-Fred
- Alan Teeder
This issue has already been addressed in the current implementation.
Tim used a slave camera to draw the near geometry while the main camera
draws the far geometry. Look in CameraGroup.cxx and in
/sim/rendering/camera-group/znear properties.
There is one camera that draws between
On Sat, 12 Feb 2011 18:39:50 +0700, Harry wrote in message
aanlktinrcltyv3+g99udl+ijym-jh0zug4yrag-o0...@mail.gmail.com:
On Sat, Feb 12, 2011 at 5:51 PM, Erik Hofman e...@ehofman.com wrote:
On Sat, 2011-02-12 at 17:38 +0700, Harry Campigli wrote:
Hi Eric,
Thanks for that, I would
--
From: Frederic Bouvier fredfgf...@free.fr
Sent: Saturday, February 12, 2011 3:58 PM
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Cmake + VC2010 link errors
Hi Allan,
this issue
..no sound after running Flash, YouTube, etc. (pulseaudio solution)
http://www.webcitation.org/5kcZukzEL
--
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
Scenarios always come in sets of three:
best case, worst case,
On Sat, 12 Feb 2011 15:57:41 +
Alasdair ali...@btinternet.com wrote:
Enough already, AJ
I refuse to make public the contents of the off-list message you wrote
to me addressed Dear Adversory
This whole tongue in cheek business seems to be acceptable one direction,
doesn't it? As I said,
Enough of that please.
I would be grateful if both of you AJ MacLeod and Alasdair ould stop
polluting everyone's mail box with your discussion.
Thank you very much.
Bertrand.
--
The ultimate all-in-one performance
I have just looked at the compiler preferences.
The linker does have /FORCE:MULTIPLE defined. Here is the command
line:-
I know, I put it here ;-)
http://gitorious.org/fg/flightgear/blobs/next/CMakeLists.txt#line198
-Fred
--
Frédéric Bouvier
http://www.youtube.com/user/fgfred64
Gee Arnt,
i am not the one to say, for starters what I am doing is quite off track
compared to the average flight gear user. I have to remain prepared to hand
do things to suit my needs. If I can hand edit a file in /etc once and know
its going to stay that way I am happy for my setup. I am not
Interesting amongst the comments on that page,
You can net-stream to your LAN through PA as well. Just run the PA daemon
in all your running boxes and each one of them can become a sink and a
source for the others.
That might have potential in a set up with mutiple machines networked in a
FG
I am having trouble getting the modified gearscissors.nas to run with
the stand alone nasal.
after adding the three numbers in gedit and saving the file, I get
$ nasal gearscissors.nas GearScissorInterpolation.xml
Runtime error: undefined symbol
at gearscissors.nas, line 1
If I don't edit
But you have broken my patch! :)
Apologies! It's been a busy week and I tried to commit smart fixes between
long work-days. Obviously not a good idea ;-)
Also, Anders pointed out that more tanks may be needed even if they
are not (yet) in the property tree, so ultimately the FDM should be
That was not my point.
I was talking about the Nasal error.
Nasal runtime error: vector index 7 out of bounds (size: 7)
at
/wrklvm/FlightGear/FlightGear_CVS/data/Aircraft/Boeing314/Nasal/Boeing314-f
uel.nas, line 79
That should be fixed. However, the version in GIT is broken due to a
The stand-alone nasal compiled fine. Any ideas what is wrong here?
No idea, sorry. It runs fine here and creates this result:
?xml version = '1.0' encoding = 'UTF-8' ?
PropertyList
entry
ind0.000/ind
dep0.000/dep
/entry
entry
ind0.050/ind
dep1.751/dep
/entry
entry
ind0.100/ind
dep3.463/dep
The stand-alone nasal compiled fine. Any ideas what is wrong here?
No idea, sorry. It runs fine here and creates this result
Ah - wait a minute, there used to be a release version and a cvs version from
nasal and I think I have it installed from cvs here.
Haven't used it for a while and
Harry Campigli wrote:
You can net-stream to your LAN through PA as well. Just run the PA daemon
in all your running boxes and each one of them can become a sink and a
source for the others.
Yup, I'm using this in Linux school-server setups with diskless
terminals, works perfectly even with
Hi Bertrand,
I am currently working on a more generic solution to the issue based on
your
patch. Currently we have at least three different places within
FlightGear
calculating tank contents and converting them between different units.
The idea is to have a TankProperties class
Hi Guys,
Thanks very much for looking at this. I had a play with it myself
yesterday, and have XML interpolation code already working for the
nose-gear in my local copy. I used an oleo length of 1ft as
/gear/gear[0]/gear-compression-ft and
/gear/gear[0]/gear-compression-norm seem to be the same
Hi Bertrand,
I am currently working on a more generic solution to the issue based on
your
patch. Currently we have at least three different places within
FlightGear
calculating tank contents and converting them between different units.
The idea is to have a TankProperties class
On Sun, 13 Feb 2011 02:45:56 +0700, Harry wrote in message
aanlktimk86fsmgmhwop_n2jc9s1qz10p8s4hcxucc...@mail.gmail.com:
Gee Arnt,
i am not the one to say, for starters what I am doing is quite off
track compared to the average flight gear user. I have to remain
prepared to hand do
Hi All,
I also have the interpolation for the nose gear scissors done and working.
The main gear rotation interpolation is also done and working. I have been
busy on other projects today, so have not had time to clean this up for
a git push.
The main gear requires a different script based on
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