On Wed, 2010-08-11 at 19:32 +0300, thorsten.i.r...@jyu.fi wrote:
I may be completely wrong - but local weather creates clouds by Nasal,
ac3d models and a few dedicated shaders - how should that affect a
completely different system?
In theory it could, by altering the properties that affect
On 11 Aug 2010, at 17:32, thorsten.i.r...@jyu.fi wrote:
Which changes?
I may be completely wrong - but local weather creates clouds by Nasal,
ac3d models and a few dedicated shaders - how should that affect a
completely different system?
This is far more likely to be my fault, than yours
However, reverting those changes didn't seem to have any
effect.
Has anyone managed to find a solution to this?
-Stuart
Just a guess- could it be that changes made for the alternative clouds
system introduced it?
Which changes?
Back when the effect was reported here for the first time,
While Im not positive this is the problem ... I noticed these lines in
cloud.cxx starting at line 706:
if (sp_dist 0) {
bx = cos((180.0-direction) * SGD_DEGREES_TO_RADIANS) * sp_dist;
by = sin((180.0-direction) * SGD_DEGREES_TO_RADIANS) * sp_dist;
}
I
nope still broken :(
On Wed, Aug 11, 2010 at 11:29 PM, syd adams adams@gmail.com wrote:
While Im not positive this is the problem ... I noticed these lines in
cloud.cxx starting at line 706:
if (sp_dist 0) {
bx = cos((180.0-direction) * SGD_DEGREES_TO_RADIANS) *
On 12 Aug 2010, at 00:40, Stuart Buchanan wrote:
This was re-factored to get rid of some old vector calculations by James:
http://gitorious.org/fg/simgear/commit/aa859c488f21d0b1f8d54c657e23a738dcadacca
From a code read of the diffs, I think the course for the viewer
movement was
However, reverting those changes didn't seem to have any
effect.
Has anyone managed to find a solution to this?
-Stuart
Just a guess- could it be that changes made for the alternative clouds system
introduced it?
On Wed, Aug 11, 2010 at 1:44 PM, Heiko Schulz
Just a guess- could it be that changes made for the alternative clouds system
introduced it?
I'm pretty sure that has nothing to do with it.
However, I have tracked it down to simgear/scene/sky/clouds.cxx
SGCloudLayer::reposition(), which sets new
Im just thinking out loud , but why would cloud movement take into account
viewer movement ?
Cheers
On Wed, Aug 11, 2010 at 4:40 PM, Stuart Buchanan stuar...@gmail.com wrote:
On Wed, Aug 11, 2010 at 1:44 PM, Heiko Schulz
Just a guess- could it be that changes made for the alternative clouds
On Mon, Jun 21, 2010 at 7:03 AM, syd adams wrote:
Hi folks,
I recompiled flightgear (git) , and noticed that the 2d cloud layers are
racing along nearly double my flight speed , and usually in the general
heading I fly .Its gives the illusion I'm flying backwards , unless a
mountain peak
Thanks for the links , I'll do some reading tonight . I was just a surprised
because I hadn't seen it mentioned on the dev-list . Or I just missed that
one maybe :)
Cheers
On Tue, Jun 22, 2010 at 5:01 AM, thorsten.i.r...@jyu.fi wrote:
Glad to know it's just not me. I wonder if it has anything
Hi folks,
I recompiled flightgear (git) , and noticed that the 2d cloud layers are
racing along nearly double my flight speed , and usually in the general
heading I fly .Its gives the illusion I'm flying backwards , unless a
mountain peak happens to be poking through.Is this a recent bug , or
On Mon, Jun 21, 2010 at 1:03 AM, syd adams adams@gmail.com wrote:
Hi folks,
I recompiled flightgear (git) , and noticed that the 2d cloud layers are
racing along nearly double my flight speed , and usually in the general
heading I fly .Its gives the illusion I'm flying backwards ,
syd adams a écrit :
Hi folks, I recompiled flightgear (git) , and noticed that the 2d
cloud layers are racing along nearly double my flight speed , and
usually in the general heading I fly .Its gives the illusion I'm
flying backwards , unless a mountain peak happens to be poking
Yeah, I noticed it :)
If I didn't have instruments I would believe I was stalling/flying
backwards :)
syd adams a écrit :
Hi folks, I recompiled flightgear (git) , and noticed that the 2d
cloud layers are racing along nearly double my flight speed , and
usually in the general heading I
Glad to know it's just not me. I wonder if it has anything to do with this
new cloud creating menu ? Which I haven't quite figured out the purpose of ,
wasn't the METAR string supposed to
handle the user defined weather ?
Just curious , since the move to git , progress reports seem to have fizzled
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