Re: [Flightgear-devel] Textures update ...

2006-04-05 Thread Rob Oates
I've updated the texture pack it now includes a winterized (snowy) set of textures (thanks Erik for the tip on how to make snow appear on everything). Ironically, where I live in Florida where it doesn't snow :p -Rob

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: Hi Rob! First of all let me thank you for your contribution. I've been experimenting with textures in FGFS myself for a while and I know how hard it is to get to such quality textures. So keep up the good work ;-) When I had a first look at the textures I initially liked them

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Erik Hofman wrote: http://www.ehofman.com/fgfs/download/orig_tex.tar.gz and: http://www.ehofman.com/fgfs/download/desert_tex.tar.gz Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Mark
Erik Hofman wrote: There is really no need to abandon any good texture, either from me, form Rob or from you. It would be great to create an excellent set from all available sources, no? Erik Hi Erik. That's my idea, too. That way we can combine our efforts to create formidable

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: I took a look at your hires textures. Where did you get the images of the fields in the irrcrop-textures from? All my textures were taken from spaceimaging.com I don't think I still have the original but I could look it up for you. Erik -- http://www.ehtw.info (Dutch)Future

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Rob Oates
Idon't know if we can use their images anymore since they where recently aquired by Geoeye. Furthermore, we now have to register (and pay) todownload their images now :( -Rob

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Mark
Hi Rob! First of all let me thank you for your contribution. I've been experimenting with textures in FGFS myself for a while and I know how hard it is to get to such quality textures. So keep up the good work ;-) When I had a first look at the textures I initially liked them better than the

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Rob Oates
Wow, those textureslook great! I'll definately include them into the texture pack later today :) Also, thanks for the copyright file, I'll append the list of my files and include it with the texture pack. -Rob On 4/3/06, Mark [EMAIL PROTECTED] wrote: Another issue I was thinking about is

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Rob Oates
Scenery Updated! Now includes Mark Akermann's updates to Glaicer, Snow, and Packice. :) I'll currently looking at changing the hue to the forest textures to match thenotherneuropean area.Mineseems to be a bit too emerald, and I think would be acceptable to makethem a little darker. -Rob

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Ron Jensen
On Mon, 2006-04-03 at 22:53 -0400, Rob Oates wrote: and I think would be acceptable to make them a little darker. Please don't make them darker. One of the thing I like about your texture set vs. the old one is I can actually make out details over forests its not all one black blob. See the

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Rob Oates
oh, not a problem then ^_^ -Rob On 4/4/06, Ron Jensen [EMAIL PROTECTED] wrote: On Mon, 2006-04-03 at 22:53 -0400, Rob Oates wrote: and I think would be acceptable to make them a little darker. Please don't make them darker.One of the thing I like about yourtexture set vs. the old one is I can

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Erik Hofman
Rob Oates wrote: The winter textures are prooving to be alot harder to create than I previously thought. I'll eventually find a good solution, unfortunately it will not be in time for the 0.9.10 release. I used to copy the texture layer in Gimp and use the Threshold color function fro

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Georg Vollnhals
Rob Oates schrieb: New scenery update! Hopefully this gets everyones blessing :) Hi Rob, hi all! I am very glad you are such an engaged contributer to FlightGear and have seen that you are improving your skills during the work. But I am sorry to say - after testing your latest work -

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Detlef Faber
Am Samstag, den 01.04.2006, 10:57 +0200 schrieb Georg Vollnhals: Rob Oates schrieb: New scenery update! Hopefully this gets everyones blessing :) Hi Rob, hi all! I am very glad you are such an engaged contributer to FlightGear and have seen that you are improving your skills

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread John Wojnaroski
Hi Rob Rob Oates wrote: New scenery update! Hopefully this gets everyones blessing :) here is what is improved: + The color of the city textures finally look good. No more violet, and the hues look perfect. + New town texture...i'm finally satisfied with this one, it goes well with

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Martin Spott
Hello Rob, Rob Oates wrote: New scenery update! Hopefully this gets everyones blessing :) Don't expect to get everyones blessing for a contribution to _any_ collaborative project, there's always everywhere someone who feels offended by your contribution. The goal is to recieve as little

Re: [Flightgear-devel] Textures update ...

2006-03-31 Thread Martin Spott
Melchior, Melchior FRANZ wrote: * Rob Oates: I've made adjustments to the following textures based on everyon's feedback: Adjusted the hues on City [1,2,3] made them reddish Arghh ... who said they should be reddish? I said less bluish. Shadows should be grey, not blue/violet. But least