awesome!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mathias Fröhlich
Sent: Tuesday, October 24, 2006 3:45 PM
To: FlightGear discussions
Subject: [Flightgear-devel] OpenSceneGraph
Hi,
I had worked now for some time on an OSG port of flightgear.
Subject: Re: [Flightgear-devel] multiple views on separate monitors?
--- Sexauer, Steve wrote:
can you use multiple monitors and perhaps multiple video cards with
flightgear in windows or linux? By that I mean do an out the window
view on one monitor and a cockpit view on another.
Yes, FG
can you use multiple monitors and perhaps
multiple video cards with flightgear in windows or linux? By that I mean do an
out the window view on one monitor and a cockpit view on another.
if not, I wonder if the architecture lends
itself to upgrading to that capability , or if that is a
I have a couple of 2D mfds that I've been playing with. I need to figure
out how to submit some of the things I have been doing, I'm starting on
an airport and playing with some tutorial code in C++ .
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Is it possible to have hotspots on moving objects like the stick
throttle?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Maik Justus
Sent: Monday, July 31, 2006 4:06 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] heli
I'm trying to build 3 MFDs that each have several pages --one has 7 or more (
the aircraft is still in development)
I'm not sure what the simplest organization is. Nested layers seems complex as
there as 6 instruments plus text and lables on several pages.
I was thinking I would organize each
my windows compile of fg 9.10 is 6,626KB instead of 3,772KB, it also
takes way longer to load --- but the unacceptable part is that went you
scroll around the cockpit, the picture shakes.
The orignal, smaller 9.10 precompiled version runs fine on my machine,
anybody ran into this or have any
I'm trying to compile FlightGear for the first time. (using VS 8 on
windoze)
I'm getting 704 unresolved externals (4411 errors) on the second pass of
the linking phase (after compiling everything sucessfully)
I have the following defined in the linker as additional library
directories
Blender is awesome. I just imported a T6(Raytheon) built in Blender
using the ac3d format. I haven't gotten to the animations yet, I too was
wondering how/if they work work. My 3ds models from blender didn't keep
the texture mappings.
Steve
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From: [EMAIL PROTECTED]
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