Ive been thinking about this since since you posted, and now i'm curious
to see it.My initial fear was more framerate drop, but if it can be truly
disabled I think its worth a try
I think one thing we have pretty consistently implemented in the effect
framework is that all effects can be
Stuart,
Having talked about it for months (years?) I've finally written some
property
rules that improve the integration of Basic Weather with the Atmospheric
shader.
In particular the skydome properties are now calculated using formulae
very
similar to those of Advanced Weather so
On Fri, Apr 19, 2013 at 9:18 AM, Vivian Meazza wrote:
I still use basic weather with mp so that I get the same clouds in both
clients - is this still the case?
The clouds are unchanged by this, though I don't think that you will get
the same clouds in MP on both clients unless they are started
Hi Geoff
*Equipment*
What equipment are you using? a KC-10 with a 'probe and drogue'?
*The Prize*
I will offer a VIRTUAL bottle of good Bordeaux rouge to the first pilot
who maintains drogue contact for say a minute
Good luck.
Am I correct in thinking that a sudden movement of a foot or more
Hi Jano,
Thanks for the video links... these were great...
So far I have had 5 others, aside from myself, trying to get
to touch the R or L drogue, and while some got quite close
and were able to maintain a close position, several factors
came into play which made it difficult, if not
hi Geoff ,
And I understand some screen shots were posted
on the PAF forum, but still to find these... a link would
help...
http://equipe-flightgear.forumactif.com/t1096p15-vol-en-formation-avec-un-fg-patche#20638
Oh, and I always use mpserver14.flightgear.org, Switzerland,
and perhaps
Hi,
..is defusedxml useful in FG? Provides another way to
protect memory, summary of wishlist bug #705691:
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=705691
Package: wnpp
Severity: wishlist
Owner: Luke Faraone lfara...@debian.org
* Package name: defusedxml
Version : 0.4.1
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