Erik Hofman wrote:
What version of OpenAL is this and does explicitly adding
--prop:/sim/sound/enabled=true make any difference?
I'm using openal-soft-1.9.563 - setting that property on startup does
seem to solve the problem, though changing it after startup doesn't
appear to enable it
Jon Stockill wrote:
syd adams wrote:
Tried the patch and see a slight improvement ...
At the moment I have other problems ...no sound , extremely slow loading
times , etc... so I'll keep testing in between audio debugging :)
Ah, I'm glad it's not just me with sound problems - I've just
Hello Erik ,
Sorry for the late response.I use Openal-soft 1.9.563, and using
--prop:/sim/sound/enabled=true doesn't make a difference. I've been tweaking
the config
file to see if I have a sound config problem here , but everything seems ok
, although I haven't tried another app that uses
Syd wrote:
Hello ,
After a recent update (within the week), I'm getting some really choppy
sounds in my b1900d and dhc-2 . I know there were changes to the sound
system , but don't know if that's the problem.
With the b1900d , I get a lot of messages like this:
CullVisitor::apply(Geode)
Curtis Olson wrote:
Hi Erik,
I just took off in the default cessna 172 and once airborne the engine
sound got really goofy. It was almost like there was a small positional
jitter going on that was triggering the doppler effect, producing a
wobbly pitch of the sounds.
The problem with
On Friday 05 September 2008 10:23:05 Erik Hofman wrote:
Let me know if someone still got strange sound effects.
Hi Erik,
I still get broken sound, most notably with the F-16. I captured a sample so
you could hear it;
http://www.adeptopensource.co.uk/personal/fg/f16brokensound.wav
My set up
AJ MacLeod wrote:
On Friday 05 September 2008 10:23:05 Erik Hofman wrote:
Let me know if someone still got strange sound effects.
Hi Erik,
I still get broken sound, most notably with the F-16. I captured a sample so
you could hear it;
On Friday 05 September 2008 12:07:16 Erik Hofman wrote:
Thanks for this file, now I know what to look for :)
Too bad I had to revert the whole move to the FGFX class to solve it.
I can confirm that the sound is now back to normal.
At least until I find out why it doesn't work that way.
I hope
Syd wrote:
Hello ,
After a recent update (within the week), I'm getting some really choppy
sounds in my b1900d and dhc-2 . I know there were changes to the sound
system , but don't know if that's the problem.
The only thing that did happen was moving the sound update code from the
main
On Thu, Sep 4, 2008 at 1:54 AM, Erik Hofman wrote:
The only thing that did happen was moving the sound update code from the
main loop to the FGFX class which shouldn't make a difference as far as
I can tell.
That said, I also do have the feeling something is not quite right.
Hi Erik,
I
Hello ,
After a recent update (within the week), I'm getting some really choppy
sounds in my b1900d and dhc-2 . I know there were changes to the sound
system , but don't know if that's the problem.
With the b1900d , I get a lot of messages like this:
CullVisitor::apply(Geode) detected NaN,
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