Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom Scenery branch, gdalchop,

2012-08-01 Thread Martin Spott
Flightgear-commitlogs wrote: The branch, gdalchop has been created at 40695c40585943b13e3c1005648e1da4dc490542 (commit) - Log - commit 40695c40585943b13e3c1005648e1da4dc490542 Author: Ralf Gerlich Date: Tue Dec 29

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom Scenery branch,

2011-12-18 Thread Peter Sadrozinski
Hi Martin, I think I see the cause. It looks like sometimes, when a low priority landclass is clipped against the already accumulated thin polys like roads and steams, there could be a section that isn't removed (so only 1 region is created when there should be 2). Because the road region is

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom Scenery branch,

2011-12-17 Thread Martin Spott
Hi Peter, Flightgear-commitlogs wrote: It doesn't crash, but sometimes, polygons lose their material. I think fixing that should be easier than the endless massaging of data to keep good looking data. According to my/our (Ralf's and mine) experience loosing the material