Re: [Flightgear-devel] Multiple channel autopilot controllers

2008-02-12 Thread Jeff McBride
> Thanks for your comments - they fit with what I'm finding & > thinking. > > Sure, in piloted aircraft takeoff is handled by the pilot, who is > able to cope with a wide range of possible failures at this > critical phase of flight, but I'm trying to work towards a UAV > control framework, from ta

Re: [Flightgear-devel] framerate hesitations...

2007-04-10 Thread Jeff McBride
On 4/10/07, Syd & Sandy <[EMAIL PROTECTED]> wrote: > Hi all , > Not sure how to describe this , I get a barely visible hesitation in > framerates while flying, about once a second . Noticed it in the > Aerostar , so I suspected my Nasal electrical routine was causing it > but after changing th

Re: [Flightgear-devel] Interfacing Visual Basic 6 with Flight Gear 0.9.8

2007-03-21 Thread Jeff McBride
On 3/21/07, LucaG_libero <[EMAIL PROTECTED]> wrote: > hello, i'm beginning now to use flightgear simulator and i'm not a > phaenomenon in programming, so i'm sorry if my questions will seem to > you too much unimportant. i'm implementing an inerttial measurement > platform with Gyroscope and accele

Re: [Flightgear-devel] Yard Stik 3d model?

2006-10-25 Thread Jeff McBride
On 10/21/06, Curtis Olson <[EMAIL PROTECTED]> wrote: > My plan in the upcoming weeks is to instrument this Rascal, carefully > collect some specific flight data, and use that to refine our Rascal JSBSim > model even further. I already have modeled a set of autopilot configs in > FG, but once I re

Re: [Flightgear-devel] YF-23/yasim: how to climb to 163000 ft

2006-07-28 Thread Jeff McBride
Actually, sometimes if you get it right (well, I did it once), you can go a lot faster than that. I managed to get the speed to diverge rapidly up to 5 or 6 digits once and then FG crashed. I wasn't able to do it consistently though. -Jeff On 7/28/06, Melchior FRANZ <[EMAIL PROTECTED]> wrote:

Re: [Flightgear-devel] Introduction to community and Autopilot Replacement

2006-06-01 Thread Jeff McBride
r live during flight or for post-mission replay). Once you figure it out, communication with FG is pretty easy. I've just created a C# class to handle all I/O to FG, and can drop it in where needed. -Jeff Jeff McBride Master's Student, Elec