Any development on this subject?
On Fri, Mar 22, 2013 at 4:02 AM, Sergey Kurdakov sergey.fo...@gmail.comwrote:
Hi, so with
https://github.com/kronihias/head-pose-estimation
which can be run as a standalone app ( so no linking restrictions - and
users can download it even if it is ms
Hi, so with
https://github.com/kronihias/head-pose-estimation
which can be run as a standalone app ( so no linking restrictions - and
users can download it even if it is ms research lisenced ) which sends osc
messages
it is possible to modify nasal script
On Sun, 17 Mar 2013 12:33:13 +, Alasdair wrote in message
5145b809.9040...@btinternet.com:
On reflection, I must apologise to Arnt for my inappropriately rough
choice of words.
..my delay forgiving you was part doing some R/C gear range tests,
part finishing 2 planes and part missing I
g.
Well I suppose I must respect the opinion of someone who owns his own
fighter
jet,
so I'll go along with you.
AC
*rofl*
g.
ditto
Alan
--
Everyone hates slow websites. So do we.
Make your web apps faster
Hi
there are codes to kinect head tracking, though license is ms research
license
https://github.com/kronihias/head-pose-estimation
https://github.com/kylemcdonald/ofxHeadPoseEstimator
Regards
Sergey
--
Everyone hates
After all,
head tracking is one of the most important aspect of flight sim.
It's fine that people are interested in something, but could we please
tone down the rhetorics and refrain from arguments 'I am interested in X,
hence it must be one of the most important aspects of flight
On 17/03/13 20:27, geneb wrote:
On Sun, 17 Mar 2013, Alasdair Campbell wrote:
To which end, you are not very encouraging with your ridiculous
proclivity to commence every sentence with a double period, which
does little other than highlight you as a bloody fool.
Alasdair Campbell
On
On 16/03/13 16:40, Alasdair Campbell wrote:
On 16/03/13 14:57, Arnt Karlsen wrote:
On Sat, 16 Mar 2013 01:17:41 -0700, Zhitao wrote in message
001a01ce221e$bbcde800$3369b800$@gmail.com:
Thanks Alan.
It's funny that you are able to tell English is not my first
language. :) Believe me I
On Sun, 17 Mar 2013, Alasdair Campbell wrote:
To which end, you are not very encouraging with your ridiculous
proclivity to commence every sentence with a double period, which
does little other than highlight you as a bloody fool.
Alasdair Campbell
On reflection, I must apologise to Arnt
The Linux-track is quite interesting, is it possible to make it
cross-platform?
From: TDO Brandano [mailto:tdo_brand...@hotmail.com]
Sent: Friday, March 15, 2013 3:22 AM
To: Flightgear Devel List
Subject: Re: [Flightgear-devel] Kinect for pc for head tracking?
Flightgear does already
: [Flightgear-devel] Kinect for pc for head tracking?
-Original Message-
From: Renk Thorsten
Sent: Friday, March 15, 2013 11:34 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Kinect for pc for head tracking?
After all,
head tracking is one of the most important
On Sat, 16 Mar 2013 01:17:41 -0700, Zhitao wrote in message
001a01ce221e$bbcde800$3369b800$@gmail.com:
Thanks Alan.
It's funny that you are able to tell English is not my first
language. :) Believe me I tried my best to hide that.
..one problem with that, is you trick people into assuming
On 16/03/13 14:57, Arnt Karlsen wrote:
On Sat, 16 Mar 2013 01:17:41 -0700, Zhitao wrote in message
001a01ce221e$bbcde800$3369b800$@gmail.com:
Thanks Alan.
It's funny that you are able to tell English is not my first
language. :) Believe me I tried my best to hide that.
..one problem with
Hi,
I understand some of the reasons why Flightgear is hesitating to use trackir
in the game, now Kinect sensor is available for PC, and it is far more
powerful than the trackir, and with a more open SDK and license. Which makes
me wonder if anyone in the Flightgear core development is willing
On Fri, 15 Mar 2013 01:48:33 -0700, Zhitao wrote in message
000601ce2159$e149f710$a3dde530$@gmail.com:
Hi,
I understand some of the reasons why Flightgear is hesitating to use
trackir in the game, now Kinect sensor is available for PC, and it is
far more powerful than the trackir, and
Hi,
did you say Kinect and FlightGear? You might be interested in this then ;-)
http://www.threegear.com/getStarted.html
http://threegearsystems.blogspot.nl/2012/11/flightgear-demo.html
Cheers,
Gijs
just want to look through a window the it's perfectly fine, but if you
want to emulate the TrackIR behavior it won't give you enough information.
From: godspeedd...@gmail.com
To: flightgear-devel@lists.sourceforge.net
Date: Fri, 15 Mar 2013 01:48:33 -0700
Subject: [Flightgear-devel] Kinect for pc
After all,
head tracking is one of the most important aspect of flight sim.
It's fine that people are interested in something, but could we please tone
down the rhetorics and refrain from arguments 'I am interested in X, hence it
must be one of the most important aspects of flight
On Fri, 15 Mar 2013, Zhitao Li wrote:
I understand some of the reasons why Flightgear is hesitating to use trackir
in the game, now Kinect sensor is available for PC, and it is far more
powerful than the trackir, and with a more open SDK and license. Which makes
me wonder if anyone in the
-Original Message-
From: Renk Thorsten
Sent: Friday, March 15, 2013 11:34 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Kinect for pc for head tracking?
After all,
head tracking is one of the most important aspect of flight sim.
It's fine that people
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