Re: [Flightgear-devel] screen.nas FONT size

2012-02-01 Thread Torsten Dreyer
Hi Curt, add text include=text.xml/ to you aircraft's model file, place text.xml in the same directory as you aircraft's model file and see hello, world! written in huge letters 20m in front of you aircraft. Torsten PropertyList !-- It should have a name. Can be used for other

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Curtis Olson
On Tue, Jan 31, 2012 at 12:23 AM, Torsten Dreyer tors...@t3r.de wrote: Am 30.01.2012 23:57, schrieb Curtis Olson: I want display my text *REAL BIG* I know exactly what you mean. That started for me some years ago, too. Newspapers, books, price tags in the supermarket - decreasing font

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Torsten Dreyer
Am 31.01.2012 19:28, schrieb Curtis Olson: However, in this case I'm actually trying to help someone with a small project. There is a theory that if you present a message one word at a time, with each word flashing up in the same fixed location [..] That sounds really interesting. Yes,

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread ThorstenB
Am 31.01.2012 19:46, schrieb Torsten Dreyer: The liberation fonts are to be used with OSGText (check $FGDATA/Docs/README.osgtext). With OSGText, the font is rendered by OSG and you put text objects into the scenegraph just like any other 3d object. You can attach it to the world, your aircraft

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Curtis Olson
On Tue, Jan 31, 2012 at 1:03 PM, ThorstenB bre...@gmail.com wrote: Or you could create a custom HUD with the necessary text labels (fixed text, or referring to string properties). You can configure a font for each label - and add a property condition to enable/disable specific labels. FG has

Re: [Flightgear-devel] screen.nas FONT size

2012-01-31 Thread Torsten Dreyer
Am 31.01.2012 20:58, schrieb Curtis Olson: The HUD is an interesting idea -- I was able to quickly build a custom hud config and write my words individually to a property name for display. With the HUD I can specify a font and a size, but if I scale up the size, the font get's really

[Flightgear-devel] screen.nas FONT size

2012-01-30 Thread Curtis Olson
Hi, I am playing around with screen.nas and using the screen.window class to write text messages to the screen. What I've been working on works, but I need a bigger font size. My best attempts to set font and size are not seeming to do anything -- I'm still seeing the default font. Has anyone

Re: [Flightgear-devel] screen.nas FONT size

2012-01-30 Thread Torsten Dreyer
Am 30.01.2012 23:57, schrieb Curtis Olson: I want display my text *REAL BIG* I know exactly what you mean. That started for me some years ago, too. Newspapers, books, price tags in the supermarket - decreasing font sizes EVERYWHERE! Torsten