[Flightgear-devel] Efficient Nasal coding (was: Stuttering at 1 Hz rate)

2011-03-30 Thread thorsten . i . renk
And since something like don't complain, just do it was mentioned: I'm not complaining (my new machine is doing fine for now). I've just analyzed it and mention the facts. Yes, actually your post is quite the opposite of complaining - it's very informative and constructive in that it suggests

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-30 Thread HB-GRAL
Am 28.03.11 00:34, schrieb Vivian Meazza: If the reflection map path is incorrect you should see only this error message: no image file, maybe the reader did not set the filename attribute, using white for type '2d' on '', in /technique[9]/pass[0]/texture-unit[4] I get no missing file

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-30 Thread Vivian Meazza
Yves wrote Am 28.03.11 00:34, schrieb Vivian Meazza: If the reflection map path is incorrect you should see only this error message: no image file, maybe the reader did not set the filename attribute, using white for type '2d' on '', in /technique[9]/pass[0]/texture-unit[4] I

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-30 Thread Emilian Huminiuc
On Wednesday 30 March 2011 13:57:19 Vivian Meazza wrote: Yves wrote Am 28.03.11 00:34, schrieb Vivian Meazza: If the reflection map path is incorrect you should see only this error message: no image file, maybe the reader did not set the filename attribute, using white

Re: [Flightgear-devel] Improving the elevator modeling

2011-03-30 Thread Jon S. Berndt
Hi, ... The only parts lacking in the JSBSim as best as I can determine are some numbers to define the elevator aero coefficents, hinge moments as a function of tail alpha and deflection, and changes in the aspect ratio of the wing as a function of flap deflections that will be used to

[Flightgear-devel] Cloud interface from Nasal

2011-03-30 Thread thorsten . i . renk
To follow up Stuart, here are some of my thoughts: FYI I'm currently looking at adding support for creating a 3D shader cloud using Nasal, to bypass the need to have XML wrappers etc. I'm hoping that this can off-load some of the low level quad-tree work you currently have to do. (...)

Re: [Flightgear-devel] Cloud interface from Nasal

2011-03-30 Thread Stuart Buchanan
On Wed, Mar 30, 2011 at 12:56 PM, Thorsten Renk wrote: To follow up Stuart, here are some of my thoughts: Thanks. Comments below, significantly colored by what I've managed to implement in a couple of hours of hacking here :) snip I) Basic building blocks - texture sheets I assume the

[Flightgear-devel] Calculating free stick position and forces

2011-03-30 Thread castle
Ok, here are a couple of thoughts on improving the elevator model; as always comments and suggestions are welcome, flames will be ignored @ line 220 or so of FGAerodynamics add: alphat = alpha + tailincidence - downwash; // alpha fro the tail for now we'll assume no flying tails just a

Re: [Flightgear-devel] Improving the elevator modeling

2011-03-30 Thread castle
Hi, ... The only parts lacking in the JSBSim as best as I can determine are some numbers to define the elevator aero coefficents, hinge moments as a function of tail alpha and deflection, and changes in the aspect ratio of the wing as a function of flap deflections that will be used to

[Flightgear-devel] Special Request

2011-03-30 Thread J. Holden
Hey everyone, There is a lot of custom scenery I've contributed just sitting on the mapserver. Due to some problems it seems as contributions in the scenery department have fallen off recently, despite some great recent work with adding buildings to New York City, and a new contributor adding

Re: [Flightgear-devel] Special Request

2011-03-30 Thread Peter Brown
On Mar 30, 2011, at 6:06 PM, J. Holden wrote: Hey everyone, There is a lot of custom scenery I've contributed just sitting on the mapserver. Due to some problems it seems as contributions in the scenery department have fallen off recently, despite some great recent work with adding

[Flightgear-devel] Server was down, now back up

2011-03-30 Thread Sabin Densmore
Apologies. I updated to version 10.6 of fgms and had a few issues getting mpserver02 back online. It's running now, however, and tracking. - sabin -- Create and publish websites with WebMatrix Use the most popular FREE

Re: [Flightgear-devel] Improving the elevator modeling

2011-03-30 Thread Leonardo Fabian Grodek
On Wed, Mar 30, 2011 at 11:05 AM, cas...@mminternet.com wrote: Hi, ... The only parts lacking in the JSBSim as best as I can determine are some numbers to define the elevator aero coefficents, hinge moments as a function of tail alpha and deflection, and changes in the aspect ratio

Re: [Flightgear-devel] Special Request

2011-03-30 Thread castle
On Mar 30, 2011, at 6:06 PM, J. Holden wrote: Hey everyone, There is a lot of custom scenery I've contributed just sitting on the mapserver. Due to some problems it seems as contributions in the scenery department have fallen off recently, despite some great recent work with adding