Re: [Flightgear-devel] Re: [Flightgear-users] Stalls

2006-04-08 Thread Lee Elliott
On Friday 07 April 2006 00:19, Andy Ross wrote: [redirecting to flightgear-devel] Lee Elliott wrote: However, I think this could faked very convincingly already in YASim and probably in JSBSim too, simply by playing with mass distribution depending on conditions (anyone want to give it

Re: [Flightgear-devel] Re: [Flightgear-users] Stalls

2006-04-06 Thread Josh Babcock
Andy Ross wrote: [redirecting to flightgear-devel] If audio is required, then this ought to be tied to turbulence also, or maybe to instantaneous acceleration changes (a delta of more than YYY m/s^2 over the last 0.XX seconds triggers the start of a whump sound). I have been thinking about