On Friday 08 December 2006 19:22, Ampere K. Hardraade wrote:
On Sunday 03 December 2006 08:16, Pigeon wrote:
Hi all,
I had a bit more fun with FG and GE this weekend. Here is a quick
writeup.
I wrote a little script to read FG's data using --generic with a
protocol defined
On Sat, 2006-12-09 at 13:14 -0500, Ampere K. Hardraade wrote:
Here is something more in-line with what we are using already:
http://www.ossim.org/OSSIM/ossimPlanet Snaps.html
Try http://www.ossim.org/OSSIM/ossimPlanet%20Snaps.html instead.
Ron
On Sunday 03 December 2006 08:16, Pigeon wrote:
Hi all,
I had a bit more fun with FG and GE this weekend. Here is a quick
writeup.
I wrote a little script to read FG's data using --generic with a
protocol defined to send only lat/lon/alt/heading/pitch/roll. The script
then output
Hi all,
I had a bit more fun with FG and GE this weekend. Here is a quick
writeup.
I wrote a little script to read FG's data using --generic with a
protocol defined to send only lat/lon/alt/heading/pitch/roll. The script
then output a GE KML file, GE reads it and updates the position
The usual KSFO startup:
http://pigeond.net/photos/flightgear/fgge/fgge-ksfo.jpg [165k]
SF area with some 3d buildings:
http://pigeond.net/photos/flightgear/fgge/fgge-san-fran.jpg [248k]
Hong Kong with some awesome 3d buildings:
Rob Oates wrote:
That's pretty slick! I hope flightgear's terrain engine will eventually
allow for streaming textures.
I'd be happy with render to texture. It would make glass cockpits and
moving maps a real possibility. Though it is hart to argue with
in-flight movies.
Josh
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