On Thu, 2011-11-24 at 22:49 +, Martin Spott wrote:
Erik Hofman wrote:
On Thu, 2011-11-24 at 10:39 +, Alan Teeder wrote:
error: unable to create file Aircraft/Tecnam-P92/Nasal/p9*2.nas
(Invalid argument)
I've renamed it to p9X2.nas, I didn't see any reference to it anyhow.
Hi,
I've committed the first AI model sound code now.
At this time it's probably a bit annoying because there are too little
properties (or too little are actually updated) to create a proper sound
configuration so all 737 and 747 aircraft now just have the engines
running at a constant rate. At
Think I've got it this time. I did test though, still works only with versions
2.6
Download here: http://www.stattosoftware.com/flightgear/Durango.zip (90Mb)
Please let me know if this works for you - if it does I'll keep compiling
Colorado scenery, possibly to co-release with the next
Hello,I try to build fg by myself but failed to do so.I've got this problem for about 1-2 weeks already.I want to build the newest git-Version, simgear is doing fine, but I always end up with a problem when configuring flightgear:p, li { white-space: pre-wrap; }Using explicit data-dir:
On Fri, 2011-11-25 at 06:35 -0800, J. Holden wrote:
Think I've got it this time. I did test though, still works only with
versions 2.6
Download here: http://www.stattosoftware.com/flightgear/Durango.zip (90Mb)
Please let me know if this works for you - if it does I'll keep compiling
Make sure you have a valid path to wherever you put Simgear:
CMAKE_PREFIX_PATH D:/Cygwin/OpenSceneGraph-2.9.9;D:/Cygwin/simgear
SIMGEAR_INCLUDE_DIR D:/Cygwin/simgear/include
Try setting:
SIMGEAR_LIBRARIES SIMGEAR_LIBRARIES-NOTFOUND
HTH
Vivian
-Original
Erik
I've committed the first AI model sound code now.
At this time it's probably a bit annoying because there are too little
properties (or too little are actually updated) to create a proper sound
configuration so all 737 and 747 aircraft now just have the engines
running at a constant
On Fri, 25 Nov 2011 22:15:27 -
Vivian Meazza vivian.mea...@lineone.net wrote:
Erik
I've committed the first AI model sound code now.
At this time it's probably a bit annoying because there are too little
properties (or too little are actually updated) to create a proper sound
So AeonWave is a complete replacement for OpenAL? Must be...now could it do
synthetic speech as used for X-Plane's ATC?
Thanks
--- On Tue, 11/22/11, Gene Buckle ge...@deltasoft.com wrote:
From: Gene Buckle ge...@deltasoft.com
Subject: Re: [Flightgear-devel] Announce: AeonWave 2.1 for Linux
On 26 Nov 2011, at 01:43, Erik Hofman wrote:
It's not very loud (I didn't want to annoy anyone too much) but it should be
there.
Also, but unrelated, for me all the AI models of the Traffic subsystem seems
to pack together like a flock of geese instead of moving all the way to the
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