On Sun, Mar 3, 2013 at 2:07 AM, Renk Thorsten thorsten.i.r...@jyu.fi wrote:
*Please* don't drop the z/Z key binding. This is one of the most
useful and direct controls we have to affect the visual experience.
(...)
It's fecking difficult to operate a mouse/menu/slider while using a
joystick
On Thu, Feb 21, 2013 at 10:54 AM, Stuart Buchanan stuar...@gmail.com wrote:
On Thu, Feb 21, 2013 at 12:59 PM, James Turner wrote:
Suggestion - if z/Z are pressed with advanced weather enabled, make the
popup-message say 'disabled since visibility is being controlled by advanced
weather'.
Spoke too soon. The trees look great, but the frame rate hit makes it
unusable (from 30-35 to 2-4) even with the other shaders disabled.
On Sun, Nov 20, 2011 at 5:49 PM, Gary Carvell gary.carv...@gmail.com wrote:
Thank you! I haven't had seen trees in FlightGear for ages (can't run
with shaders
Thank you! I haven't had seen trees in FlightGear for ages (can't run
with shaders). I didn't realize the trees were supported at all
without shaders.
Could that fix be applied automatically so the trees are visible
whether shaders are on or off?
Gary
On Sun, Nov 20, 2011 at 5:52 AM, Gijs de
On Mon, Jan 24, 2011 at 7:24 AM, Arnt Karlsen a...@c2i.net wrote:
..we have more problems, I tested both the Catalina and the
Catalina-plib, both segfaults on FG start-up:
https://github.com/gasguru/flightgearthings/blob/master/catalinas
--
..med vennlig hilsen = with Kind Regards from Arnt
Hi all,
I've noticed that the Catalina has been broken for some time.
FlightGear aborts on startup with this message:
Error loading aerodynamic function in aero/coefficient/CDhump:
FGTable: row lookup is not monotonically increasing
in row 2 of table in aero/coefficient/CDhump:
On Sun, Oct 10, 2010 at 11:57 AM, Arnt Karlsen a...@c2i.net wrote:
On Sat, 9 Oct 2010 14:10:58 -0400, Gary wrote in message
aanlktikrukm+kk2runqqklqcwymy1vjpuvi79n715...@mail.gmail.com:
On Fri, Oct 8, 2010 at 12:38 PM, Arnt Karlsen a...@c2i.net wrote:
On Fri, 8 Oct 2010 00:16:40 -0400, Gary
On Fri, Oct 8, 2010 at 2:17 AM, Stuart Buchanan stuar...@gmail.com wrote:
On 8 Oct 2010, at 05:16, Gary Carvell wrote:
Can anyone help with a 3D cloud issue? The clouds now display as
identical flat gray panels instead of their usual realistic
appearance.
Some quick questions.
Are you
On Fri, Oct 8, 2010 at 2:33 AM, thorsten.i.r...@jyu.fi wrote:
That seems like the shader not running - I can get this appearance of the
clouds when I start Flightgear from a shell as a different user - then I
don't get 3d acceleration from the graphics card (and lots of errors that
shaders
On Fri, Oct 8, 2010 at 12:38 PM, Arnt Karlsen a...@c2i.net wrote:
On Fri, 8 Oct 2010 00:16:40 -0400, Gary wrote in message
aanlktikcpogneb+aonmfgddctnkftfsyqv6evl+9g...@mail.gmail.com:
Can anyone help with a 3D cloud issue? The clouds now display as
identical flat gray panels instead of their
On Sat, Oct 9, 2010 at 4:57 PM, Stuart Buchanan stuar...@gmail.com wrote:
On Sat, Oct 9, 2010 at 7:02 PM, Gary Carvell wrote:
FWIW, I have Material Shaders enabled in the Rendering Options dialog
- otherwise the 3D clouds disappear completely. So it seems like at
least some shader
Can anyone help with a 3D cloud issue? The clouds now display as
identical flat gray panels instead of their usual realistic
appearance. This has persisted for (guessing) 6-8 weeks now. Here are
a couple screen shots to illustrate the problem-
http://img96.imageshack.us/img96/1671/3dclouds1.jpg
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