Re: [Flightgear-devel] static friction patch

2013-07-20 Thread Heiko Schulz
Hello, since april 15th, there had been some time. I wonder if there is any progress on the code patch? As reminder: The ground slide issue is the biggest issue on YASim- would be great that could be solved as soon as possible. (Though it won't make it the coming release now) Cheers

Re: [Flightgear-devel] static friction patch

2013-04-16 Thread Alex D-HUND
I liked Alex's screenshot, that requires some skill... Actually, since I am using modified skids[1] for the bo105, it doesn't require much skill. To be able to land on smaller surfaces as the length of the skids, I've added some more contact points between the original ones[2]. Which also makes

Re: [Flightgear-devel] static friction patch

2013-04-15 Thread Alex D-HUND
Am Sun, 14 Apr 2013 22:13:13 -0300 schrieb Diogo Kastrup diogo.kast...@gmail.com: If you guys could test it and/or give any tips on how not to break any interface design it would be appreciated. Hi Diogo, a quick trial with the bo105 (on FG 2.10) made me very happy. So far I was not able to

Re: [Flightgear-devel] static friction patch

2013-04-15 Thread Heiko Schulz
Hi Diogo, Hi all others, Great to hear- I already thought your work stalled. With some intelligent distributing of ballast you could at least reduce the movements with stopped engines to a minimum. But as soon the rotors started there was no hold Unfortunately I can't test your patch -

Re: [Flightgear-devel] static friction patch

2013-04-15 Thread TDO Brandano
that flight inputs already default to this sort of behavior? From: diogo.kast...@gmail.com To: flightgear-devel@lists.sourceforge.net Date: Sun, 14 Apr 2013 22:13:13 -0300 Subject: [Flightgear-devel] static friction patch Hi, A long time ago I started working on a different implementation for YASim

Re: [Flightgear-devel] static friction patch

2013-04-15 Thread Andy Ross
On 04/14/2013 06:13 PM, Diogo Kastrup wrote: A long time ago I started working on a different implementation for YASim static friction. With help from Csaba and Mathias Fröhlich the patch worked but I never finished polishing it to submit a final version. Vivian poked me about this one, so I

Re: [Flightgear-devel] static friction patch

2013-04-15 Thread Diogo Kastrup
Hi, Thanks for the testing and support guys. The sliding helicopters where really frustrating for me too. I liked Alex's screenshot, that requires some skill... I will go through some comments below: Brandano wrote: As far as keyboard brake input, i believe this calls for some sort of

[Flightgear-devel] static friction patch

2013-04-14 Thread Diogo Kastrup
Hi, A long time ago I started working on a different implementation for YASim static friction. With help from Csaba and Mathias Fröhlich the patch worked but I never finished polishing it to submit a final version. I finally got back to it and, although it is working on my tests, I am not sure it